Player Matchup

Achilles
Achilles
Marmo360
Achilles
Level 124
God Stats
0W - 2L
1,198 SR
Queue Stats
42W - 81L
1,274 Elo+
Party 1
Sylvanus
Sylvanus
MartyredMessiah
Sylvanus
Level 148
God Stats
113W - 160L
1,399 SR
Queue Stats
519W - 719L
1,398 Elo+
Solo
Sol
Sol
MoonxChild
Sol
Level 66
God Stats
2W - 7L
1,379 SR
Queue Stats
179W - 243L
1,229 Elo+
Party 1
Team Averages
Level 113
1,325 SR
1,300 Elo+

VS

Team Averages
Level 66
1,577 SR
1,549 Elo+
Fenrir
Fenrir
Freaking Jeff
Fenrir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,282 Elo+
Solo
Ares
Ares
TheGlizzydent
Ares
Level 88
God Stats
1W - 0L
1,732 SR
Queue Stats
15W - 4L
1,631 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YinOuroboros
Tsukuyomi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Marmo360
Achilles
12
3 / 3 / 0
7,768
706
10,072
12,717
13,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Sylvanus
13
0 / 0 / 4
7,114
647
6,131
13,033
14,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 3
7,658
696
7,952
7,178
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,284
662
3,221
9,298
4,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 3
8,232
748
7,262
13,318
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
YinOuroboros
Tsukuyomi
13
3 / 1 / 1
8,206
746
14,878
10,802
5,019
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
4
4
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Achilles
Marmo360
Achilles
3
3
0
1
L
Sylvanus
0
0
4
2
L
2
1
3
3.5
W
1
2
3
1.25
W
Tsukuyomi
YinOuroboros
Tsukuyomi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
25,361
32,928
Taken
33,418
31,205
Mitigated
21,929
11,690
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,221
726
423
2,408
9,298
4,361
100
2,775
6,141
0
24,101
L
Achilles
Marmo360
Achilles
10,072
2,537
0
2,049
12,717
13,804
0
2,471
10,246
80
24,195
L
Sylvanus
6,131
1,421
2,190
4,851
13,033
14,602
0
3,906
9,127
20,661
0
L
7,952
2,408
0
2,600
7,178
2,799
0
982
6,196
22,559
2,292
W
7,262
782
0
1,434
13,318
12,549
0
5,857
7,178
23,380
0
W
Tsukuyomi
YinOuroboros
Tsukuyomi
14,878
4,589
0
1,867
10,802
5,019
0
4,789
5,725
0
38,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,540
Gold Earned
23,722
104
Minions Killed
139
0
Camps Cleared
0
576,203
Distance Traveled
657,051
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,284
662
44
4
0
230,030
0
L
Achilles
7,768
706
24
2
0
210,901
3
L
Sylvanus
7,114
647
26
2
0
177,847
3
L
Sol
7,658
696
54
5
0
187,455
1
W
Ares
8,232
748
35
3
0
198,088
7
W
Tsukuyomi
8,206
746
60
5
0
228,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role