Player Matchup

Thanatos
Thanatos
BroteinCollector
Thanatos
Level 87
God Stats
1W - 4L
1,285 SR
Queue Stats
98W - 129L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
LohowlTaylofur
Guan Yu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,229 Elo+
Party 1
Anubis
Anubis
N1ghtmare2411
Anubis
Level 127
God Stats
0W - 1L
1,507 SR
Queue Stats
22W - 30L
1,448 Elo+
Party 1
Ymir
Ymir
tocanman10
Ymir
Level 124
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 8L
1,541 Elo+
Party 1
Ra
Ra
xiaohuazhu
Ra
Level 39
God Stats
14W - 11L
1,670 SR
Queue Stats
147W - 170L
1,479 Elo+
Solo
Team Averages
Level 87
1,529 SR
1,428 Elo+

VS

Team Averages
Level 82
1,520 SR
1,556 Elo+
Tyr
Tyr
Celebrimbor0913
Tyr
Level 98
God Stats
19W - 11L
1,584 SR
Queue Stats
158W - 115L
1,592 Elo+
Party 2
Sobek
Sobek
EternalJewish
Sobek
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
101W - 57L
1,615 Elo+
Party 2
Poseidon
Poseidon
HannibalSmith409
Poseidon
Level 102
God Stats
3W - 3L
1,514 SR
Queue Stats
45W - 68L
1,339 Elo+
Solo
Nox
Nox
Kbraszzle
Nox
Level 106
God Stats
8W - 0L
1,500 SR
Queue Stats
38W - 17L
1,710 Elo+
Solo
Xbalanque
Xbalanque
Thomcruze
Xbalanque
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 59L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
7,336
734
3,660
11,832
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
6,725
673
2,770
13,877
15,100
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 8 / 2
7,121
712
6,993
11,865
6,977
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 2
7,431
743
4,870
16,731
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 1
8,195
820
9,037
7,933
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 18
8,640
864
11,386
7,660
8,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
7 / 2 / 19
9,378
938
9,134
13,214
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 14
9,578
958
10,954
5,772
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 24
8,132
813
9,562
5,754
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Thomcruze
Xbalanque
16
7 / 0 / 20
8,850
885
11,558
5,828
2,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
125
4
Kills
30
30
Deaths
4
8
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
7
0
18
16
W
7
2
19
8.25
W
7
1
14
14
W
2
1
24
14
L
0
6
2
0.17
L
0
8
2
0.13
W
Xbalanque
Thomcruze
Xbalanque
7
0
20
17
L
1
6
2
0.33
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
52,594
62,238
Taken
38,228
48,390
Mitigated
31,464
10,708
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,660
382
0
3,162
11,832
6,382
491
5,832
6,000
0
12,109
W
11,386
942
0
2,227
7,660
8,066
0
2,956
4,704
0
20,689
W
9,134
1,048
0
3,379
13,214
15,745
172
6,650
6,564
18,239
0
W
10,954
1,557
0
250
5,772
2,278
647
3,529
2,243
47,175
0
W
9,562
1,338
0
500
5,754
2,644
512
4,409
1,345
23,622
0
L
2,770
391
295
784
13,877
15,100
147
5,706
8,171
0
7,160
L
6,993
557
0
1,921
11,865
6,977
136
6,343
5,522
22,419
0
W
Xbalanque
Thomcruze
Xbalanque
11,558
4,286
0
855
5,828
2,731
1,026
3,356
2,472
0
23,902
L
4,870
247
0
965
16,731
15,969
0
7,905
8,826
15,408
0
L
9,037
360
942
2,639
7,933
3,962
0
3,864
4,069
48,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
44,578
199
Minions Killed
196
0
Camps Cleared
0
962,038
Distance Traveled
1,165,164
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,336
734
26
3
0
192,659
0
W
Tyr
8,640
864
24
2
0
246,415
0
W
Sobek
9,378
938
18
2
0
218,128
1
W
Poseidon
9,578
958
83
8
0
241,124
3
W
Nox
8,132
813
39
4
0
222,780
0
L
Guan Yu
6,725
673
9
1
0
191,260
0
L
Anubis
7,121
712
38
4
0
175,520
0
W
Xbalanque
8,850
885
32
3
0
236,717
3
L
Ymir
7,431
743
25
3
0
173,362
0
L
Ra
8,195
820
101
10
0
229,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role