Player Matchup

Scylla
Scylla
 
Scylla
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CocoaBeana
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,542 Elo+
Party 1
Ishtar
Ishtar
S1L3NTKENPACHI
Ishtar
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 184L
1,472 Elo+
Solo
Chaac
Chaac
Shalck
Chaac
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
9W - 6L
1,478 Elo+
Solo
Nox
Nox
xunelf
Nox
Level 66
God Stats
58W - 38L
1,623 SR
Queue Stats
148W - 105L
1,551 Elo+
Solo
Team Averages
Level 69
1,571 SR
1,508 Elo+

VS

Team Averages
Level 99
1,591 SR
1,485 Elo+
Ra
Ra
ArcaneKitsu
Ra
Level 44
God Stats
1W - 2L
1,701 SR
Queue Stats
16W - 20L
1,501 Elo+
Solo
Ne Zha
Ne Zha
EduMorais1991
Ne Zha
Level 126
God Stats
0W - 1L
1,743 SR
Queue Stats
20W - 24L
1,359 Elo+
Solo
Odin
Odin
JosuRiaKu
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Puppyswarm
Erlang Shen
Level 129
God Stats
5W - 4L
1,509 SR
Queue Stats
81W - 88L
1,519 Elo+
Solo
Maui
Maui
potthasio
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 1 / 9
10,235
1,137
11,889
7,087
2,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
16
5 / 0 / 11
10,313
1,146
13,263
4,342
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 1 / 14
10,401
1,156
8,468
4,770
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Shalck
Chaac
16
4 / 0 / 15
10,258
1,140
8,606
10,892
11,072
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nox
xunelf
Nox
16
4 / 0 / 10
10,119
1,124
5,379
4,547
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

335

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,098
1,011
11,291
15,536
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 1
9,505
1,056
6,982
13,681
6,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
1 / 4 / 1
9,343
1,038
6,650
14,366
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Puppyswarm
Erlang Shen
13
0 / 4 / 0
8,096
900
1,634
6,277
3,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
13
0 / 0 / 0
8,199
911
241
1,783
907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
5
20
Kills
2
2
Deaths
20
59
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
9
8.5
L
0
7
1
0.07
W
Nu Wa
5
0
11
10.5
L
1
5
1
0.3
L
Odin
1
4
1
0.38
L
Erlang Shen
Puppyswarm
Erlang Shen
0
4
0
0
W
3
1
14
10
W
Chaac
Shalck
Chaac
4
0
15
11.5
L
Maui
0
0
0
0
W
Nox
xunelf
Nox
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,605
Damage
26,798
31,638
Taken
51,643
20,156
Mitigated
32,610
7,336
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,889
1,331
278
929
7,087
2,715
0
2,693
4,310
22,389
0
L
11,291
507
568
376
15,536
6,200
0
10,633
4,903
38,275
0
W
Nu Wa
13,263
3,431
302
1,145
4,342
1,906
0
2,203
2,092
34,768
0
L
6,982
1,553
0
1,004
13,681
6,412
0
6,293
7,388
0
31,915
L
Odin
6,650
1,281
0
550
14,366
15,149
0
7,969
6,397
0
11,994
L
Erlang Shen
Puppyswarm
Erlang Shen
1,634
848
0
262
6,277
3,942
0
4,635
1,642
0
5,532
W
8,468
5,284
0
1,297
4,770
2,221
0
1,379
3,344
0
21,672
W
Chaac
Shalck
Chaac
8,606
2,622
75
3,310
10,892
11,072
0
4,421
6,096
151
25,638
L
Maui
241
0
0
210
1,783
907
0
1,152
631
2,135
0
W
Nox
xunelf
Nox
5,379
630
0
0
4,547
2,242
0
836
3,535
18,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
44,241
178
Minions Killed
141
6
Camps Cleared
4
905,224
Distance Traveled
610,914
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,235
1,137
33
4
2
178,564
1
L
Ra
9,098
1,011
76
8
1
173,071
0
W
Nu Wa
10,313
1,146
61
7
2
174,599
0
L
Ne Zha
9,505
1,056
40
4
2
169,403
0
L
Odin
9,343
1,038
12
1
1
176,021
1
L
Erlang Shen
8,096
900
9
1
0
60,084
0
W
Ishtar
10,401
1,156
40
4
0
170,285
0
W
Chaac
10,258
1,140
17
2
0
200,931
0
L
Maui
8,199
911
4
0
0
32,335
0
W
Nox
10,119
1,124
27
3
2
180,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role