Player Matchup

Terra
Terra
Mr Teddie
Terra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,478 Elo+
Solo
Chiron
Chiron
NitroJenny
Chiron
Level 99
God Stats
2W - 3L
1,532 SR
Queue Stats
201W - 188L
1,491 Elo+
Party 1
Maui
Maui
Rhyvalon
Maui
Level 109
God Stats
0W - 2L
1,503 SR
Queue Stats
40W - 33L
1,472 Elo+
Solo
Osiris
Osiris
hippo lad
Osiris
Level 122
God Stats
0W - 4L
1,181 SR
Queue Stats
55W - 66L
1,510 Elo+
Party 1
Vamana
Vamana
iiCrimz
Vamana
Level 156
God Stats
6W - 2L
1,794 SR
Queue Stats
249W - 205L
1,586 Elo+
Party 1
Team Averages
Level 115
1,502 SR
1,507 Elo+

VS

Team Averages
Level 106
1,461 SR
1,493 Elo+
Ne Zha
Ne Zha
Brandar14
Ne Zha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
MosaiqCode
Chang'e
Level 145
God Stats
1W - 2L
1,315 SR
Queue Stats
76W - 62L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Victren
Kukulkan
Level 67
God Stats
3W - 0L
1,764 SR
Queue Stats
39W - 29L
1,494 Elo+
Solo
Mulan
Mulan
neededclub
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,522 Elo+
Party 2
Arachne
Arachne
robsuarezextrem
Arachne
Level 129
God Stats
1W - 1L
1,227 SR
Queue Stats
115W - 116L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Mr Teddie
Terra
20
2 / 6 / 18
16,479
634
14,434
35,346
61,563
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
NitroJenny
Chiron
20
10 / 7 / 9
16,698
642
43,632
28,072
16,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
20
1 / 8 / 19
15,652
602
15,984
37,685
72,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
hippo lad
Osiris
20
4 / 12 / 14
14,564
560
20,709
34,828
32,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
iiCrimz
Vamana
20
7 / 11 / 9
16,449
633
32,275
46,982
67,855
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brandar14
Ne Zha
20
7 / 8 / 17
14,715
566
16,088
28,022
14,462
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MosaiqCode
Chang'e
20
6 / 5 / 33
16,633
640
21,940
33,406
22,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Victren
Kukulkan
20
9 / 4 / 26
17,943
690
56,874
17,692
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
20
10 / 4 / 29
17,873
687
31,212
40,185
44,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 3 / 28
17,276
664
27,133
31,830
22,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
177
24
Kills
44
44
Deaths
24
69
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Brandar14
Ne Zha
7
8
17
1.94
W
Chang'e
MosaiqCode
Chang'e
6
5
33
4.5
L
Terra
Mr Teddie
Terra
2
6
18
1.83
L
Chiron
NitroJenny
Chiron
10
7
9
2.07
L
Maui
1
8
19
1.31
W
Kukulkan
Victren
Kukulkan
9
4
26
5.5
L
Osiris
hippo lad
Osiris
4
12
14
0.92
L
Vamana
iiCrimz
Vamana
7
11
9
1.05
W
Mulan
10
4
29
6.13
W
12
3
28
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,034
Damage
153,247
182,913
Taken
151,135
250,678
Mitigated
113,255
56,540
Healing
87,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Brandar14
Ne Zha
16,088
4,254
2,350
3,681
28,022
14,462
1,123
7,062
20,960
0
26,144
W
Chang'e
MosaiqCode
Chang'e
21,940
1,515
25,871
16,367
33,406
22,357
1,717
9,306
24,100
55,666
0
L
Terra
Mr Teddie
Terra
14,434
709
12,544
9,692
35,346
61,563
2,202
16,163
19,183
33,871
0
L
Chiron
NitroJenny
Chiron
43,632
15,727
6,123
5,072
28,072
16,316
4,398
10,235
17,837
0
96,769
L
Maui
15,984
1,914
3,144
3,204
37,685
72,326
468
15,274
22,411
39,084
0
W
Kukulkan
Victren
Kukulkan
56,874
3,896
1,479
1,155
17,692
10,032
2,994
4,807
12,885
111,864
0
L
Osiris
hippo lad
Osiris
20,709
6,272
2,365
1,281
34,828
32,618
673
20,005
14,823
4,355
46,595
L
Vamana
iiCrimz
Vamana
32,275
15,422
4,300
8,815
46,982
67,855
554
17,137
29,845
9,465
66,399
W
Mulan
31,212
3,326
5,256
14,321
40,185
44,401
2,398
9,910
30,275
0
53,895
W
27,133
16,598
4,478
12,112
31,830
22,003
2,117
6,653
25,177
0
42,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,842
Gold Earned
84,440
352
Minions Killed
262
0
Camps Cleared
0
2,026,882
Distance Traveled
2,436,602
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,715
566
21
1
0
444,055
1
W
Chang'e
16,633
640
53
2
0
512,908
4
L
Terra
16,479
634
47
2
0
448,035
0
L
Chiron
16,698
642
130
5
0
382,859
2
L
Maui
15,652
602
38
1
0
418,082
1
W
Kukulkan
17,943
690
115
4
0
464,050
1
L
Osiris
14,564
560
50
2
0
383,573
0
L
Vamana
16,449
633
87
3
0
394,333
0
W
Mulan
17,873
687
54
2
0
481,037
0
W
Arachne
17,276
664
19
1
0
534,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role