Player Matchup

Medusa
Medusa
CallMeShujin
Medusa
Level 42
God Stats
1W - 4L
1,504 SR
Queue Stats
36W - 44L
1,471 Elo+
Solo
Osiris
Osiris
Zobart_HD
Osiris
Level 157
God Stats
2W - 7L
1,308 SR
Queue Stats
503W - 462L
1,500 Elo+
Party 1
Artio
Artio
dins_fire_
Artio
Level 129
God Stats
18W - 24L
1,552 SR
Queue Stats
663W - 660L
1,505 Elo+
Party 1
Ratatoskr
Ratatoskr
kneeedull
Ratatoskr
Level 105
God Stats
4W - 5L
1,392 SR
Queue Stats
433W - 422L
1,493 Elo+
Party 1
Discordia
Discordia
xChangeSolox
Discordia
Level 46
God Stats
2W - 3L
1,475 SR
Queue Stats
68W - 80L
1,528 Elo+
Solo
Team Averages
Level 96
1,446 SR
1,500 Elo+

VS

Team Averages
Level 87
1,783 SR
1,616 Elo+
Mulan
Mulan
ASunburntPanda
Mulan
Level 125
God Stats
10W - 2L
1,846 SR
Queue Stats
136W - 75L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
KrazyKuz1250
Gilgamesh
Level 118
God Stats
5W - 0L
1,763 SR
Queue Stats
144W - 78L
1,611 Elo+
Party 2
Cupid
Cupid
RockieDog26
Cupid
Level 89
God Stats
8W - 2L
1,875 SR
Queue Stats
33W - 14L
1,670 Elo+
Party 2
Yu Huang
Yu Huang
SwampinAintEz
Yu Huang
Level 62
God Stats
6W - 3L
1,716 SR
Queue Stats
124W - 65L
1,617 Elo+
Party 2
Ymir
Ymir
ThePiffin
Ymir
Level 39
God Stats
2W - 2L
1,717 SR
Queue Stats
46W - 29L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 6 / 1
9,016
429
8,308
20,186
7,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Zobart_HD
Osiris
14
0 / 2 / 0
8,512
405
7,785
13,880
14,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
11
0 / 3 / 0
7,693
366
3,147
18,576
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
kneeedull
Ratatoskr
16
2 / 4 / 2
9,954
474
5,852
22,133
8,944
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xChangeSolox
Discordia
16
3 / 5 / 2
9,967
475
15,323
15,257
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 3
12,261
584
14,947
20,562
19,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
KrazyKuz1250
Gilgamesh
17
7 / 2 / 5
11,315
539
12,320
17,112
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 0
9,769
465
6,940
14,830
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
SwampinAintEz
Yu Huang
20
5 / 1 / 9
12,494
595
21,275
13,303
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
16
2 / 0 / 10
10,658
508
6,584
15,844
19,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
20
20
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Medusa
0
6
1
0.08
W
Gilgamesh
KrazyKuz1250
Gilgamesh
7
2
5
4.75
W
2
2
0
1
W
Yu Huang
SwampinAintEz
Yu Huang
5
1
9
9.5
W
Ymir
2
0
10
7
L
Osiris
Zobart_HD
Osiris
0
2
0
0
L
Artio
0
3
0
0
L
Ratatoskr
kneeedull
Ratatoskr
2
4
2
0.75
L
Discordia
xChangeSolox
Discordia
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,415
Damage
62,066
90,032
Taken
81,651
52,114
Mitigated
62,558
24,665
Healing
31,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,947
2,075
457
11,934
20,562
19,790
1,686
2,310
18,252
0
101,340
L
Medusa
8,308
2,707
0
4,646
20,186
7,823
280
5,995
14,191
0
83,374
W
Gilgamesh
KrazyKuz1250
Gilgamesh
12,320
4,502
0
4,158
17,112
10,234
91
3,354
13,758
0
87,464
W
6,940
2,847
385
5,924
14,830
6,266
2,227
3,712
11,118
0
76,103
W
Yu Huang
SwampinAintEz
Yu Huang
21,275
1,919
558
4,695
13,303
7,110
1,131
5,698
7,605
132,891
0
W
Ymir
6,584
1,480
744
2,784
15,844
19,158
363
3,864
11,980
27,073
7,829
L
Osiris
Zobart_HD
Osiris
7,785
3,521
0
4,345
13,880
14,374
0
2,254
11,626
0
54,871
L
Artio
3,147
364
738
4,676
18,576
15,334
0
5,660
12,916
24,102
0
L
Ratatoskr
kneeedull
Ratatoskr
5,852
1,267
0
7,080
22,133
8,944
183
6,332
15,801
0
82,178
L
Discordia
xChangeSolox
Discordia
15,323
361
95
3,085
15,257
5,639
0
6,535
8,722
83,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
56,497
536
Minions Killed
645
0
Camps Cleared
0
1,899,141
Distance Traveled
2,136,948
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,261
584
169
8
0
440,406
5
L
Medusa
9,016
429
137
7
0
335,725
9
W
Gilgamesh
11,315
539
113
5
0
473,998
3
W
Cupid
9,769
465
104
5
0
378,232
5
W
Yu Huang
12,494
595
206
10
0
411,628
3
W
Ymir
10,658
508
53
3
0
432,684
6
L
Osiris
8,512
405
99
5
0
320,716
3
L
Artio
7,693
366
42
2
0
371,129
4
L
Ratatoskr
9,954
474
123
6
0
472,191
1
L
Discordia
9,967
475
135
6
0
399,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role