Player Matchup

Neith
Neith
BossMan_RK01
Neith
Level 89
God Stats
2W - 3L
1,358 SR
Queue Stats
135W - 108L
1,493 Elo+
Solo
Scylla
Scylla
bimmer284
Scylla
Level 95
God Stats
1W - 0L
1,788 SR
Queue Stats
35W - 31L
1,486 Elo+
Party 1
Atlas
Atlas
desmentidortotal
Atlas
Level 129
God Stats
2W - 0L
1,762 SR
Queue Stats
56W - 46L
1,536 Elo+
Party 1
Terra
Terra
raulmelo28
Terra
Level 112
God Stats
2W - 0L
1,698 SR
Queue Stats
81W - 74L
1,514 Elo+
Party 1
Bellona
Bellona
w0tash0ck3r
Bellona
Level 128
God Stats
10W - 4L
1,698 SR
Queue Stats
512W - 546L
1,503 Elo+
Solo
Team Averages
Level 111
1,661 SR
1,506 Elo+

VS

Team Averages
Level 106
1,474 SR
1,485 Elo+
Kuzenbo
Kuzenbo
MilkiZilki
Kuzenbo
Level 101
God Stats
1W - 1L
1,722 SR
Queue Stats
116W - 117L
1,530 Elo+
Solo
Geb
Geb
Moon_Child101
Geb
Level 157
God Stats
6W - 8L
1,404 SR
Queue Stats
402W - 447L
1,472 Elo+
Party 2
Scylla
Scylla
Rovere_Terreo77
Scylla
Level 61
God Stats
2W - 4L
1,331 SR
Queue Stats
372W - 359L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
dr_piranha101
Sun Wukong
Level 149
God Stats
1W - 3L
1,411 SR
Queue Stats
185W - 207L
1,412 Elo+
Party 2
Chang'e
Chang'e
draco75
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 20
13,069
726
31,134
16,847
10,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
bimmer284
Scylla
20
17 / 1 / 15
14,756
820
36,453
12,135
7,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 4 / 29
11,079
616
20,989
31,777
36,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
18
3 / 4 / 20
11,453
636
8,090
24,484
36,046
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
w0tash0ck3r
Bellona
20
4 / 2 / 25
12,768
709
19,869
24,793
28,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MilkiZilki
Kuzenbo
19
0 / 5 / 8
11,071
615
12,624
30,803
55,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 7 / 3
11,027
613
11,257
26,600
30,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
3 / 6 / 4
11,014
612
22,483
16,937
9,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
dr_piranha101
Sun Wukong
17
4 / 11 / 5
10,508
584
16,615
29,240
23,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
draco75
Chang'e
19
1 / 4 / 8
10,975
610
17,633
23,427
13,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
39
33
Kills
11
11
Deaths
33
109
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
0
20
19
L
Kuzenbo
MilkiZilki
Kuzenbo
0
5
8
0.8
L
3
7
3
0.64
L
3
6
4
0.83
W
Scylla
bimmer284
Scylla
17
1
15
24.5
W
0
4
29
3.63
L
Sun Wukong
dr_piranha101
Sun Wukong
4
11
5
0.59
L
Chang'e
draco75
Chang'e
1
4
8
1.25
W
Terra
3
4
20
3.25
W
Bellona
w0tash0ck3r
Bellona
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,535
Damage
80,612
110,036
Taken
127,007
118,899
Mitigated
131,673
59,733
Healing
41,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,134
11,517
1,884
7,583
16,847
10,426
2,390
12,700
4,147
0
61,592
L
Kuzenbo
MilkiZilki
Kuzenbo
12,624
2,770
1,542
3,352
30,803
55,351
75
17,399
13,404
18,431
0
L
11,257
179
1,986
3,169
26,600
30,760
0
12,737
13,863
26,947
0
L
22,483
1,511
4,161
1,116
16,937
9,257
0
9,667
7,270
45,205
0
W
Scylla
bimmer284
Scylla
36,453
7,812
1,515
1,496
12,135
7,714
1,172
8,504
3,631
79,050
0
W
20,989
8,123
1,750
9,786
31,777
36,364
403
16,740
15,037
36,777
0
L
Sun Wukong
dr_piranha101
Sun Wukong
16,615
1,844
1,084
2,548
29,240
23,092
0
14,899
14,341
495
32,889
L
Chang'e
draco75
Chang'e
17,633
1,999
11,853
10,319
23,427
13,213
0
13,827
9,600
36,740
0
W
Terra
8,090
1,505
16,518
8,670
24,484
36,046
863
12,051
12,433
18,531
0
W
Bellona
w0tash0ck3r
Bellona
19,869
5,209
5,634
4,897
24,793
28,349
2,857
14,456
10,337
4,426
32,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,125
Gold Earned
54,595
228
Minions Killed
173
0
Camps Cleared
0
1,597,194
Distance Traveled
1,403,052
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,069
726
63
4
0
324,831
0
L
Kuzenbo
11,071
615
12
1
0
314,748
0
L
Geb
11,027
613
23
1
0
215,322
1
L
Scylla
11,014
612
65
4
0
288,940
0
W
Scylla
14,756
820
118
7
0
293,045
0
W
Atlas
11,079
616
12
1
0
307,117
2
L
Sun Wukong
10,508
584
26
1
0
262,064
0
L
Chang'e
10,975
610
47
3
0
321,978
0
W
Terra
11,453
636
15
1
0
319,808
3
W
Bellona
12,768
709
20
1
0
352,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role