Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Gigelut
Lancelot
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,506 Elo+
Solo
Bacchus
Bacchus
IKnowItz
Bacchus
Level 124
God Stats
7W - 3L
1,642 SR
Queue Stats
170W - 153L
1,511 Elo+
Party 1
Vulcan
Vulcan
JTEE8730
Vulcan
Level 25
God Stats
2W - 1L
1,482 SR
Queue Stats
96W - 114L
1,479 Elo+
Solo
Geb
Geb
Magadanec
Geb
Level 127
God Stats
4W - 2L
1,592 SR
Queue Stats
412W - 413L
1,553 Elo+
Solo
Team Averages
Level 66
1,543 SR
1,510 Elo+

VS

Team Averages
Level 63
1,542 SR
1,464 Elo+
Mulan
Mulan
Nerdbash18
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
RobG-187
Cernunnos
Level 82
God Stats
1W - 3L
1,455 SR
Queue Stats
56W - 65L
1,411 Elo+
Party 2
Da Ji
Da Ji
Siegel91-
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,397 Elo+
Party 2
Tiamat
Tiamat
edymacmahon1
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Solo
Yu Huang
Yu Huang
pimpdaddy666
Yu Huang
Level 47
God Stats
1W - 1L
1,754 SR
Queue Stats
57W - 65L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
6 / 4 / 10
11,309
707
14,030
13,130
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Gigelut
Lancelot
19
7 / 5 / 9
11,804
738
10,747
21,693
19,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
IKnowItz
Bacchus
19
5 / 2 / 28
12,694
793
16,768
18,316
34,187
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
JTEE8730
Vulcan
20
17 / 2 / 16
14,067
879
40,755
14,317
11,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 3 / 26
10,640
665
11,232
22,119
29,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
3 / 9 / 9
10,499
656
13,297
23,588
27,227
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
RobG-187
Cernunnos
20
5 / 3 / 10
11,463
716
16,991
14,225
6,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Siegel91-
Da Ji
17
3 / 9 / 7
10,195
637
11,185
29,997
13,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
18
2 / 7 / 12
10,510
657
13,915
19,203
13,057
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
pimpdaddy666
Yu Huang
14
2 / 8 / 7
9,139
571
11,078
16,690
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
60
36
Kills
15
16
Deaths
36
89
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
4
10
2.75
W
Lancelot
Gigelut
Lancelot
7
5
9
2.3
W
Bacchus
IKnowItz
Bacchus
5
2
28
9.5
W
Vulcan
JTEE8730
Vulcan
17
2
16
12.5
W
1
3
26
4.67
L
Mulan
3
9
9
0.83
L
Cernunnos
RobG-187
Cernunnos
5
3
10
3.33
L
Da Ji
Siegel91-
Da Ji
3
9
7
0.72
L
Tiamat
2
7
12
1.14
L
Yu Huang
pimpdaddy666
Yu Huang
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,532
Damage
66,466
89,575
Taken
103,703
102,857
Mitigated
67,041
24,421
Healing
32,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,030
6,368
1,126
2,822
13,130
8,771
3,861
3,691
9,439
0
29,953
W
Lancelot
Gigelut
Lancelot
10,747
2,161
3,132
4,587
21,693
19,728
0
6,693
15,000
0
17,970
W
Bacchus
IKnowItz
Bacchus
16,768
1,477
1,852
3,495
18,316
34,187
742
4,521
13,795
24,237
0
W
Vulcan
JTEE8730
Vulcan
40,755
16,065
1,390
2,160
14,317
11,043
3,007
3,690
10,627
87,702
0
W
11,232
942
2,169
1,688
22,119
29,128
245
6,398
15,516
17,620
0
L
Mulan
13,297
1,540
2,142
6,375
23,588
27,227
240
14,494
9,094
0
23,090
L
Cernunnos
RobG-187
Cernunnos
16,991
6,128
887
4,432
14,225
6,518
2,207
10,470
3,755
0
47,742
L
Da Ji
Siegel91-
Da Ji
11,185
1,894
1,431
6,175
29,997
13,876
288
17,688
12,309
0
20,283
L
Tiamat
13,915
359
2,100
6,461
19,203
13,057
326
12,626
6,577
30,011
0
L
Yu Huang
pimpdaddy666
Yu Huang
11,078
748
1,090
1,367
16,690
6,363
0
13,477
3,213
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
51,806
161
Minions Killed
156
0
Camps Cleared
0
1,547,171
Distance Traveled
1,288,487
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,309
707
39
2
0
244,622
0
W
Lancelot
11,804
738
10
1
0
320,514
0
W
Bacchus
12,694
793
17
1
0
317,255
1
W
Vulcan
14,067
879
88
6
0
329,785
0
W
Geb
10,640
665
7
0
0
334,995
1
L
Mulan
10,499
656
25
2
0
246,911
2
L
Cernunnos
11,463
716
65
4
0
277,076
0
L
Da Ji
10,195
637
16
1
0
241,616
2
L
Tiamat
10,510
657
29
2
0
282,762
1
L
Yu Huang
9,139
571
21
1
0
240,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role