Player Matchup

Artio
Artio
NeferetAurelia
Artio
Level 121
God Stats
1W - 1L
1,359 SR
Queue Stats
107W - 84L
1,567 Elo+
Party 2
Ao Kuang
Ao Kuang
RogueOfTartarus
Ao Kuang
Level 69
God Stats
3W - 2L
1,733 SR
Queue Stats
103W - 58L
1,633 Elo+
Solo
Vamana
Vamana
Slicksteel
Vamana
Level 116
God Stats
5W - 2L
1,519 SR
Queue Stats
132W - 139L
1,513 Elo+
Party 2
Set
Set
Yazilla
Set
Level 96
God Stats
2W - 1L
1,433 SR
Queue Stats
111W - 143L
1,479 Elo+
Party 4
Persephone
Persephone
spirit_of_death7
Persephone
Level 139
God Stats
10W - 10L
1,494 SR
Queue Stats
213W - 245L
1,466 Elo+
Party 4
Team Averages
Level 108
1,508 SR
1,532 Elo+

VS

Team Averages
Level 93
1,540 SR
1,565 Elo+
Amaterasu
Amaterasu
Crossowrk76
Amaterasu
Level 4
God Stats
4W - 7L
1,719 SR
Queue Stats
4W - 11L
1,703 Elo+
Party 1
Khepri
Khepri
Demonwolf579
Khepri
Level 64
God Stats
5W - 2L
1,759 SR
Queue Stats
48W - 85L
1,375 Elo+
Party 1
Scylla
Scylla
MugiwaraLuffyII
Scylla
Level 106
God Stats
0W - 2L
1,280 SR
Queue Stats
107W - 96L
1,599 Elo+
Solo
Tiamat
Tiamat
ghostfighter301
Tiamat
Level 136
God Stats
2W - 4L
1,450 SR
Queue Stats
273W - 280L
1,518 Elo+
Party 3
Mercury
Mercury
tomove1799
Mercury
Level 156
God Stats
3W - 4L
1,493 SR
Queue Stats
356W - 280L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
11,535
1,154
7,170
18,615
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
18
13 / 1 / 10
13,016
1,302
24,493
15,028
8,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Slicksteel
Vamana
17
4 / 0 / 13
11,849
1,185
11,180
8,288
10,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Set
18
2 / 0 / 14
11,579
1,158
11,947
7,121
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
spirit_of_death7
Persephone
17
5 / 2 / 10
11,295
1,130
19,754
8,638
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

266

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crossowrk76
Amaterasu
16
0 / 8 / 5
9,694
969
7,632
21,680
12,308
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
16
0 / 2 / 5
9,576
958
3,056
8,967
7,810
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 5
10,238
1,024
10,543
11,707
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 3
10,293
1,029
12,571
16,468
9,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
tomove1799
Mercury
16
4 / 6 / 2
10,894
1,089
19,619
19,217
9,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
25
Kills
6
6
Deaths
25
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Crossowrk76
Amaterasu
0
8
5
0.31
L
Khepri
0
2
5
1.25
L
1
2
5
1.75
W
1
3
13
2.5
W
Ao Kuang
13
1
10
18
W
Vamana
Slicksteel
Vamana
4
0
13
10.5
W
Set
2
0
14
9
L
1
7
3
0.36
W
Persephone
spirit_of_death7
Persephone
5
2
10
5
L
Mercury
tomove1799
Mercury
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,544
Damage
53,421
57,690
Taken
78,039
48,339
Mitigated
45,209
21,530
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Crossowrk76
Amaterasu
7,632
4,288
0
420
21,680
12,308
0
14,059
7,496
0
13,039
L
Khepri
3,056
642
0
17
8,967
7,810
0
4,612
4,215
11,475
0
L
10,543
936
0
0
11,707
5,447
0
6,931
4,593
27,247
0
W
7,170
1,329
1,472
5,799
18,615
20,385
0
10,875
7,268
14,918
0
W
Ao Kuang
24,493
7,220
0
6,299
15,028
8,728
0
4,860
10,070
41,152
0
W
Vamana
Slicksteel
Vamana
11,180
5,851
1,734
3,783
8,288
10,210
0
4,654
3,472
0
26,448
W
Set
11,947
3,679
366
1,470
7,121
5,313
0
1,720
5,331
0
42,925
L
12,571
1,461
0
2,370
16,468
9,927
0
10,814
5,369
45,080
0
W
Persephone
spirit_of_death7
Persephone
19,754
285
0
607
8,638
3,703
0
3,251
5,379
41,691
0
L
Mercury
tomove1799
Mercury
19,619
11,815
0
43
19,217
9,717
0
15,001
4,216
0
42,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,274
Gold Earned
50,695
221
Minions Killed
196
14
Camps Cleared
4
1,106,203
Distance Traveled
1,055,626
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,694
969
13
1
0
219,130
2
L
Khepri
9,576
958
16
2
0
200,572
0
L
Scylla
10,238
1,024
47
5
2
207,426
0
W
Artio
11,535
1,154
14
1
2
209,920
1
W
Ao Kuang
13,016
1,302
29
3
7
220,881
0
W
Vamana
11,849
1,185
24
2
1
224,260
3
W
Set
11,579
1,158
92
9
3
251,544
1
L
Tiamat
10,293
1,029
80
8
0
187,846
0
W
Persephone
11,295
1,130
62
6
1
199,598
0
L
Mercury
10,894
1,089
40
4
2
240,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role