Player Matchup

Yemoja
Yemoja
ElPracticoSA
Yemoja
Level 149
God Stats
19W - 10L
1,732 SR
Queue Stats
261W - 174L
1,709 Elo+
Party 1
Pele
Pele
GreedyBrunette
Pele
Level 106
God Stats
54W - 34L
1,717 SR
Queue Stats
67W - 42L
1,664 Elo+
Party 1
Agni
Agni
MuadDDib
Agni
Level 148
God Stats
2W - 0L
1,734 SR
Queue Stats
279W - 167L
1,712 Elo+
Party 1
Ratatoskr
Ratatoskr
Mörtadela
Ratatoskr
Level 139
God Stats
19W - 8L
1,747 SR
Queue Stats
264W - 118L
1,754 Elo+
Party 1
Hou Yi
Hou Yi
TheRustic
Hou Yi
Level 140
God Stats
6W - 5L
1,663 SR
Queue Stats
197W - 115L
1,671 Elo+
Party 1
Team Averages
Level 136
1,719 SR
1,702 Elo+

VS

Team Averages
Level 115
1,538 SR
1,527 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GegeBr2019
Yemoja
Level 103
God Stats
34W - 36L
1,513 SR
Queue Stats
319W - 357L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
Marcos00053
Kukulkan
Level 129
God Stats
2W - 1L
1,861 SR
Queue Stats
19W - 17L
1,522 Elo+
Party 3
Thanatos
Thanatos
SCP-001-Guardiao
Thanatos
Level 87
God Stats
11W - 23L
1,358 SR
Queue Stats
314W - 368L
1,396 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Victor001
Kumbhakarna
Level 128
God Stats
1W - 3L
1,459 SR
Queue Stats
13W - 19L
1,800 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 1 / 10
8,846
520
4,214
16,255
12,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 8
9,762
574
9,056
12,742
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
18
8 / 0 / 5
11,108
653
11,885
8,494
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Mörtadela
Ratatoskr
17
4 / 1 / 4
10,696
629
14,438
13,035
9,955
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
TheRustic
Hou Yi
16
3 / 2 / 1
9,701
571
12,210
16,958
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 3 / 1
7,924
466
13,323
18,282
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
GegeBr2019
Yemoja
12
2 / 2 / 2
8,373
493
7,106
15,830
13,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Marcos00053
Kukulkan
14
2 / 5 / 0
8,028
472
9,667
10,361
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 3
6,665
392
3,362
14,485
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Victor001
Kumbhakarna
12
0 / 5 / 1
6,849
403
4,781
15,004
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
5
5
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
1
0.5
W
Yemoja
1
1
10
6
L
Yemoja
GegeBr2019
Yemoja
2
2
2
1.5
W
4
1
8
8
L
Kukulkan
Marcos00053
Kukulkan
2
5
0
0.4
W
Agni
8
0
5
10.5
W
Ratatoskr
Mörtadela
Ratatoskr
4
1
4
6
L
0
5
3
0.3
W
Hou Yi
TheRustic
Hou Yi
3
2
1
1.75
L
Kumbhakarna
Victor001
Kumbhakarna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,803
Damage
38,239
67,484
Taken
73,962
37,929
Mitigated
36,438
23,510
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,323
6,824
0
6,641
18,282
5,953
104
2,247
16,035
0
69,276
W
Yemoja
4,214
1,238
4,090
3,183
16,255
12,726
392
7,048
9,119
18,374
2,086
L
Yemoja
GegeBr2019
Yemoja
7,106
1,645
4,416
3,415
15,830
13,467
0
4,648
10,917
31,295
0
W
9,056
2,219
0
2,449
12,742
5,237
368
3,464
9,238
0
83,225
L
Kukulkan
Marcos00053
Kukulkan
9,667
985
0
730
10,361
4,114
0
4,944
5,368
73,226
0
W
Agni
11,885
425
164
2,332
8,494
3,572
0
2,499
5,955
106,041
0
W
Ratatoskr
Mörtadela
Ratatoskr
14,438
3,687
0
3,668
13,035
9,955
992
6,994
5,639
0
79,707
L
3,362
1,059
0
8,048
14,485
6,376
0
3,248
11,123
0
45,901
W
Hou Yi
TheRustic
Hou Yi
12,210
6,631
0
7,624
16,958
6,439
973
1,377
15,581
0
89,574
L
Kumbhakarna
Victor001
Kumbhakarna
4,781
595
0
2,076
15,004
6,528
0
1,354
13,013
40,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
37,839
617
Minions Killed
405
0
Camps Cleared
0
1,746,796
Distance Traveled
1,601,147
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,924
466
110
6
0
299,932
6
W
Yemoja
8,846
520
25
1
0
355,713
7
L
Yemoja
8,373
493
38
2
0
334,060
1
W
Pele
9,762
574
124
7
0
392,545
3
L
Kukulkan
8,028
472
130
8
0
308,838
7
W
Agni
11,108
653
177
10
0
367,107
4
W
Ratatoskr
10,696
629
161
9
0
333,560
1
L
Thanatos
6,665
392
63
4
0
365,053
1
W
Hou Yi
9,701
571
130
8
0
297,871
5
L
Kumbhakarna
6,849
403
64
4
0
293,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role