Player Matchup

Hachiman
Hachiman
Slipperytuna
Hachiman
Level 89
God Stats
2W - 1L
1,541 SR
Queue Stats
35W - 26L
1,509 Elo+
Party 2
Hercules
Hercules
Stumpyyyyyyy
Hercules
Level 42
God Stats
1W - 0L
1,137 SR
Queue Stats
12W - 6L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
TClubberlang657
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,609 Elo+
Party 2
Ah Puch
Ah Puch
TheKnobStopper
Ah Puch
Level 89
God Stats
1W - 1L
1,248 SR
Queue Stats
17W - 16L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WH1PP3R SNAPP3R
Tsukuyomi
Level 63
God Stats
1W - 1L
1,650 SR
Queue Stats
18W - 10L
1,551 Elo+
Party 2
Team Averages
Level 62
1,415 SR
1,542 Elo+

VS

Team Averages
Level 82
1,471 SR
1,451 Elo+
Tyr
Tyr
GhostJeffHanzzo
Tyr
Level 25
God Stats
1W - 2L
1,572 SR
Queue Stats
32W - 44L
1,410 Elo+
Party 1
Merlin
Merlin
SilverTree6699
Merlin
Level 127
God Stats
14W - 12L
1,617 SR
Queue Stats
466W - 501L
1,434 Elo+
Solo
Xing Tian
Xing Tian
SoggyFeline
Xing Tian
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 153L
1,469 Elo+
Party 1
Cerberus
Cerberus
YutoxMori
Cerberus
Level 25
God Stats
0W - 2L
1,202 SR
Queue Stats
28W - 26L
1,475 Elo+
Solo
Susano
Susano
hellboy9690
Susano
Level 128
God Stats
1W - 2L
1,466 SR
Queue Stats
134W - 123L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Slipperytuna
Hachiman
20
11 / 5 / 12
16,217
737
41,900
22,007
8,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Stumpyyyyyyy
Hercules
20
1 / 6 / 19
12,695
577
9,232
35,247
36,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
TClubberlang657
Erlang Shen
19
2 / 7 / 19
13,879
631
11,405
29,630
25,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 7 / 19
14,011
637
23,468
21,476
10,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
WH1PP3R SNAPP3R
Tsukuyomi
20
9 / 9 / 11
15,804
718
23,803
27,834
12,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 11
11,834
538
7,163
31,055
26,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
10 / 2 / 19
16,356
743
33,805
13,137
7,783
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
SoggyFeline
Xing Tian
20
6 / 4 / 24
15,753
716
19,730
32,051
51,980
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
YutoxMori
Cerberus
20
5 / 4 / 24
13,764
626
21,153
33,667
54,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
20
12 / 6 / 14
14,548
661
36,118
23,085
13,724
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
126
25
Kills
34
34
Deaths
26
80
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
10
11
0.65
L
10
2
19
9.75
W
Hachiman
Slipperytuna
Hachiman
11
5
12
3.4
L
Xing Tian
SoggyFeline
Xing Tian
6
4
24
4.5
W
Hercules
Stumpyyyyyyy
Hercules
1
6
19
1.75
W
Erlang Shen
TClubberlang657
Erlang Shen
2
7
19
1.64
W
2
7
19
1.64
W
Tsukuyomi
WH1PP3R SNAPP3R
Tsukuyomi
9
9
11
1.61
L
Cerberus
YutoxMori
Cerberus
5
4
24
4.25
L
Susano
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,808
Damage
117,969
136,194
Taken
132,995
94,286
Mitigated
154,651
39,273
Healing
38,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,163
1,735
0
2,759
31,055
26,597
0
7,348
23,707
0
16,377
L
33,805
2,058
2,810
1,553
13,137
7,783
1,207
1,017
12,120
81,254
0
W
Hachiman
Slipperytuna
Hachiman
41,900
23,878
1,335
5,803
22,007
8,937
3,277
13,995
7,664
0
72,303
L
Xing Tian
SoggyFeline
Xing Tian
19,730
1,401
4,754
8,810
32,051
51,980
730
5,566
26,485
30,398
0
W
Hercules
Stumpyyyyyyy
Hercules
9,232
2,220
1,263
5,893
35,247
36,396
738
21,553
13,104
127
15,714
W
Erlang Shen
TClubberlang657
Erlang Shen
11,405
3,791
3,673
6,091
29,630
25,528
750
15,601
13,429
0
24,704
W
23,468
538
2,374
2,896
21,476
10,489
1,393
8,433
12,795
59,676
0
W
Tsukuyomi
WH1PP3R SNAPP3R
Tsukuyomi
23,803
5,220
3,743
6,202
27,834
12,936
2,366
12,872
14,514
0
53,667
L
Cerberus
YutoxMori
Cerberus
21,153
1,442
2,141
10,958
33,667
54,567
1,440
6,397
27,153
38,154
0
L
Susano
36,118
2,679
1,729
3,217
23,085
13,724
1,470
3,150
19,935
0
52,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,606
Gold Earned
72,255
225
Minions Killed
257
0
Camps Cleared
0
2,009,829
Distance Traveled
1,950,619
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,834
538
22
1
0
372,765
0
L
Merlin
16,356
743
119
5
0
392,145
0
W
Hachiman
16,217
737
66
3
0
357,125
2
L
Xing Tian
15,753
716
20
1
0
408,169
1
W
Hercules
12,695
577
16
1
0
396,846
1
W
Erlang Shen
13,879
631
18
1
0
448,576
3
W
Ah Puch
14,011
637
66
3
0
385,415
0
W
Tsukuyomi
15,804
718
59
3
0
421,867
1
L
Cerberus
13,764
626
51
2
0
382,705
2
L
Susano
14,548
661
45
2
0
394,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role