Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
H34RTL355KTR
Loki
Level 159
God Stats
12W - 5L
1,837 SR
Queue Stats
929W - 925L
1,430 Elo+
Party 1
Hera
Hera
RosaLunaVictoria
Hera
Level 122
God Stats
3W - 2L
1,625 SR
Queue Stats
150W - 185L
1,522 Elo+
Party 1
Mulan
Mulan
chilllife1996
Mulan
Level 159
God Stats
17W - 26L
1,485 SR
Queue Stats
480W - 458L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
kooler07
Cernunnos
Level 129
God Stats
14W - 12L
1,673 SR
Queue Stats
405W - 372L
1,559 Elo+
Party 1
Team Averages
Level 145
1,624 SR
1,515 Elo+

VS

Team Averages
Level 80
1,648 SR
1,517 Elo+
Medusa
Medusa
BlindDuck3120
Medusa
Level 129
God Stats
5W - 2L
1,760 SR
Queue Stats
263W - 255L
1,602 Elo+
Party 2
Vamana
Vamana
FakeBmiles
Vamana
Level 65
God Stats
2W - 2L
1,618 SR
Queue Stats
196W - 220L
1,490 Elo+
Solo
Set
Set
ItsDeathByTJ
Set
Level 25
God Stats
2W - 2L
1,795 SR
Queue Stats
4W - 7L
1,391 Elo+
Party 2
Fenrir
Fenrir
OnlySharkB8
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
asiakid4
Hel
Level 145
God Stats
0W - 2L
1,566 SR
Queue Stats
203W - 199L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 3 / 9
8,269
486
6,526
16,983
14,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 7 / 2
9,794
576
9,262
14,153
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 4 / 5
9,901
582
16,234
12,104
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 1
10,502
618
15,322
18,274
16,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
kooler07
Cernunnos
16
4 / 2 / 3
9,824
578
8,495
12,193
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
8,431
496
11,706
15,345
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
FakeBmiles
Vamana
15
2 / 2 / 3
9,053
533
13,006
17,721
17,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 5 / 5
9,490
558
9,295
20,530
8,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
6
0 / 12 / 1
5,693
335
960
11,670
3,540
17
4 / 2 / 1
10,220
601
10,802
12,285
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
25
Kills
17
18
Deaths
26
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
9
1.83
L
4
5
4
1.2
L
Vamana
FakeBmiles
Vamana
2
2
3
1.75
W
9
7
2
1.43
L
7
5
5
1.9
L
Fenrir
0
12
1
0.04
W
6
4
5
2.13
L
4
2
1
2.25
W
5
2
1
2.75
W
Cernunnos
kooler07
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,839
Damage
45,769
73,707
Taken
77,551
46,851
Mitigated
41,464
22,565
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,526
1,938
322
2,497
16,983
14,742
0
4,194
12,789
30,562
0
L
11,706
4,446
0
3,850
15,345
6,967
0
8,049
7,296
0
67,011
L
Vamana
FakeBmiles
Vamana
13,006
8,013
38
5,343
17,721
17,266
451
436
17,285
0
65,916
W
9,262
1,806
0
2,980
14,153
5,504
482
331
13,822
0
63,969
L
9,295
4,479
0
3,086
20,530
8,882
0
6,752
13,778
0
73,722
L
Fenrir
960
652
0
231
11,670
3,540
0
2,907
8,763
0
7,016
W
16,234
4,786
124
974
12,104
5,128
1,079
769
11,335
71,733
1,190
L
10,802
1,114
1,705
5,967
12,285
4,809
0
4,792
7,493
96,318
1,606
W
15,322
3,412
0
8,674
18,274
16,501
246
1,065
17,209
0
83,619
W
Cernunnos
kooler07
Cernunnos
8,495
3,999
0
6,994
12,193
4,976
945
4,527
7,666
0
84,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,290
Gold Earned
42,887
558
Minions Killed
475
0
Camps Cleared
0
1,582,677
Distance Traveled
1,437,133
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,269
486
34
2
0
326,162
1
L
Medusa
8,431
496
90
5
0
285,906
3
L
Vamana
9,053
533
112
7
0
285,210
2
W
Loki
9,794
576
114
7
0
361,178
0
L
Set
9,490
558
91
5
0
325,171
0
L
Fenrir
5,693
335
12
1
0
223,345
1
W
Hera
9,901
582
110
6
0
293,162
4
L
Hel
10,220
601
170
10
0
317,501
3
W
Mulan
10,502
618
155
9
0
319,334
9
W
Cernunnos
9,824
578
145
9
0
282,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role