Player Matchup

Charybdis
Charybdis
Aw sevenny
Charybdis
Level 40
God Stats
1W - 2L
1,067 SR
Queue Stats
13W - 19L
1,122 Elo+
Party 1
Fenrir
Fenrir
E_Kenda11
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 172L
1,465 Elo+
Solo
Nu Wa
Nu Wa
PIGGY9094
Nu Wa
Level 155
God Stats
80W - 63L
1,515 SR
Queue Stats
178W - 162L
1,366 Elo+
Solo
Atlas
Atlas
PolarTheJake
Atlas
Level 50
God Stats
3W - 3L
1,154 SR
Queue Stats
14W - 16L
1,308 Elo+
Party 1
Hercules
Hercules
valameudeus
Hercules
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,305 Elo+
Party 1
Team Averages
Level 81
1,347 SR
1,313 Elo+

VS

Team Averages
Level 61
1,555 SR
1,384 Elo+
Pele
Pele
EpicAlbatrozz
Pele
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 54L
1,319 Elo+
Solo
Scylla
Scylla
Equis0795
Scylla
Level 80
God Stats
2W - 1L
1,698 SR
Queue Stats
82W - 69L
1,422 Elo+
Solo
Skadi
Skadi
Eragon411
Skadi
Level 42
God Stats
9W - 11L
1,352 SR
Queue Stats
45W - 33L
1,378 Elo+
Solo
King Arthur
King Arthur
Tawv_
King Arthur
Level 49
God Stats
2W - 5L
1,722 SR
Queue Stats
126W - 145L
1,428 Elo+
Solo
Cthulhu
Cthulhu
TheMainLaw345
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aw sevenny
Charybdis
14
5 / 1 / 4
8,470
471
9,607
13,731
4,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
E_Kenda11
Fenrir
15
4 / 3 / 7
9,212
512
10,762
19,787
10,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
PIGGY9094
Nu Wa
17
4 / 0 / 4
10,270
571
12,783
6,695
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 4
8,859
492
6,374
11,458
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
valameudeus
Hercules
13
3 / 1 / 5
8,420
468
13,096
13,114
14,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,484
416
7,980
16,492
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Equis0795
Scylla
15
0 / 1 / 2
8,863
492
2,533
9,105
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Eragon411
Skadi
12
2 / 6 / 0
7,605
423
13,518
14,916
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Tawv_
King Arthur
12
0 / 3 / 1
7,650
425
7,730
23,581
14,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
12
1 / 4 / 1
7,806
434
7,824
18,481
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
5
5
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aw sevenny
Charybdis
5
1
4
7
W
Fenrir
E_Kenda11
Fenrir
4
3
7
2.5
L
2
5
0
0.4
L
Scylla
Equis0795
Scylla
0
1
2
1
L
Skadi
Eragon411
Skadi
2
6
0
0.33
W
Nu Wa
PIGGY9094
Nu Wa
4
0
4
6
W
3
0
4
5
L
King Arthur
Tawv_
King Arthur
0
3
1
0.17
L
Cthulhu
1
4
1
0.38
W
Hercules
valameudeus
Hercules
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,622
Damage
39,585
64,785
Taken
82,575
42,984
Mitigated
48,989
20,919
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aw sevenny
Charybdis
9,607
5,136
0
3,136
13,731
4,743
1,275
1,952
11,779
0
36,227
W
Fenrir
E_Kenda11
Fenrir
10,762
4,203
0
7,661
19,787
10,325
0
3,956
15,831
0
71,895
L
7,980
2,223
0
2,631
16,492
6,331
189
4,164
12,203
0
55,059
L
Scylla
Equis0795
Scylla
2,533
205
0
1,831
9,105
3,243
162
4,467
4,600
85,805
0
L
Skadi
Eragon411
Skadi
13,518
6,298
0
890
14,916
6,060
0
3,686
11,192
0
66,386
W
Nu Wa
PIGGY9094
Nu Wa
12,783
6,080
326
3,777
6,695
2,463
906
1,465
5,230
93,099
0
W
6,374
1,950
167
1,995
11,458
10,790
328
2,147
9,311
36,135
0
L
King Arthur
Tawv_
King Arthur
7,730
791
0
7,040
23,581
14,551
0
1,241
21,226
142
48,434
L
Cthulhu
7,824
1,200
0
2,052
18,481
18,804
0
5,830
12,651
39,312
2,459
W
Hercules
valameudeus
Hercules
13,096
4,515
0
3,857
13,114
14,663
516
712
12,402
231
41,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
39,408
406
Minions Killed
431
0
Camps Cleared
0
1,667,694
Distance Traveled
1,667,075
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,470
471
58
3
0
330,981
0
W
Fenrir
9,212
512
86
5
0
352,696
2
L
Pele
7,484
416
67
4
0
360,645
3
L
Scylla
8,863
492
157
9
0
317,158
2
L
Skadi
7,605
423
89
5
0
282,633
0
W
Nu Wa
10,270
571
151
8
0
363,885
8
W
Atlas
8,859
492
47
3
0
338,977
2
L
King Arthur
7,650
425
67
4
0
351,709
2
L
Cthulhu
7,806
434
51
3
0
354,930
2
W
Hercules
8,420
468
64
4
0
281,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role