Player Matchup

Anubis
Anubis
ItsJoku
Anubis
Level 25
God Stats
7W - 2L
1,386 SR
Queue Stats
116W - 85L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
Orlandeeto
Guan Yu
Level 45
God Stats
8W - 8L
1,396 SR
Queue Stats
89W - 99L
1,481 Elo+
Party 1
Thanatos
Thanatos
SIoppySuds-
Thanatos
Level 109
God Stats
7W - 3L
1,648 SR
Queue Stats
208W - 184L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Solo-Effect
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
582W - 545L
1,554 Elo+
Party 1
Ishtar
Ishtar
kihsuke
Ishtar
Level 67
God Stats
17W - 14L
1,354 SR
Queue Stats
326W - 280L
1,503 Elo+
Party 1
Team Averages
Level 70
1,457 SR
1,490 Elo+

VS

Team Averages
Level 79
1,517 SR
1,484 Elo+
Kali
Kali
DaBoomer57
Kali
Level 108
God Stats
1W - 3L
1,584 SR
Queue Stats
309W - 247L
1,574 Elo+
Party 2
Bacchus
Bacchus
Ghottz
Bacchus
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 21L
1,529 Elo+
Party 3
Charybdis
Charybdis
Looraak_
Charybdis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Merlin
Merlin
ThePotatoQuail
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,367 Elo+
Party 2
Zhong Kui
Zhong Kui
k2dyn
Zhong Kui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 351L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItsJoku
Anubis
16
8 / 0 / 4
10,387
547
11,703
11,588
6,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Orlandeeto
Guan Yu
14
2 / 2 / 15
10,057
529
5,542
21,886
22,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
SIoppySuds-
Thanatos
17
8 / 3 / 7
10,846
571
12,225
16,019
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Solo-Effect
Jormungandr
18
1 / 2 / 5
11,544
608
11,288
16,175
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
kihsuke
Ishtar
16
8 / 4 / 8
10,727
565
12,836
16,250
8,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,777
515
14,906
19,331
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Ghottz
Bacchus
12
3 / 7 / 3
8,506
448
5,096
18,221
19,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Looraak_
Charybdis
11
0 / 7 / 2
6,425
338
3,756
11,156
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 0
8,420
443
5,628
10,326
3,588
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
k2dyn
Zhong Kui
15
3 / 5 / 1
9,028
475
13,282
17,721
11,850
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
27
Kills
11
11
Deaths
28
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Bacchus
Ghottz
Bacchus
3
7
3
0.64
W
Anubis
ItsJoku
Anubis
8
0
4
10
L
Charybdis
Looraak_
Charybdis
0
7
2
0.14
W
Guan Yu
Orlandeeto
Guan Yu
2
2
15
4.75
W
Thanatos
SIoppySuds-
Thanatos
8
3
7
3.83
W
Jormungandr
Solo-Effect
Jormungandr
1
2
5
1.75
L
1
3
0
0.33
L
Zhong Kui
k2dyn
Zhong Kui
3
5
1
0.7
W
Ishtar
kihsuke
Ishtar
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,594
Damage
42,668
81,918
Taken
76,755
55,408
Mitigated
43,458
46,646
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,906
8,191
0
3,023
19,331
6,365
0
4,264
15,067
0
71,345
L
Bacchus
Ghottz
Bacchus
5,096
567
0
2,041
18,221
19,277
0
4,557
13,664
21,540
0
W
Anubis
ItsJoku
Anubis
11,703
1,897
0
7,863
11,588
6,425
135
4,495
7,093
66,668
0
L
Charybdis
Looraak_
Charybdis
3,756
2,338
0
2,269
11,156
2,378
0
2,891
8,265
0
31,559
W
Guan Yu
Orlandeeto
Guan Yu
5,542
1,235
1,852
10,385
21,886
22,122
143
3,987
17,899
0
34,106
W
Thanatos
SIoppySuds-
Thanatos
12,225
2,998
0
16,404
16,019
8,882
516
4,509
11,510
0
85,209
W
Jormungandr
Solo-Effect
Jormungandr
11,288
1,554
0
4,568
16,175
9,843
477
8,384
7,791
103,346
0
L
5,628
601
0
915
10,326
3,588
0
3,932
6,394
52,930
0
L
Zhong Kui
k2dyn
Zhong Kui
13,282
2,749
0
6,030
17,721
11,850
0
7,347
10,374
62,450
0
W
Ishtar
kihsuke
Ishtar
12,836
7,416
0
5,574
16,250
8,136
1,210
4,195
11,645
0
97,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,561
Gold Earned
42,156
566
Minions Killed
369
0
Camps Cleared
0
1,765,235
Distance Traveled
1,540,599
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,777
515
83
4
0
405,306
7
L
Bacchus
8,506
448
26
1
0
309,409
1
W
Anubis
10,387
547
94
5
0
318,009
0
L
Charybdis
6,425
338
47
2
0
270,859
0
W
Guan Yu
10,057
529
64
3
0
382,744
4
W
Thanatos
10,846
571
121
6
0
394,590
9
W
Jormungandr
11,544
608
166
9
0
347,697
6
L
Merlin
8,420
443
105
6
0
283,834
5
L
Zhong Kui
9,028
475
108
6
0
271,191
5
W
Ishtar
10,727
565
121
6
0
322,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role