Player Matchup

Vulcan
Vulcan
Asplashfart
Vulcan
Level 160
God Stats
1W - 2L
1,638 SR
Queue Stats
31W - 32L
1,493 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NorthLong1
Ah Muzen Cab
Level 45
God Stats
0W - 2L
1,272 SR
Queue Stats
251W - 286L
1,438 Elo+
Solo
Tiamat
Tiamat
PeakPro420
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,290 Elo+
Party 2
Jing Wei
Jing Wei
Shadowdrakee
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 2
Sol
Sol
TsF89
Sol
Level 124
God Stats
0W - 1L
1,787 SR
Queue Stats
20W - 20L
1,538 Elo+
Party 3
Team Averages
Level 72
1,539 SR
1,410 Elo+

VS

Team Averages
Level 101
1,588 SR
1,522 Elo+
Chaac
Chaac
ApathyAndy
Chaac
Level 30
God Stats
6W - 0L
1,573 SR
Queue Stats
103W - 97L
1,572 Elo+
Party 1
Charybdis
Charybdis
GhostBound
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 130L
1,517 Elo+
Party 4
Sol
Sol
Jsparano96
Sol
Level 87
God Stats
3W - 2L
1,318 SR
Queue Stats
105W - 107L
1,526 Elo+
Party 4
Set
Set
Red Sentinal
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 128L
1,385 Elo+
Solo
He Bo
He Bo
StumpyGod
He Bo
Level 121
God Stats
10W - 0L
2,050 SR
Queue Stats
329W - 286L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
3 / 3 / 12
12,100
712
25,067
14,798
9,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
NorthLong1
Ah Muzen Cab
18
1 / 3 / 11
10,754
633
7,153
13,883
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
PeakPro420
Tiamat
18
6 / 6 / 7
11,449
673
16,575
14,343
10,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Shadowdrakee
Jing Wei
14
1 / 9 / 8
9,268
545
6,478
16,722
7,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
TsF89
Sol
20
7 / 5 / 7
12,268
722
18,634
17,412
7,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
5 / 4 / 16
12,242
720
14,779
24,791
30,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
GhostBound
Charybdis
19
5 / 4 / 14
12,121
713
16,334
13,469
6,092
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 13
13,094
770
18,085
15,408
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 5 / 13
11,132
655
4,305
15,796
8,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
StumpyGod
He Bo
20
10 / 3 / 13
13,267
780
19,640
17,973
7,321
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
18
Kills
26
26
Deaths
19
45
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
4
16
3.25
L
Vulcan
3
3
12
3
W
Charybdis
GhostBound
Charybdis
5
4
14
3
W
4
3
13
3.5
L
Ah Muzen Cab
NorthLong1
Ah Muzen Cab
1
3
11
2.17
L
Tiamat
PeakPro420
Tiamat
6
6
7
1.58
W
2
5
13
1.7
L
Jing Wei
Shadowdrakee
Jing Wei
1
9
8
0.56
W
He Bo
StumpyGod
He Bo
10
3
13
5.5
L
Sol
TsF89
Sol
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,907
Damage
73,143
77,158
Taken
87,437
41,124
Mitigated
57,794
23,304
Healing
37,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,779
1,242
3,449
8,862
24,791
30,316
594
15,223
9,568
0
24,394
L
Vulcan
25,067
11,035
637
2,602
14,798
9,190
156
8,020
6,778
54,765
0
W
Charybdis
GhostBound
Charybdis
16,334
7,938
2,774
1,341
13,469
6,092
2,341
9,723
3,746
0
40,702
W
18,085
1,276
890
7,047
15,408
6,015
4,163
12,472
2,936
51,838
0
L
Ah Muzen Cab
NorthLong1
Ah Muzen Cab
7,153
2,068
2,462
5,168
13,883
6,731
0
7,885
5,998
0
19,165
L
Tiamat
PeakPro420
Tiamat
16,575
724
975
2,469
14,343
10,534
337
8,195
6,148
30,437
0
W
4,305
2,253
1,338
3,199
15,796
8,050
1,400
9,607
6,189
0
15,534
L
Jing Wei
Shadowdrakee
Jing Wei
6,478
4,116
0
878
16,722
7,420
0
6,997
9,725
0
12,988
W
He Bo
StumpyGod
He Bo
19,640
319
3,928
4,877
17,973
7,321
373
13,251
4,722
42,141
0
L
Sol
TsF89
Sol
18,634
4,512
1,335
6,778
17,412
7,249
1,332
6,628
10,784
38,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,839
Gold Earned
61,856
176
Minions Killed
254
0
Camps Cleared
0
1,406,524
Distance Traveled
1,587,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,242
720
10
1
0
346,115
0
L
Vulcan
12,100
712
57
3
0
352,031
1
W
Charybdis
12,121
713
60
4
0
282,332
0
W
Sol
13,094
770
86
5
0
312,930
0
L
Ah Muzen Cab
10,754
633
28
2
0
304,993
0
L
Tiamat
11,449
673
34
2
0
228,591
0
W
Set
11,132
655
37
2
0
321,455
2
L
Jing Wei
9,268
545
13
1
0
246,177
0
W
He Bo
13,267
780
61
4
0
324,307
0
L
Sol
12,268
722
44
3
0
274,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role