Player Matchup

Hun Batz
Hun Batz
GoDly DasZues
Hun Batz
Level 129
God Stats
1W - 0L
1,493 SR
Queue Stats
17W - 28L
1,343 Elo+
Solo
Bellona
Bellona
Niebla722
Bellona
Level 128
God Stats
1W - 0L
1,238 SR
Queue Stats
106W - 117L
1,362 Elo+
Solo
Apollo
Apollo
freebandz352
Apollo
Level 156
God Stats
18W - 15L
1,459 SR
Queue Stats
544W - 598L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
lmAngry-_-
Zhong Kui
Level 73
God Stats
7W - 13L
1,426 SR
Queue Stats
45W - 72L
1,267 Elo+
Solo
Chang'e
Chang'e
shacal69
Chang'e
Level 110
God Stats
63W - 46L
1,549 SR
Queue Stats
1,005W - 1,056L
1,425 Elo+
Solo
Team Averages
Level 119
1,433 SR
1,355 Elo+

VS

Team Averages
Level 61
1,462 SR
1,321 Elo+
Medusa
Medusa
Jaybird_1101
Medusa
Level 49
God Stats
3W - 2L
1,398 SR
Queue Stats
19W - 17L
1,205 Elo+
Solo
Susano
Susano
Lost x SouLs x
Susano
Level 119
God Stats
2W - 7L
1,116 SR
Queue Stats
333W - 349L
1,380 Elo+
Solo
Jormungandr
Jormungandr
ToxicrosePR
Jormungandr
Level 49
God Stats
3W - 1L
1,796 SR
Queue Stats
63W - 94L
1,239 Elo+
Solo
Scylla
Scylla
eye_of_HORUS_33
Scylla
Level 39
God Stats
21W - 25L
1,501 SR
Queue Stats
38W - 57L
1,349 Elo+
Solo
Erlang Shen
Erlang Shen
oClviks
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 112L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoDly DasZues
Hun Batz
19
7 / 1 / 7
11,446
602
15,539
17,734
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Niebla722
Bellona
18
9 / 2 / 4
12,001
632
18,881
18,229
20,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
13
2 / 3 / 7
8,528
449
13,627
11,328
4,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
lmAngry-_-
Zhong Kui
13
1 / 5 / 7
8,103
426
11,576
19,403
20,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
shacal69
Chang'e
17
4 / 0 / 3
10,251
540
8,224
9,136
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 3
7,645
402
8,836
15,342
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 1
8,970
472
8,585
15,914
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ToxicrosePR
Jormungandr
12
2 / 4 / 4
8,459
445
8,043
26,385
19,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
1 / 2 / 1
9,203
484
6,794
9,684
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
oClviks
Erlang Shen
14
2 / 8 / 1
9,042
476
9,142
25,150
15,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
23
Kills
10
11
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
GoDly DasZues
Hun Batz
7
1
7
10.5
L
Medusa
1
5
3
0.5
L
4
4
1
1.13
W
Bellona
Niebla722
Bellona
9
2
4
5.5
L
Jormungandr
ToxicrosePR
Jormungandr
2
4
4
1
L
1
2
1
0.75
W
Apollo
2
3
7
1.83
W
Zhong Kui
lmAngry-_-
Zhong Kui
1
5
7
0.9
L
Erlang Shen
oClviks
Erlang Shen
2
8
1
0.31
W
Chang'e
shacal69
Chang'e
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,847
Damage
41,400
75,830
Taken
92,475
57,431
Mitigated
50,708
24,818
Healing
31,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
GoDly DasZues
Hun Batz
15,539
6,827
0
7,484
17,734
8,010
1,840
1,097
16,637
0
112,905
L
Medusa
8,836
4,103
0
3,645
15,342
5,399
650
3,459
11,883
0
50,867
L
8,585
2,832
0
4,692
15,914
6,949
0
1,074
14,840
0
65,064
W
Bellona
Niebla722
Bellona
18,881
8,212
0
4,344
18,229
20,408
309
1,305
16,924
0
92,285
L
Jormungandr
ToxicrosePR
Jormungandr
8,043
3,182
545
8,415
26,385
19,170
0
8,929
17,456
41,706
0
L
6,794
317
181
3,009
9,684
3,941
0
2,647
7,037
70,754
0
W
Apollo
13,627
10,442
0
2,694
11,328
4,591
1,922
3,799
7,529
0
44,691
W
Zhong Kui
lmAngry-_-
Zhong Kui
11,576
2,177
0
4,431
19,403
20,464
543
4,835
14,568
48,308
0
L
Erlang Shen
oClviks
Erlang Shen
9,142
5,703
0
10,566
25,150
15,249
0
3,691
21,459
0
56,665
W
Chang'e
shacal69
Chang'e
8,224
533
1,054
4,811
9,136
3,958
1,383
3,801
5,335
76,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,329
Gold Earned
43,319
578
Minions Killed
462
0
Camps Cleared
0
1,765,262
Distance Traveled
1,741,989
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,446
602
166
9
0
412,779
0
L
Medusa
7,645
402
73
4
0
342,407
8
L
Susano
8,970
472
112
6
0
384,965
2
W
Bellona
12,001
632
161
8
0
380,444
2
L
Jormungandr
8,459
445
57
3
0
336,037
4
L
Scylla
9,203
484
131
7
0
359,763
4
W
Apollo
8,528
449
74
4
0
286,112
1
W
Zhong Kui
8,103
426
54
3
0
288,054
3
L
Erlang Shen
9,042
476
89
5
0
318,817
3
W
Chang'e
10,251
540
123
6
0
397,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role