Player Matchup

Cu Chulainn
Cu Chulainn
Alpha762620
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 100L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
Enchanted_Mercy
Jing Wei
Level 103
God Stats
0W - 4L
1,273 SR
Queue Stats
300W - 331L
1,472 Elo+
Party 1
Thor
Thor
MEXTEX1618
Thor
Level 133
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 3L
1,505 Elo+
Solo
Eset
Eset
Unforseensnow
Eset
Level 113
God Stats
2W - 2L
1,523 SR
Queue Stats
304W - 321L
1,491 Elo+
Party 1
Ares
Ares
thev431
Ares
Level 147
God Stats
3W - 4L
1,479 SR
Queue Stats
39W - 49L
1,457 Elo+
Solo
Team Averages
Level 113
1,410 SR
1,472 Elo+

VS

Team Averages
Level 121
1,429 SR
1,505 Elo+
Ra
Ra
IGotOneHit
Ra
Level 127
God Stats
3W - 3L
1,493 SR
Queue Stats
214W - 204L
1,548 Elo+
Solo
Athena
Athena
ShatterHeaven
Athena
Level 127
God Stats
2W - 7L
1,406 SR
Queue Stats
552W - 559L
1,464 Elo+
Solo
Nemesis
Nemesis
StaleLoaf2
Nemesis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 71L
1,493 Elo+
Solo
Nike
Nike
X420XBlazeitX-_-
Nike
Level 148
God Stats
1W - 4L
1,101 SR
Queue Stats
157W - 157L
1,562 Elo+
Solo
Cupid
Cupid
xXMaCLxD
Cupid
Level 122
God Stats
6W - 3L
1,647 SR
Queue Stats
401W - 401L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alpha762620
Cu Chulainn
11
1 / 9 / 1
6,915
384
7,293
24,012
19,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
15
0 / 1 / 1
8,362
465
6,008
9,954
4,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 4 / 4
8,225
457
7,720
16,433
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 8 / 1
9,197
511
12,542
13,698
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
thev431
Ares
12
2 / 2 / 2
7,954
442
7,787
16,784
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
10,863
604
8,993
10,121
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 5
10,039
558
8,130
18,973
22,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
StaleLoaf2
Nemesis
15
4 / 3 / 3
10,029
557
10,457
18,152
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 3 / 11
11,188
622
22,440
21,426
20,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
xXMaCLxD
Cupid
18
3 / 0 / 3
11,354
631
7,435
11,895
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
23
24
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alpha762620
Cu Chulainn
1
9
1
0.17
L
Jing Wei
0
1
1
0.5
W
4
1
7
7.5
L
2
4
4
1
W
7
2
5
4.75
W
Nemesis
StaleLoaf2
Nemesis
4
3
3
1.83
L
4
8
1
0.56
W
5
3
11
3.5
L
Ares
thev431
Ares
2
2
2
1.5
W
Cupid
xXMaCLxD
Cupid
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,350
Damage
57,455
80,881
Taken
80,567
51,889
Mitigated
60,630
18,461
Healing
29,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alpha762620
Cu Chulainn
7,293
1,333
0
2,488
24,012
19,161
164
4,396
18,316
0
37,406
L
Jing Wei
6,008
4,466
0
5,351
9,954
4,012
0
496
9,458
0
67,295
W
8,993
1,908
3,442
5,491
10,121
4,625
937
5,377
4,460
78,835
0
L
7,720
1,272
0
3,936
16,433
6,636
0
2,957
12,954
0
53,992
W
8,130
2,694
328
4,402
18,973
22,785
144
5,395
13,452
36,145
2,809
W
Nemesis
StaleLoaf2
Nemesis
10,457
6,417
0
1,330
18,152
7,661
0
6,522
11,316
0
83,918
L
12,542
1,495
504
1,606
13,698
6,472
0
4,387
9,049
65,311
0
W
22,440
4,409
0
7,410
21,426
20,468
172
5,077
16,264
0
80,281
L
Ares
thev431
Ares
7,787
663
0
4,576
16,784
15,608
70
3,997
12,335
39,851
0
W
Cupid
xXMaCLxD
Cupid
7,435
2,996
505
6,818
11,895
5,091
2,426
2,652
9,243
0
112,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
53,473
423
Minions Killed
589
0
Camps Cleared
0
1,694,602
Distance Traveled
1,787,215
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,915
384
43
2
0
335,472
3
L
Jing Wei
8,362
465
133
7
0
322,637
0
W
Ra
10,863
604
130
7
0
360,668
9
L
Thor
8,225
457
80
4
0
380,350
1
W
Athena
10,039
558
64
4
0
341,523
5
W
Nemesis
10,029
557
104
6
0
395,475
1
L
Eset
9,197
511
128
7
0
312,602
2
W
Nike
11,188
622
119
7
0
357,471
0
L
Ares
7,954
442
39
2
0
343,541
6
W
Cupid
11,354
631
172
10
0
332,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role