Player Matchup

Lancelot
Lancelot
L4NKU5
Lancelot
Level 128
God Stats
3W - 2L
1,510 SR
Queue Stats
291W - 283L
1,554 Elo+
Party 2
Athena
Athena
Profgo
Athena
Level 149
God Stats
3W - 2L
1,561 SR
Queue Stats
218W - 203L
1,541 Elo+
Party 2
Thanatos
Thanatos
RedbullVdka
Thanatos
Level 28
God Stats
5W - 1L
1,680 SR
Queue Stats
15W - 15L
1,485 Elo+
Party 3
Xbalanque
Xbalanque
grasman63
Xbalanque
Level 129
God Stats
7W - 7L
1,602 SR
Queue Stats
410W - 342L
1,613 Elo+
Party 3
Ra
Ra
tousi003tryagain
Ra
Level 25
God Stats
6W - 7L
1,604 SR
Queue Stats
73W - 63L
1,561 Elo+
Party 2
Team Averages
Level 92
1,592 SR
1,551 Elo+

VS

Team Averages
Level 89
1,556 SR
1,491 Elo+
Vulcan
Vulcan
HackznotSkillz
Vulcan
Level 89
God Stats
2W - 1L
1,722 SR
Queue Stats
14W - 7L
1,509 Elo+
Party 1
Bacchus
Bacchus
PuppiiChow
Bacchus
Level 100
God Stats
2W - 3L
1,481 SR
Queue Stats
30W - 21L
1,530 Elo+
Solo
Thanatos
Thanatos
Schmockey
Thanatos
Level 76
God Stats
1W - 3L
1,633 SR
Queue Stats
129W - 110L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
ntfbuckshot
Gilgamesh
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 250L
1,493 Elo+
Party 1
Izanami
Izanami
pootuhh
Izanami
Level 36
God Stats
5W - 7L
1,444 SR
Queue Stats
16W - 14L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
L4NKU5
Lancelot
16
4 / 2 / 2
9,885
618
11,585
14,516
9,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Profgo
Athena
12
1 / 3 / 8
8,350
522
8,398
16,279
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
RedbullVdka
Thanatos
13
2 / 3 / 6
8,169
511
3,261
14,692
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
grasman63
Xbalanque
17
9 / 0 / 3
10,694
668
16,514
10,697
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 0 / 4
9,770
611
4,295
7,413
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,600
475
8,505
8,093
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
PuppiiChow
Bacchus
10
2 / 2 / 2
7,013
438
5,513
11,787
9,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Schmockey
Thanatos
13
5 / 6 / 0
7,825
489
9,326
17,218
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ntfbuckshot
Gilgamesh
13
1 / 2 / 2
7,802
488
5,229
13,190
12,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
pootuhh
Izanami
11
0 / 5 / 1
6,612
413
2,580
12,322
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
8
8
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Lancelot
L4NKU5
Lancelot
4
2
2
2.5
W
Athena
Profgo
Athena
1
3
8
1.67
L
Bacchus
PuppiiChow
Bacchus
2
2
2
1.5
W
Thanatos
RedbullVdka
Thanatos
2
3
6
1.67
L
Thanatos
Schmockey
Thanatos
5
6
0
0.83
W
Xbalanque
grasman63
Xbalanque
9
0
3
10.5
L
Gilgamesh
ntfbuckshot
Gilgamesh
1
2
2
1
L
Izanami
pootuhh
Izanami
0
5
1
0.1
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
31,153
63,597
Taken
62,610
38,086
Mitigated
37,059
33,460
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,505
2,170
0
500
8,093
3,358
887
3,217
4,876
68,703
0
W
Lancelot
L4NKU5
Lancelot
11,585
2,148
0
7,128
14,516
9,176
0
1,928
12,588
0
76,687
W
Athena
Profgo
Athena
8,398
2,047
0
2,259
16,279
15,112
218
6,270
10,009
25,308
2,903
L
Bacchus
PuppiiChow
Bacchus
5,513
913
1,949
2,943
11,787
9,089
0
2,410
9,377
23,040
0
W
Thanatos
RedbullVdka
Thanatos
3,261
501
0
12,536
14,692
5,568
0
3,525
11,167
0
43,327
L
Thanatos
Schmockey
Thanatos
9,326
2,575
0
12,160
17,218
8,098
0
3,870
13,348
0
57,213
W
Xbalanque
grasman63
Xbalanque
16,514
7,581
0
6,491
10,697
4,765
3,716
504
10,193
0
101,391
L
Gilgamesh
ntfbuckshot
Gilgamesh
5,229
1,246
0
848
13,190
12,368
0
1,246
11,944
4,449
50,667
L
Izanami
pootuhh
Izanami
2,580
1,730
0
2,708
12,322
4,146
0
980
11,342
0
49,246
W
4,295
689
1,626
3,420
7,413
3,465
392
2,482
4,931
95,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
36,852
582
Minions Killed
402
0
Camps Cleared
0
1,642,750
Distance Traveled
1,605,581
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,600
475
100
6
0
329,501
5
W
Lancelot
9,885
618
137
9
0
335,798
6
W
Athena
8,350
522
33
2
0
349,268
1
L
Bacchus
7,013
438
38
2
0
347,693
5
W
Thanatos
8,169
511
83
5
0
322,660
0
L
Thanatos
7,825
489
83
5
0
332,769
1
W
Xbalanque
10,694
668
151
9
0
307,217
5
L
Gilgamesh
7,802
488
101
6
0
310,773
2
L
Izanami
6,612
413
80
5
0
284,845
1
W
Ra
9,770
611
178
11
0
327,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role