Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
AlphaSpeeder
Ravana
Level 119
God Stats
3W - 1L
1,662 SR
Queue Stats
111W - 80L
1,650 Elo+
Party 2
Hel
Hel
TearingDreams
Hel
Level 123
God Stats
22W - 15L
1,662 SR
Queue Stats
113W - 79L
1,651 Elo+
Party 2
Team Averages
Level 134
1,608 SR
1,600 Elo+

VS

Team Averages
Level 106
1,625 SR
1,888 Elo+
Thanatos
Thanatos
Juanhur
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 1L
2,008 Elo+
Party 1
Bacchus
Bacchus
JuαnYu
Bacchus
Level 157
God Stats
1W - 1L
1,875 SR
Queue Stats
19W - 15L
1,737 Elo+
Party 1
Heimdallr
Heimdallr
SwaggieHippo
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
9 / 2 / 6
11,003
846
16,391
12,658
8,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
14
3 / 0 / 9
9,662
743
12,365
9,074
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 6
10,388
799
4,834
9,276
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juanhur
Thanatos
15
3 / 5 / 1
9,680
745
10,367
13,353
7,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
JuαnYu
Bacchus
13
1 / 3 / 2
8,836
680
7,280
14,200
18,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
SwaggieHippo
Heimdallr
12
0 / 7 / 3
8,508
654
6,160
12,799
6,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
2
6
6
W
Ravana
3
0
9
7.5
L
Thanatos
Juanhur
Thanatos
3
5
1
0.7
L
Bacchus
JuαnYu
Bacchus
1
3
2
0.67
L
Heimdallr
SwaggieHippo
Heimdallr
0
7
3
0.21
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
23,807
31,008
Taken
40,352
21,238
Mitigated
32,295
13,275
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,391
8,165
0
2,378
12,658
8,241
2,089
3,541
8,369
0
57,375
W
Ravana
12,365
3,224
0
1,827
9,074
9,561
1,293
1,802
6,714
0
30,567
L
Thanatos
Juanhur
Thanatos
10,367
2,691
0
6,601
13,353
7,493
173
2,134
11,043
0
36,332
L
Bacchus
JuαnYu
Bacchus
7,280
1,021
0
3,363
14,200
18,484
0
1,264
12,411
18,129
0
L
Heimdallr
SwaggieHippo
Heimdallr
6,160
3,263
0
592
12,799
6,318
0
1,436
11,039
0
39,085
W
4,834
398
4,497
4,573
9,276
3,436
265
1,371
7,569
45,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
27,024
179
Minions Killed
141
0
Camps Cleared
0
778,360
Distance Traveled
687,862
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,003
846
66
5
0
261,757
4
W
Ravana
9,662
743
30
2
0
265,046
4
L
Thanatos
9,680
745
51
4
0
228,446
2
L
Bacchus
8,836
680
28
2
0
263,469
2
L
Heimdallr
8,508
654
62
5
0
195,947
0
W
Hel
10,388
799
83
6
0
251,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role