Player Matchup

Bellona
Bellona
HoneyisGOD1682
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Vibe Kamui
Hou Yi
Level 86
God Stats
5W - 5L
1,409 SR
Queue Stats
259W - 276L
1,439 Elo+
Party 2
Chang'e
Chang'e
rena207ex1234
Chang'e
Level 146
God Stats
15W - 13L
1,551 SR
Queue Stats
269W - 279L
1,439 Elo+
Party 2
Team Averages
Level 78
1,487 SR
1,460 Elo+

VS

Team Averages
Level 43
1,343 SR
1,267 Elo+
Medusa
Medusa
H3NDI
Medusa
Level 68
God Stats
4W - 2L
1,524 SR
Queue Stats
278W - 400L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
IThumpshii
Ao Kuang
Level 34
God Stats
20W - 27L
1,295 SR
Queue Stats
105W - 155L
1,274 Elo+
Party 1
Tyr
Tyr
IamIQ4296
Tyr
Level 28
God Stats
2W - 5L
1,210 SR
Queue Stats
6W - 19L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
9,341
623
8,179
23,135
24,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
Vibe Kamui
Hou Yi
16
3 / 2 / 1
10,457
697
15,539
10,023
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
15
1 / 5 / 3
9,854
657
14,242
17,782
7,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H3NDI
Medusa
17
6 / 2 / 7
11,060
737
13,832
11,941
4,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
IThumpshii
Ao Kuang
16
4 / 1 / 10
10,580
705
10,945
22,508
15,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 10
11,201
747
13,871
15,922
15,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
16
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
H3NDI
Medusa
6
2
7
4.75
L
0
10
3
0.15
W
Ao Kuang
IThumpshii
Ao Kuang
4
1
10
9
W
6
1
10
11
L
Hou Yi
Vibe Kamui
Hou Yi
3
2
1
1.75
L
Chang'e
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
38,648
50,940
Taken
50,371
37,273
Mitigated
35,805
12,184
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
H3NDI
Medusa
13,832
7,720
0
6,326
11,941
4,914
35
3,978
7,762
0
65,541
L
8,179
2,199
1,266
856
23,135
24,241
13
5,016
18,119
0
17,579
W
Ao Kuang
IThumpshii
Ao Kuang
10,945
2,171
678
9,989
22,508
15,655
140
5,731
16,259
26,564
0
W
13,871
1,391
0
2,205
15,922
15,236
0
3,582
12,080
0
33,079
L
Hou Yi
Vibe Kamui
Hou Yi
15,539
6,143
533
2,159
10,023
5,619
1,140
1,674
8,349
0
50,349
L
Chang'e
14,242
1,512
1,883
5,487
17,782
7,413
227
4,262
13,520
43,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
32,841
172
Minions Killed
170
0
Camps Cleared
0
697,748
Distance Traveled
839,027
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,060
737
98
7
0
254,260
0
L
Bellona
9,341
623
19
1
0
229,971
0
W
Ao Kuang
10,580
705
30
2
0
276,400
0
W
Tyr
11,201
747
42
3
0
308,367
0
L
Hou Yi
10,457
697
69
5
0
249,985
0
L
Chang'e
9,854
657
84
6
0
217,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role