Player Matchup

Ymir
Ymir
 
Ymir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CozyGlow
Thor
Level 125
God Stats
2W - 1L
1,861 SR
Queue Stats
61W - 64L
1,481 Elo+
Party 2
Bellona
Bellona
IloveCerberus
Bellona
Level 35
God Stats
7W - 1L
1,654 SR
Queue Stats
140W - 129L
1,466 Elo+
Party 1
Olorun
Olorun
LuisOSO95
Olorun
Level 93
God Stats
3W - 3L
1,489 SR
Queue Stats
171W - 158L
1,467 Elo+
Party 1
Hachiman
Hachiman
zajith
Hachiman
Level 120
God Stats
1W - 0L
1,574 SR
Queue Stats
8W - 16L
1,357 Elo+
Party 2
Team Averages
Level 101
1,616 SR
1,454 Elo+

VS

Team Averages
Level 45
1,491 SR
1,429 Elo+
Izanami
Izanami
Dakrionus
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,454 Elo+
Solo
Mulan
Mulan
Decesare22
Mulan
Level 103
God Stats
5W - 6L
1,677 SR
Queue Stats
248W - 264L
1,543 Elo+
Party 3
Chaac
Chaac
WaffleDuck05
Chaac
Level 17
God Stats
4W - 11L
1,312 SR
Queue Stats
12W - 30L
1,284 Elo+
Party 3
Sylvanus
Sylvanus
kiwik1k1
Sylvanus
Level 39
God Stats
38W - 46L
1,464 SR
Queue Stats
44W - 65L
1,424 Elo+
Party 3
Ao Kuang
Ao Kuang
migs016
Ao Kuang
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 94L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 0 / 1
4,636
580
2,418
5,208
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
3 / 0 / 2
5,496
687
2,805
5,470
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
9
2 / 0 / 1
5,298
662
3,398
3,564
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
LuisOSO95
Olorun
9
2 / 1 / 1
5,544
693
5,371
4,694
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
zajith
Hachiman
7
0 / 0 / 2
4,219
527
3,586
2,786
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dakrionus
Izanami
4
0 / 0 / 0
3,517
440
2,727
2,684
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
8
1 / 3 / 0
4,773
597
4,846
8,827
4,053
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,091
511
863
5,348
2,443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
kiwik1k1
Sylvanus
7
0 / 1 / 0
4,361
545
1,701
6,399
2,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
migs016
Ao Kuang
6
0 / 2 / 0
3,709
464
903
6,047
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
W
Thor
3
0
2
4
L
Izanami
Dakrionus
Izanami
0
0
0
0
L
Mulan
1
3
0
0.33
W
Bellona
2
0
1
2.5
W
Olorun
LuisOSO95
Olorun
2
1
1
2.5
L
0
2
0
0
L
Sylvanus
kiwik1k1
Sylvanus
0
1
0
0
L
Ao Kuang
migs016
Ao Kuang
0
2
0
0
W
Hachiman
zajith
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
11,040
21,722
Taken
29,305
9,938
Mitigated
11,613
11,109
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,418
222
0
1,950
5,208
2,568
0
1,125
4,083
10,295
503
W
Thor
2,805
561
0
3,262
5,470
1,923
0
293
5,177
0
26,983
L
Izanami
Dakrionus
Izanami
2,727
2,151
102
1,136
2,684
766
159
391
2,293
0
14,693
L
Mulan
4,846
1,405
0
2,337
8,827
4,053
0
4,497
4,330
0
27,188
W
Bellona
3,398
1,481
0
2,204
3,564
2,660
0
588
2,976
0
29,321
W
Olorun
LuisOSO95
Olorun
5,371
2,355
0
2,113
4,694
1,986
1,158
0
4,694
31,352
3,000
L
863
154
0
930
5,348
2,443
0
0
5,348
0
16,644
L
Sylvanus
kiwik1k1
Sylvanus
1,701
578
1,395
2,382
6,399
2,477
115
1,335
5,064
14,693
1,565
L
Ao Kuang
migs016
Ao Kuang
903
266
0
928
6,047
1,874
0
778
5,269
14,222
0
W
Hachiman
zajith
Hachiman
3,586
1,848
0
1,580
2,786
801
0
422
2,364
0
23,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
20,451
235
Minions Killed
163
0
Camps Cleared
0
815,873
Distance Traveled
679,958
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,636
580
21
3
0
159,108
2
W
Thor
5,496
687
58
7
0
188,061
3
L
Izanami
3,517
440
19
2
0
67,443
1
L
Mulan
4,773
597
53
7
0
160,839
3
W
Bellona
5,298
662
63
8
0
162,850
2
W
Olorun
5,544
693
65
8
0
163,276
2
L
Chaac
4,091
511
40
5
0
150,378
2
L
Sylvanus
4,361
545
24
3
0
127,748
4
L
Ao Kuang
3,709
464
27
3
0
173,550
2
W
Hachiman
4,219
527
28
4
0
142,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role