Player Matchup

Sol
Sol
CHAMPIONSWAY
Sol
Level 153
God Stats
1W - 2L
1,547 SR
Queue Stats
213W - 210L
1,439 Elo+
Solo
Ymir
Ymir
ElBuhoGP
Ymir
Level 122
God Stats
6W - 8L
1,499 SR
Queue Stats
478W - 516L
1,467 Elo+
Solo
Cerberus
Cerberus
Glaak2
Cerberus
Level 128
God Stats
6W - 8L
1,472 SR
Queue Stats
1,144W - 1,252L
1,477 Elo+
Solo
Thoth
Thoth
ImtheDEMON
Thoth
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 77L
1,320 Elo+
Solo
Artio
Artio
Nangel
Artio
Level 157
God Stats
0W - 3L
1,145 SR
Queue Stats
158W - 183L
1,493 Elo+
Solo
Team Averages
Level 144
1,432 SR
1,439 Elo+

VS

Team Averages
Level 95
1,563 SR
1,487 Elo+
Bastet
Bastet
DanMojica2001
Bastet
Level 83
God Stats
4W - 2L
1,694 SR
Queue Stats
149W - 124L
1,496 Elo+
Party 1
Chernobog
Chernobog
Elpapu03
Chernobog
Level 67
God Stats
4W - 4L
1,633 SR
Queue Stats
135W - 120L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
KxngJvyy
The Morrigan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
NinjaReaper X
Baba Yaga
Level 157
God Stats
4W - 2L
1,570 SR
Queue Stats
333W - 336L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Valakenta
Heimdallr
Level 106
God Stats
6W - 7L
1,417 SR
Queue Stats
609W - 676L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 8
12,000
706
28,106
23,233
10,589
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
19
1 / 4 / 13
10,822
637
8,222
23,516
32,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Glaak2
Cerberus
19
4 / 7 / 12
10,941
644
14,680
30,099
41,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
19
7 / 7 / 10
11,463
674
13,693
15,344
7,395
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Nangel
Artio
13
1 / 6 / 7
9,177
540
3,043
15,874
17,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 13
11,282
664
15,781
19,345
6,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Elpapu03
Chernobog
20
11 / 3 / 17
14,490
852
23,985
15,037
6,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
KxngJvyy
The Morrigan
19
1 / 5 / 19
11,566
680
11,385
14,447
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
NinjaReaper X
Baba Yaga
20
7 / 4 / 13
12,560
739
24,518
15,017
7,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Valakenta
Heimdallr
20
6 / 4 / 19
12,378
728
24,501
15,732
7,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
111
21
Kills
30
30
Deaths
21
50
Assists
81
Player
Kills
Deaths
Assists
KDA
L
8
6
8
2
W
5
5
13
2.3
L
Ymir
1
4
13
1.88
W
Chernobog
Elpapu03
Chernobog
11
3
17
6.5
L
Cerberus
Glaak2
Cerberus
4
7
12
1.43
L
Thoth
7
7
10
1.71
W
The Morrigan
KxngJvyy
The Morrigan
1
5
19
2.1
L
Artio
Nangel
Artio
1
6
7
0.75
W
Baba Yaga
NinjaReaper X
Baba Yaga
7
4
13
3.38
W
Heimdallr
Valakenta
Heimdallr
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,744
Damage
100,170
108,066
Taken
79,578
109,591
Mitigated
33,870
34,090
Healing
32,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,106
8,667
2,799
9,294
23,233
10,589
0
5,747
17,486
55,456
0
W
15,781
2,669
2,415
5,582
19,345
6,897
0
16,261
3,084
0
19,755
L
Ymir
8,222
603
2,529
3,431
23,516
32,237
0
8,179
15,337
27,597
0
W
Chernobog
Elpapu03
Chernobog
23,985
14,074
259
4,456
15,037
6,694
2,605
12,131
2,906
0
46,604
L
Cerberus
Glaak2
Cerberus
14,680
909
2,026
6,071
30,099
41,880
0
10,947
19,152
40,062
0
L
Thoth
13,693
806
2,166
1,079
15,344
7,395
0
6,606
8,738
31,719
0
W
The Morrigan
KxngJvyy
The Morrigan
11,385
2,387
1,566
4,696
14,447
5,183
133
13,299
1,148
28,658
0
L
Artio
Nangel
Artio
3,043
194
2,640
2,055
15,874
17,490
0
4,424
11,450
8,493
0
W
Baba Yaga
NinjaReaper X
Baba Yaga
24,518
1,450
3,659
5,641
15,017
7,905
390
11,513
3,504
36,771
0
W
Heimdallr
Valakenta
Heimdallr
24,501
9,064
737
3,103
15,732
7,191
947
14,540
1,192
0
49,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,403
Gold Earned
62,276
208
Minions Killed
185
0
Camps Cleared
0
1,535,889
Distance Traveled
1,493,225
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,000
706
73
4
0
291,169
1
W
Bastet
11,282
664
5
0
0
349,365
0
L
Ymir
10,822
637
36
2
0
395,682
0
W
Chernobog
14,490
852
52
3
0
261,324
0
L
Cerberus
10,941
644
50
3
0
365,577
0
L
Thoth
11,463
674
40
2
0
271,686
0
W
The Morrigan
11,566
680
53
3
0
280,835
3
L
Artio
9,177
540
9
1
0
211,775
0
W
Baba Yaga
12,560
739
29
2
0
330,509
0
W
Heimdallr
12,378
728
46
3
0
271,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role