Player Matchup

Ymir
Ymir
A FUTURE WEAPON
Ymir
Level 123
God Stats
3W - 3L
1,627 SR
Queue Stats
248W - 226L
1,577 Elo+
Party 3
Rama
Rama
Carlos24012
Rama
Level 128
God Stats
6W - 3L
1,770 SR
Queue Stats
375W - 403L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
H-a_m4
Cu Chulainn
Level 160
God Stats
2W - 4L
1,437 SR
Queue Stats
176W - 178L
1,581 Elo+
Solo
Janus
Janus
Ojamaman96
Janus
Level 126
God Stats
2W - 10L
1,427 SR
Queue Stats
73W - 65L
1,610 Elo+
Solo
Serqet
Serqet
kiekerstetter11
Serqet
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 294L
1,592 Elo+
Party 3
Team Averages
Level 133
1,552 SR
1,577 Elo+

VS

Team Averages
Level 130
1,606 SR
1,589 Elo+
Horus
Horus
JorbyBirb
Horus
Level 154
God Stats
2W - 2L
1,412 SR
Queue Stats
82W - 83L
1,598 Elo+
Party 2
Da Ji
Da Ji
Phoenixsaurusrex
Da Ji
Level 84
God Stats
5W - 11L
1,365 SR
Queue Stats
359W - 297L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
TrainMyTaco
Kukulkan
Level 127
God Stats
10W - 4L
1,776 SR
Queue Stats
444W - 379L
1,565 Elo+
Party 1
Neith
Neith
ninjalol5
Neith
Level 127
God Stats
43W - 27L
1,529 SR
Queue Stats
266W - 237L
1,576 Elo+
Party 1
Bacchus
Bacchus
play to kill713
Bacchus
Level 160
God Stats
6W - 1L
1,945 SR
Queue Stats
577W - 537L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
7,469
575
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
0 / 5 / 4
9,449
727
10,727
15,879
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
H-a_m4
Cu Chulainn
17
6 / 1 / 4
9,951
765
15,643
15,554
16,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Janus
19
3 / 6 / 5
10,666
820
13,753
12,839
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 3
9,726
748
13,398
14,400
10,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JorbyBirb
Horus
17
1 / 2 / 9
9,797
754
8,752
17,080
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 3 / 3
10,753
827
11,660
11,337
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
TrainMyTaco
Kukulkan
16
0 / 5 / 7
9,760
751
6,702
11,511
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
ninjalol5
Neith
17
2 / 3 / 8
10,076
775
9,320
12,530
6,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 1 / 5
10,542
811
13,221
16,139
12,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
14
Kills
16
16
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
5
4
0.4
L
Cu Chulainn
H-a_m4
Cu Chulainn
6
1
4
8
W
Horus
JorbyBirb
Horus
1
2
9
2.75
L
Janus
3
6
5
0.92
W
8
3
3
3.17
W
Kukulkan
TrainMyTaco
Kukulkan
0
5
7
0.7
L
5
4
3
1.63
W
Neith
ninjalol5
Neith
2
3
8
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,521
Damage
49,655
58,672
Taken
68,597
39,855
Mitigated
47,946
10,366
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
10,727
7,755
0
4,858
15,879
6,611
1,152
4,884
10,632
0
40,243
L
Cu Chulainn
H-a_m4
Cu Chulainn
15,643
1,932
0
945
15,554
16,775
0
5,968
9,235
4,379
36,841
W
Horus
JorbyBirb
Horus
8,752
2,990
1,285
3,773
17,080
17,563
606
3,321
13,051
0
19,088
L
Janus
13,753
1,110
0
1,838
12,839
5,909
323
3,362
9,349
50,464
0
W
11,660
3,264
0
1,350
11,337
6,545
300
3,027
7,810
0
29,864
W
Kukulkan
TrainMyTaco
Kukulkan
6,702
586
0
472
11,511
5,276
895
2,811
8,172
45,058
0
L
13,398
2,199
0
2,725
14,400
10,560
0
5,709
8,486
0
23,021
W
Neith
ninjalol5
Neith
9,320
3,232
0
3,690
12,530
6,105
1,777
2,728
9,538
0
38,126
W
13,221
1,671
144
2,680
16,139
12,457
811
3,430
12,709
35,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,261
Gold Earned
50,928
251
Minions Killed
275
0
Camps Cleared
0
1,137,151
Distance Traveled
1,336,494
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,469
575
0
0
0
15,008
0
L
Rama
9,449
727
74
6
0
239,566
3
L
Cu Chulainn
9,951
765
40
3
0
314,485
0
W
Horus
9,797
754
28
2
0
285,101
0
L
Janus
10,666
820
113
9
0
271,841
4
W
Da Ji
10,753
827
41
3
0
272,216
2
W
Kukulkan
9,760
751
91
7
0
226,282
1
L
Serqet
9,726
748
24
2
0
296,251
1
W
Neith
10,076
775
67
5
0
242,714
0
W
Bacchus
10,542
811
48
4
0
310,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role