Player Matchup

Ullr
Ullr
Slipperytuna
Ullr
Level 89
God Stats
3W - 0L
1,599 SR
Queue Stats
35W - 26L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
Stumpyyyyyyy
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,611 Elo+
Party 2
Mulan
Mulan
TClubberlang657
Mulan
Level 29
God Stats
2W - 0L
1,593 SR
Queue Stats
17W - 6L
1,630 Elo+
Party 2
Kali
Kali
TheKnobStopper
Kali
Level 89
God Stats
1W - 0L
1,750 SR
Queue Stats
17W - 16L
1,474 Elo+
Party 2
Set
Set
WH1PP3R SNAPP3R
Set
Level 63
God Stats
2W - 0L
1,700 SR
Queue Stats
18W - 10L
1,567 Elo+
Party 2
Team Averages
Level 62
1,628 SR
1,560 Elo+

VS

Team Averages
Level 41
1,504 SR
1,452 Elo+
Nu Wa
Nu Wa
Arkayle
Nu Wa
Level 110
God Stats
1W - 2L
1,520 SR
Queue Stats
36W - 29L
1,527 Elo+
Party 1
Ullr
Ullr
Dr2scoops
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Solo
Freya
Freya
Nichfrostwolf
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Solo
Guan Yu
Guan Yu
Sprinkleze
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
ragerx1
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 14
14,400
758
47,555
23,653
10,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Stumpyyyyyyy
Guan Yu
20
6 / 3 / 18
12,969
683
16,596
28,906
30,563
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 3 / 28
13,759
724
37,012
36,806
37,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 25
13,793
726
24,803
29,226
14,696
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 5 / 26
12,505
658
16,718
26,341
25,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arkayle
Nu Wa
20
8 / 8 / 8
12,464
656
39,050
19,276
9,386
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
15
0 / 11 / 5
9,568
504
8,663
21,194
8,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 11 / 8
11,037
581
21,365
29,025
25,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Sprinkleze
Guan Yu
20
8 / 4 / 9
14,655
771
28,663
52,177
52,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ragerx1
Gilgamesh
18
0 / 6 / 15
12,000
632
14,935
33,344
28,447
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
64
40
Kills
19
20
Deaths
40
111
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Arkayle
Nu Wa
8
8
8
1.5
L
Ullr
0
11
5
0.23
L
3
11
8
0.64
W
17
4
14
6
L
Guan Yu
Sprinkleze
Guan Yu
8
4
9
3.13
W
Guan Yu
Stumpyyyyyyy
Guan Yu
6
3
18
5
W
9
3
28
7.67
W
5
5
25
3.5
W
3
5
26
3.2
L
Gilgamesh
ragerx1
Gilgamesh
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,684
Damage
112,676
144,932
Taken
155,016
119,065
Mitigated
123,363
74,933
Healing
64,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Arkayle
Nu Wa
39,050
6,440
2,501
986
19,276
9,386
0
0
19,276
66,116
0
L
Ullr
8,663
5,608
161
189
21,194
8,150
1,329
582
20,612
0
20,555
L
21,365
5,354
1,664
3,646
29,025
25,217
0
573
28,452
28,294
0
W
47,555
22,627
2,845
4,444
23,653
10,938
3,280
6,661
16,774
0
79,584
L
Guan Yu
Sprinkleze
Guan Yu
28,663
6,081
18,495
30,792
52,177
52,163
0
1,099
51,078
49
40,475
W
Guan Yu
Stumpyyyyyyy
Guan Yu
16,596
2,036
15,973
11,685
28,906
30,563
1,181
10,552
17,803
0
32,092
W
37,012
5,794
3,989
15,745
36,806
37,493
777
13,629
22,657
0
59,820
W
24,803
9,280
3,054
10,214
29,226
14,696
2,559
14,839
13,867
4,352
38,564
W
16,718
5,861
2,714
4,270
26,341
25,375
1,515
12,681
13,148
0
40,888
L
Gilgamesh
ragerx1
Gilgamesh
14,935
2,786
2,593
3,175
33,344
28,447
0
273
33,071
219
26,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,426
Gold Earned
59,724
188
Minions Killed
147
0
Camps Cleared
0
1,690,173
Distance Traveled
1,447,639
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,464
656
56
3
0
262,342
0
L
Ullr
9,568
504
28
1
0
213,952
0
L
Freya
11,037
581
23
1
0
273,082
0
W
Ullr
14,400
758
62
3
0
293,763
1
L
Guan Yu
14,655
771
14
1
0
345,568
0
W
Guan Yu
12,969
683
20
1
0
374,322
1
W
Mulan
13,759
724
33
2
0
353,366
5
W
Kali
13,793
726
27
1
0
344,753
0
W
Set
12,505
658
46
2
0
323,969
1
L
Gilgamesh
12,000
632
26
1
0
352,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role