Player Matchup

Tyr
Tyr
BlxckMxjin07
Tyr
Level 94
God Stats
3W - 1L
1,509 SR
Queue Stats
77W - 47L
1,557 Elo+
Party 1
Neith
Neith
Heavenly Liu
Neith
Level 140
God Stats
6W - 2L
1,545 SR
Queue Stats
220W - 152L
1,532 Elo+
Party 1
Bacchus
Bacchus
Yukamo6709
Bacchus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 244L
1,465 Elo+
Party 1
Team Averages
Level 112
1,518 SR
1,518 Elo+

VS

Team Averages
Level 105
1,585 SR
1,678 Elo+
Persephone
Persephone
KageTheKit
Persephone
Level 158
God Stats
4W - 3L
1,536 SR
Queue Stats
177W - 103L
1,708 Elo+
Party 2
Fenrir
Fenrir
YasBroly
Fenrir
Level 154
God Stats
4W - 1L
1,718 SR
Queue Stats
340W - 157L
1,679 Elo+
Party 2
King Arthur
King Arthur
pope bentley
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
11,731
733
9,860
15,587
17,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
10 / 2 / 5
13,052
816
23,428
17,292
9,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Yukamo6709
Bacchus
17
4 / 2 / 11
12,007
750
10,060
20,155
30,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KageTheKit
Persephone
17
4 / 5 / 2
11,776
736
22,288
15,032
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
YasBroly
Fenrir
15
3 / 6 / 4
11,328
708
11,684
19,765
21,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
pope bentley
King Arthur
14
1 / 7 / 4
9,481
593
6,399
20,566
22,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
18
Kills
8
8
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
10
2
5
6.25
L
Persephone
KageTheKit
Persephone
4
5
2
1
L
Fenrir
YasBroly
Fenrir
3
6
4
0.83
W
Bacchus
Yukamo6709
Bacchus
4
2
11
4.75
L
King Arthur
pope bentley
King Arthur
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
40,371
53,034
Taken
55,363
57,483
Mitigated
51,299
14,456
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,860
2,311
0
2,299
15,587
17,427
858
8,970
6,617
0
18,515
W
23,428
11,111
0
3,970
17,292
9,561
2,242
5,790
11,502
0
81,180
L
Persephone
KageTheKit
Persephone
22,288
1,344
0
2,388
15,032
7,376
0
3,560
11,251
73,039
0
L
Fenrir
YasBroly
Fenrir
11,684
3,577
570
3,561
19,765
21,512
0
3,319
16,037
0
38,572
W
Bacchus
Yukamo6709
Bacchus
10,060
2,365
3,150
5,037
20,155
30,495
171
7,575
12,580
22,621
0
L
King Arthur
pope bentley
King Arthur
6,399
1,404
0
130
20,566
22,411
170
3,198
16,933
0
16,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
32,585
168
Minions Killed
168
0
Camps Cleared
0
749,321
Distance Traveled
797,451
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,731
733
18
1
0
208,813
1
W
Neith
13,052
816
132
8
0
264,832
0
L
Persephone
11,776
736
104
7
0
262,455
1
L
Fenrir
11,328
708
44
3
0
273,464
5
W
Bacchus
12,007
750
18
1
0
275,676
1
L
King Arthur
9,481
593
20
1
0
261,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role