Player Matchup

Cerberus
Cerberus
KingYeags
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,419 Elo+
Party 3
Discordia
Discordia
Levi Kent
Discordia
Level 69
God Stats
6W - 4L
1,450 SR
Queue Stats
81W - 85L
1,393 Elo+
Party 3
Ne Zha
Ne Zha
UglyOctorok
Ne Zha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,552 Elo+
Solo
Hades
Hades
WoeitzArcia
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,590 Elo+
Party 1
Charybdis
Charybdis
WoeitzAyani
Charybdis
Level 28
God Stats
1W - 1L
1,671 SR
Queue Stats
9W - 9L
1,545 Elo+
Party 1
Team Averages
Level 47
1,524 SR
1,500 Elo+

VS

Team Averages
Level 67
1,568 SR
1,454 Elo+
Sylvanus
Sylvanus
Cruticalz
Sylvanus
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 40L
1,518 Elo+
Party 4
Vamana
Vamana
IloveCerberus
Vamana
Level 35
God Stats
4W - 2L
1,840 SR
Queue Stats
140W - 129L
1,466 Elo+
Party 2
Merlin
Merlin
LuisOSO95
Merlin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 158L
1,468 Elo+
Party 2
Artemis
Artemis
abcDeluxe
Artemis
Level 28
God Stats
5W - 6L
1,497 SR
Queue Stats
53W - 57L
1,435 Elo+
Party 4
Bastet
Bastet
mrwrestling09
Bastet
Level 62
God Stats
3W - 0L
1,503 SR
Queue Stats
88W - 116L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingYeags
Cerberus
9
0 / 3 / 1
6,234
416
6,460
19,827
14,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Levi Kent
Discordia
13
0 / 3 / 2
7,200
480
2,942
7,554
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
11
1 / 3 / 0
6,625
442
6,413
15,001
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 0
6,885
459
3,948
13,057
6,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WoeitzAyani
Charybdis
9
1 / 8 / 0
5,979
399
7,624
13,417
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cruticalz
Sylvanus
11
4 / 0 / 8
7,731
515
6,155
12,415
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 0 / 3
8,678
579
11,675
11,945
9,664
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
LuisOSO95
Merlin
14
4 / 1 / 3
8,300
553
9,260
7,588
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
abcDeluxe
Artemis
12
4 / 1 / 7
7,370
491
13,453
10,322
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 2 / 5
7,566
504
7,005
10,210
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
21
21
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cruticalz
Sylvanus
4
0
8
8
W
6
0
3
7.5
L
Cerberus
KingYeags
Cerberus
0
3
1
0.17
L
Discordia
Levi Kent
Discordia
0
3
2
0.33
W
Merlin
LuisOSO95
Merlin
4
1
3
5.5
L
Ne Zha
1
3
0
0.33
L
1
4
0
0.25
L
Charybdis
WoeitzAyani
Charybdis
1
8
0
0.13
W
Artemis
abcDeluxe
Artemis
4
1
7
7.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,387
Damage
47,548
68,856
Taken
52,480
34,353
Mitigated
31,575
22,001
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cruticalz
Sylvanus
6,155
2,149
1,219
3,989
12,415
11,258
0
3,262
9,153
20,341
2,246
W
11,675
4,910
0
4,437
11,945
9,664
38
3,721
8,224
0
63,439
L
Cerberus
KingYeags
Cerberus
6,460
373
533
6,988
19,827
14,559
0
6,465
13,362
25,548
0
L
Discordia
Levi Kent
Discordia
2,942
141
0
1,960
7,554
3,032
0
3,151
4,403
52,673
0
W
Merlin
LuisOSO95
Merlin
9,260
590
0
250
7,588
3,110
0
2,488
5,100
64,516
0
L
Ne Zha
6,413
2,908
0
4,947
15,001
5,924
0
1,147
13,854
0
45,661
L
3,948
1,150
0
5,420
13,057
6,783
0
1,195
11,862
37,686
0
L
Charybdis
WoeitzAyani
Charybdis
7,624
3,530
0
2,153
13,417
4,055
0
3,263
10,154
0
41,396
W
Artemis
abcDeluxe
Artemis
13,453
7,263
0
4,539
10,322
3,601
66
2,882
7,440
0
47,277
W
7,005
2,538
147
4,522
10,210
3,942
48
1,387
8,823
0
45,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
39,645
392
Minions Killed
384
0
Camps Cleared
0
1,237,687
Distance Traveled
1,461,001
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,731
515
38
3
0
273,259
5
W
Vamana
8,678
579
104
7
0
303,176
5
L
Cerberus
6,234
416
47
3
0
253,403
4
L
Discordia
7,200
480
102
7
0
229,216
2
W
Merlin
8,300
553
112
7
0
299,690
4
L
Ne Zha
6,625
442
78
5
0
295,268
2
L
Hades
6,885
459
87
6
0
236,572
0
L
Charybdis
5,979
399
78
5
0
223,228
0
W
Artemis
7,370
491
61
4
0
254,060
0
W
Bastet
7,566
504
69
5
0
330,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role