Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Boxboi663541
Ishtar
Level 7
God Stats
4W - 0L
1,742 SR
Queue Stats
6W - 3L
1,790 Elo+
Party 2
Bacchus
Bacchus
DUHASTABUNCH
Bacchus
Level 80
God Stats
17W - 15L
1,573 SR
Queue Stats
91W - 120L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
DUHASTALOT
Sun Wukong
Level 108
God Stats
6W - 7L
1,529 SR
Queue Stats
315W - 324L
1,495 Elo+
Party 3
Baron Samedi
Baron Samedi
xX410vKingpinXx
Baron Samedi
Level 146
God Stats
7W - 3L
1,821 SR
Queue Stats
17W - 10L
1,600 Elo+
Party 2
Team Averages
Level 90
1,633 SR
1,572 Elo+

VS

Team Averages
Level 47
1,530 SR
1,602 Elo+
Geb
Geb
BRico718
Geb
Level 126
God Stats
17W - 9L
1,566 SR
Queue Stats
331W - 327L
1,499 Elo+
Solo
Charybdis
Charybdis
MuscleWizzard
Charybdis
Level 62
God Stats
2W - 3L
1,620 SR
Queue Stats
10W - 14L
1,577 Elo+
Party 1
Chang'e
Chang'e
Perero
Chang'e
Level 12
God Stats
2W - 2L
1,284 SR
Queue Stats
15W - 11L
1,491 Elo+
Solo
Nemesis
Nemesis
RedTwist
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,671 Elo+
Party 1
Horus
Horus
Tembie
Horus
Level 6
God Stats
1W - 2L
1,679 SR
Queue Stats
3W - 7L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 2 / 2
7,721
702
9,010
10,303
4,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
15
0 / 0 / 3
8,102
737
10,606
5,603
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DUHASTABUNCH
Bacchus
15
3 / 1 / 2
8,883
808
6,149
10,986
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
DUHASTALOT
Sun Wukong
16
2 / 0 / 6
8,507
773
7,872
8,804
7,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xX410vKingpinXx
Baron Samedi
16
2 / 1 / 4
8,482
771
11,392
6,814
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
7,973
725
7,244
12,230
11,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
MuscleWizzard
Charybdis
13
0 / 1 / 1
7,194
654
5,876
12,703
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Perero
Chang'e
15
1 / 1 / 2
7,720
702
5,019
9,126
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RedTwist
Nemesis
14
1 / 1 / 1
7,619
693
4,684
8,985
4,346
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Tembie
Horus
12
0 / 2 / 1
7,397
672
3,661
11,718
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
8
Kills
4
4
Deaths
8
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
2
1
L
2
3
1
0.83
W
Ishtar
0
0
3
1.5
W
Bacchus
DUHASTABUNCH
Bacchus
3
1
2
4
W
Sun Wukong
DUHASTALOT
Sun Wukong
2
0
6
5
L
Charybdis
MuscleWizzard
Charybdis
0
1
1
0.5
L
Chang'e
Perero
Chang'e
1
1
2
2
L
Nemesis
RedTwist
Nemesis
1
1
1
1.5
L
Horus
Tembie
Horus
0
2
1
0.25
W
Baron Samedi
xX410vKingpinXx
Baron Samedi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,029
Damage
26,484
42,510
Taken
54,762
31,731
Mitigated
36,576
17,270
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,010
2,175
0
1,956
10,303
4,636
182
2,883
7,420
0
27,036
L
7,244
121
288
333
12,230
11,385
0
4,430
7,800
26,139
0
W
Ishtar
10,606
4,924
0
2,759
5,603
2,835
1,427
1,216
4,387
0
33,147
W
Bacchus
DUHASTABUNCH
Bacchus
6,149
676
350
3,421
10,986
12,888
0
3,290
7,696
13,931
0
W
Sun Wukong
DUHASTALOT
Sun Wukong
7,872
1,741
284
2,883
8,804
7,637
162
1,834
6,970
161
33,709
L
Charybdis
MuscleWizzard
Charybdis
5,876
3,192
0
4,505
12,703
5,218
0
3,784
8,919
0
24,393
L
Chang'e
Perero
Chang'e
5,019
257
4,977
5,858
9,126
4,174
0
4,136
4,990
24,843
0
L
Nemesis
RedTwist
Nemesis
4,684
1,663
0
818
8,985
4,346
0
1,253
7,732
0
23,647
L
Horus
Tembie
Horus
3,661
1,573
1,740
3,717
11,718
11,453
0
4,099
7,619
0
6,476
W
Baron Samedi
xX410vKingpinXx
Baron Samedi
11,392
585
2,559
3,058
6,814
3,735
1,149
3,040
3,774
37,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
37,903
243
Minions Killed
183
0
Camps Cleared
0
1,127,568
Distance Traveled
1,143,598
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,721
702
42
4
0
222,234
0
L
Geb
7,973
725
18
2
0
231,837
4
W
Ishtar
8,102
737
61
6
0
203,296
1
W
Bacchus
8,883
808
10
1
0
236,260
0
W
Sun Wukong
8,507
773
57
5
0
239,481
0
L
Charybdis
7,194
654
39
4
0
221,429
2
L
Chang'e
7,720
702
69
6
0
228,703
3
L
Nemesis
7,619
693
52
5
0
237,967
0
L
Horus
7,397
672
5
0
0
223,662
0
W
Baron Samedi
8,482
771
73
7
0
226,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role