Player Matchup

Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
El_Manjarsh88
Kukulkan
Level 26
God Stats
9W - 15L
1,290 SR
Queue Stats
98W - 149L
1,412 Elo+
Party 2
Chaac
Chaac
JuakoS2000
Chaac
Level 108
God Stats
0W - 1L
1,269 SR
Queue Stats
119W - 174L
1,419 Elo+
Party 2
Kali
Kali
ancalagon380
Kali
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,463 Elo+
Party 3
Anhur
Anhur
bastyiep
Anhur
Level 77
God Stats
1W - 1L
1,685 SR
Queue Stats
23W - 43L
1,338 Elo+
Party 3
Team Averages
Level 86
1,449 SR
1,427 Elo+

VS

Team Averages
Level 115
1,641 SR
1,582 Elo+
Thor
Thor
BruhRaw
Thor
Level 149
God Stats
4W - 1L
1,536 SR
Queue Stats
40W - 21L
1,637 Elo+
Party 1
Bellona
Bellona
DeFiiNeZ
Bellona
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,610 Elo+
Party 1
Izanami
Izanami
Fallengir
Izanami
Level 86
God Stats
4W - 0L
1,838 SR
Queue Stats
37W - 22L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
SUNKYKONG
Cthulhu
Level 125
God Stats
6W - 1L
1,842 SR
Queue Stats
39W - 22L
1,617 Elo+
Party 1
Janus
Janus
Solracious
Janus
Level 160
God Stats
371W - 445L
1,488 SR
Queue Stats
638W - 676L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
1 / 4 / 3
10,445
950
10,367
13,626
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
El_Manjarsh88
Kukulkan
16
2 / 5 / 2
11,243
1,022
15,844
10,546
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
15
0 / 7 / 4
9,740
885
13,934
27,890
44,162
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 8 / 2
11,466
1,042
15,011
28,617
15,372
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
bastyiep
Anhur
16
0 / 2 / 3
9,968
906
11,388
13,470
5,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

116

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BruhRaw
Thor
17
7 / 1 / 15
12,832
1,167
14,613
21,222
23,311
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
DeFiiNeZ
Bellona
17
6 / 3 / 17
12,581
1,144
18,420
15,363
17,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Fallengir
Izanami
18
8 / 1 / 16
13,447
1,222
28,804
11,110
7,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SUNKYKONG
Cthulhu
17
0 / 0 / 22
11,570
1,052
15,336
14,729
23,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
17
5 / 2 / 13
11,015
1,001
12,813
8,350
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
7
Kills
26
26
Deaths
7
14
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
3
0.63
W
Thor
BruhRaw
Thor
7
1
15
14.5
W
Bellona
DeFiiNeZ
Bellona
6
3
17
4.83
L
Kukulkan
El_Manjarsh88
Kukulkan
2
5
2
0.6
W
Izanami
Fallengir
Izanami
8
1
16
16
L
Chaac
0
7
4
0.29
W
Cthulhu
SUNKYKONG
Cthulhu
0
0
22
11
W
Janus
5
2
13
5.75
L
4
8
2
0.63
L
Anhur
bastyiep
Anhur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,544
Damage
89,986
94,149
Taken
70,774
77,008
Mitigated
77,812
9,746
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,367
3,780
0
1,879
13,626
6,553
0
4,147
9,355
18,923
0
W
Thor
BruhRaw
Thor
14,613
3,700
0
1,790
21,222
23,311
0
5,122
16,100
0
21,008
W
Bellona
DeFiiNeZ
Bellona
18,420
6,463
1,804
2,308
15,363
17,474
0
9,116
6,247
0
28,195
L
Kukulkan
El_Manjarsh88
Kukulkan
15,844
1,175
0
396
10,546
5,233
0
1,257
9,231
47,447
0
W
Izanami
Fallengir
Izanami
28,804
18,590
0
2,278
11,110
7,029
0
3,799
7,311
0
68,295
L
Chaac
13,934
2,175
258
4,155
27,890
44,162
0
8,819
18,804
4,099
19,487
W
Cthulhu
SUNKYKONG
Cthulhu
15,336
1,808
1,977
1,571
14,729
23,992
0
6,567
8,162
30,257
0
W
Janus
12,813
707
0
1,112
8,350
6,006
0
4,384
3,966
25,362
0
L
15,011
7,297
0
2,951
28,617
15,372
0
8,581
19,652
0
24,756
L
Anhur
bastyiep
Anhur
11,388
5,996
0
107
13,470
5,688
0
4,318
8,958
0
26,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
61,445
189
Minions Killed
208
6
Camps Cleared
11
955,036
Distance Traveled
1,045,757
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,445
950
26
2
2
165,936
0
W
Thor
12,832
1,167
4
0
0
190,878
0
W
Bellona
12,581
1,144
21
2
2
199,909
0
L
Kukulkan
11,243
1,022
94
9
0
190,105
0
W
Izanami
13,447
1,222
106
10
7
188,980
1
L
Chaac
9,740
885
19
2
0
206,602
0
W
Cthulhu
11,570
1,052
39
4
2
229,510
1
W
Janus
11,015
1,001
38
3
0
236,480
2
L
Kali
11,466
1,042
10
1
3
202,741
0
L
Anhur
9,968
906
40
4
1
189,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role