Player Matchup

Zhong Kui
Zhong Kui
Garathos735
Zhong Kui
Level 125
God Stats
15W - 18L
1,593 SR
Queue Stats
191W - 225L
1,441 Elo+
Party 1
Bacchus
Bacchus
JayMac90
Bacchus
Level 68
God Stats
6W - 4L
1,713 SR
Queue Stats
119W - 164L
1,321 Elo+
Party 1
Ra
Ra
Mightykami1
Ra
Level 118
God Stats
1W - 1L
1,256 SR
Queue Stats
92W - 58L
1,567 Elo+
Party 3
Bastet
Bastet
S1nna_Amy
Bastet
Level 29
God Stats
2W - 2L
1,298 SR
Queue Stats
58W - 66L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
ShintaroYushni
Jing Wei
Level 29
God Stats
11W - 5L
1,597 SR
Queue Stats
29W - 17L
1,547 Elo+
Party 3
Team Averages
Level 74
1,492 SR
1,470 Elo+

VS

Team Averages
Level 103
1,478 SR
1,497 Elo+
Bakasura
Bakasura
Coxito
Bakasura
Level 86
God Stats
0W - 2L
1,111 SR
Queue Stats
109W - 111L
1,392 Elo+
Solo
Yemoja
Yemoja
LesGetWEIRDBraj
Yemoja
Level 148
God Stats
2W - 2L
1,654 SR
Queue Stats
280W - 249L
1,532 Elo+
Party 2
Cliodhna
Cliodhna
LvLuXx
Cliodhna
Level 141
God Stats
5W - 7L
1,594 SR
Queue Stats
118W - 98L
1,538 Elo+
Party 2
Hel
Hel
NutMilkGamer
Hel
Level 139
God Stats
6W - 4L
1,532 SR
Queue Stats
164W - 139L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
Pradetto
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Garathos735
Zhong Kui
20
11 / 2 / 1
17,303
692
25,518
25,486
18,847
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
JayMac90
Bacchus
17
3 / 2 / 3
12,161
486
9,547
19,273
27,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
2 / 1 / 6
13,186
527
16,805
19,493
8,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
S1nna_Amy
Bastet
20
2 / 4 / 5
13,066
523
9,562
24,045
10,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
20
3 / 1 / 4
13,382
535
20,604
22,595
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Coxito
Bakasura
15
2 / 9 / 0
10,230
409
6,575
20,894
10,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 2
8,503
340
8,559
18,905
15,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
LvLuXx
Cliodhna
20
7 / 1 / 1
13,268
531
24,337
25,507
12,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 5 / 4
11,412
456
16,640
22,451
10,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Pradetto
Jing Wei
15
0 / 5 / 1
9,724
389
6,280
19,257
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
10
10
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Coxito
Bakasura
2
9
0
0.22
W
Zhong Kui
Garathos735
Zhong Kui
11
2
1
5.75
W
Bacchus
JayMac90
Bacchus
3
2
3
2.25
L
0
1
2
1
L
Cliodhna
LvLuXx
Cliodhna
7
1
1
7.5
W
2
1
6
5
L
1
5
4
0.6
L
Jing Wei
Pradetto
Jing Wei
0
5
1
0.1
W
Bastet
S1nna_Amy
Bastet
2
4
5
1.13
W
Jing Wei
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,036
Damage
62,391
110,892
Taken
107,014
73,973
Mitigated
54,721
53,473
Healing
34,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Coxito
Bakasura
6,575
4,778
0
3,181
20,894
10,555
0
13,939
6,955
0
52,767
W
Zhong Kui
Garathos735
Zhong Kui
25,518
1,762
0
12,834
25,486
18,847
4,467
2,581
21,860
156,001
0
W
Bacchus
JayMac90
Bacchus
9,547
1,297
727
2,610
19,273
27,008
433
6,817
12,136
33,692
2,119
L
8,559
1,217
2,241
2,186
18,905
15,413
0
6,830
12,075
31,298
3,251
L
Cliodhna
LvLuXx
Cliodhna
24,337
1,458
0
8,298
25,507
12,060
0
11,465
14,042
0
138,433
W
16,805
1,187
3,881
8,396
19,493
8,944
1,917
6,193
13,140
142,675
0
L
16,640
318
2,232
8,768
22,451
10,467
0
13,101
9,350
108,621
0
L
Jing Wei
Pradetto
Jing Wei
6,280
5,425
0
7,445
19,257
6,226
891
6,337
12,920
0
71,516
W
Bastet
S1nna_Amy
Bastet
9,562
1,997
0
11,691
24,045
10,518
1,904
4,612
19,137
0
105,264
W
Jing Wei
20,604
17,339
0
13,334
22,595
8,656
4,531
3,856
18,317
0
145,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,098
Gold Earned
53,137
882
Minions Killed
650
0
Camps Cleared
0
2,587,547
Distance Traveled
2,284,333
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,230
409
123
5
0
375,483
1
W
Zhong Kui
17,303
692
276
11
0
447,306
7
W
Bacchus
12,161
486
52
2
0
505,258
7
L
Yemoja
8,503
340
49
2
0
488,267
11
L
Cliodhna
13,268
531
190
8
0
562,763
2
W
Ra
13,186
527
210
8
0
571,183
4
L
Hel
11,412
456
177
7
0
456,349
3
L
Jing Wei
9,724
389
111
4
0
401,471
1
W
Bastet
13,066
523
158
6
0
551,852
5
W
Jing Wei
13,382
535
186
7
0
511,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role