Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ConStellarz
Nu Wa
Level 95
God Stats
6W - 2L
1,772 SR
Queue Stats
763W - 259L
1,979 Elo+
Party 2
Xing Tian
Xing Tian
Zeustox
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
1,954 Elo+
Party 2
Team Averages
Level 85
1,591 SR
1,811 Elo+

VS

Team Averages
Level 114
1,451 SR
1,413 Elo+
Lancelot
Lancelot
Ace5169
Lancelot
Level 64
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 40L
1,092 Elo+
Solo
Geb
Geb
Jedscoob
Geb
Level 125
God Stats
55W - 46L
1,628 SR
Queue Stats
155W - 154L
1,573 Elo+
Party 1
Merlin
Merlin
timthehomie
Merlin
Level 153
God Stats
5W - 11L
1,451 SR
Queue Stats
214W - 197L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 0 / 3
7,139
714
9,271
4,818
2,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

13
3 / 0 / 1
7,774
777
5,100
4,592
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Zeustox
Xing Tian
11
0 / 0 / 4
7,457
746
4,715
9,177
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ace5169
Lancelot
10
0 / 3 / 0
6,043
604
3,640
8,281
3,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 0
6,804
680
3,695
7,235
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
0 / 1 / 0
6,373
637
4,129
6,589
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
3
2.5
L
Lancelot
Ace5169
Lancelot
0
3
0
0
W
3
0
1
3.5
L
0
0
0
0
W
Xing Tian
Zeustox
Xing Tian
0
0
4
2
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
11,464
18,587
Taken
22,105
13,327
Mitigated
12,056
4,514
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,271
2,619
0
855
4,818
2,287
336
2,024
2,794
0
33,260
L
Lancelot
Ace5169
Lancelot
3,640
179
0
0
8,281
3,208
0
4,048
4,233
0
17,907
W
5,100
1,878
0
1,270
4,592
1,795
177
2,672
1,920
36,654
0
L
3,695
89
0
2,390
7,235
6,404
0
3,845
3,390
10,879
0
W
Xing Tian
Zeustox
Xing Tian
4,715
275
0
2,389
9,177
9,245
0
3,235
5,942
18,242
0
L
Merlin
4,129
42
0
1,620
6,589
2,444
0
1,941
4,648
36,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
19,220
143
Minions Killed
116
0
Camps Cleared
0
539,891
Distance Traveled
638,700
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,139
714
58
6
0
168,239
4
L
Lancelot
6,043
604
35
4
0
241,315
0
W
Nu Wa
7,774
777
74
7
0
181,513
0
L
Geb
6,804
680
13
1
0
185,332
0
W
Xing Tian
7,457
746
11
1
0
190,139
4
L
Merlin
6,373
637
68
7
0
212,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role