Player Matchup

Sobek
Sobek
HeathHutton
Sobek
Level 29
God Stats
6W - 7L
1,358 SR
Queue Stats
72W - 146L
1,316 Elo+
Party 1
Charybdis
Charybdis
WindSavage
Charybdis
Level 25
God Stats
2W - 3L
1,384 SR
Queue Stats
7W - 18L
1,180 Elo+
Party 1
Sun Wukong
Sun Wukong
cloudzyzz
Sun Wukong
Level 68
God Stats
0W - 2L
1,373 SR
Queue Stats
113W - 192L
1,338 Elo+
Party 1
Team Averages
Level 41
1,372 SR
1,278 Elo+

VS

Team Averages
Level 59
1,450 SR
1,380 Elo+
Bacchus
Bacchus
Rougescholar178
Bacchus
Level 29
God Stats
12W - 9L
1,557 SR
Queue Stats
40W - 34L
1,421 Elo+
Party 2
Vamana
Vamana
nameisboxcar
Vamana
Level 69
God Stats
16W - 27L
1,387 SR
Queue Stats
354W - 517L
1,299 Elo+
Solo
Janus
Janus
vVisionZz1
Janus
Level 79
God Stats
17W - 21L
1,405 SR
Queue Stats
166W - 172L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,469
706
6,403
10,583
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
WindSavage
Charybdis
13
1 / 2 / 2
8,075
673
7,390
11,410
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
cloudzyzz
Sun Wukong
10
0 / 3 / 2
6,963
580
7,328
12,172
7,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
8,681
723
5,024
12,651
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
14
2 / 0 / 4
8,973
748
8,414
15,705
13,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
15
4 / 0 / 1
9,185
765
10,277
5,261
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
2
Kills
6
6
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
0
3
6
1
L
Charybdis
WindSavage
Charybdis
1
2
2
1
L
Sun Wukong
cloudzyzz
Sun Wukong
0
3
2
0.33
W
Vamana
2
0
4
4
W
Janus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,121
Damage
23,715
34,165
Taken
33,617
25,132
Mitigated
32,055
9,986
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,403
734
0
4,627
10,583
12,608
0
5,741
4,842
16,854
0
W
5,024
568
74
2,855
12,651
15,636
234
1,623
11,028
18,530
0
L
Charybdis
WindSavage
Charybdis
7,390
3,571
0
4,258
11,410
5,471
0
4,834
6,576
0
37,288
L
Sun Wukong
cloudzyzz
Sun Wukong
7,328
2,511
0
1,101
12,172
7,053
0
4,765
7,407
0
21,373
W
Vamana
8,414
4,275
2,331
7,384
15,705
13,841
1,426
3,781
11,924
0
20,460
W
Janus
10,277
887
74
1,087
5,261
2,578
278
1,063
4,198
52,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,507
Gold Earned
26,839
101
Minions Killed
135
0
Camps Cleared
0
665,157
Distance Traveled
721,573
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,469
706
13
1
0
247,446
1
W
Bacchus
8,681
723
22
2
0
232,134
0
L
Charybdis
8,075
673
61
5
0
200,442
1
L
Sun Wukong
6,963
580
27
2
0
217,269
2
W
Vamana
8,973
748
19
2
0
251,844
1
W
Janus
9,185
765
94
8
0
237,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role