Player Matchup

Ares
Ares
JollyProphet
Ares
Level 45
God Stats
91W - 86L
1,408 SR
Queue Stats
101W - 106L
1,346 Elo+
Party 3
Thanatos
Thanatos
Lunaria_tan
Thanatos
Level 40
God Stats
0W - 2L
1,301 SR
Queue Stats
65W - 66L
1,386 Elo+
Solo
Bacchus
Bacchus
SurpriseSandwich
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
legocheezypantz
Guan Yu
Level 66
God Stats
20W - 13L
1,594 SR
Queue Stats
120W - 124L
1,418 Elo+
Party 3
Hou Yi
Hou Yi
mysticswordman
Hou Yi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 4
Team Averages
Level 51
1,461 SR
1,480 Elo+

VS

Team Averages
Level 45
1,428 SR
1,302 Elo+
Danzaburou
Danzaburou
Cheezes1
Danzaburou
Level 29
God Stats
13W - 8L
1,266 SR
Queue Stats
115W - 100L
1,277 Elo+
Party 2
Fenrir
Fenrir
Lukerange
Fenrir
Level 42
God Stats
10W - 11L
1,456 SR
Queue Stats
80W - 70L
1,332 Elo+
Party 2
Guan Yu
Guan Yu
Mitchgyre
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
965 Elo+
Party 2
Atlas
Atlas
Vamaline
Atlas
Level 28
God Stats
15W - 20L
1,449 SR
Queue Stats
61W - 60L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wolfxie
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,470 SR
Queue Stats
318W - 387L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,090
426
8,295
15,489
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
Lunaria_tan
Thanatos
17
4 / 1 / 1
10,148
534
7,978
16,819
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 3
7,444
392
3,753
14,552
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
7 / 4 / 2
9,387
494
12,889
18,584
18,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 2
7,610
401
9,481
15,682
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheezes1
Danzaburou
16
5 / 2 / 4
10,425
549
18,321
15,623
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Lukerange
Fenrir
16
4 / 2 / 2
9,793
515
9,347
19,294
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Mitchgyre
Guan Yu
14
2 / 5 / 3
8,504
448
6,591
11,423
13,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
Vamaline
Atlas
13
4 / 1 / 8
9,615
506
10,111
13,612
13,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Wolfxie
Morgan Le Fay
14
1 / 4 / 2
8,633
454
6,891
12,055
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
13
Kills
16
17
Deaths
14
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cheezes1
Danzaburou
5
2
4
3.5
L
1
3
3
0.83
W
Fenrir
Lukerange
Fenrir
4
2
2
2.5
L
Thanatos
Lunaria_tan
Thanatos
4
1
1
4.5
W
Guan Yu
Mitchgyre
Guan Yu
2
5
3
0.7
L
0
4
3
0.38
W
Atlas
Vamaline
Atlas
4
1
8
8
W
Morgan Le Fay
Wolfxie
Morgan Le Fay
1
4
2
0.5
L
7
4
2
2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,396
Damage
51,261
81,126
Taken
72,007
54,198
Mitigated
46,173
32,333
Healing
24,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cheezes1
Danzaburou
18,321
8,647
0
10,240
15,623
6,915
498
1,644
13,979
0
97,890
L
8,295
700
0
3,884
15,489
11,119
0
4,646
10,794
42,033
0
W
Fenrir
Lukerange
Fenrir
9,347
4,213
0
6,898
19,294
8,081
1,395
2,316
16,830
0
84,506
L
Thanatos
Lunaria_tan
Thanatos
7,978
2,755
0
17,531
16,819
7,533
0
2,815
13,953
0
85,068
W
Guan Yu
Mitchgyre
Guan Yu
6,591
496
248
1,724
11,423
13,214
823
1,067
10,260
0
30,850
L
3,753
528
0
1,361
14,552
11,731
52
2,997
11,555
11,295
0
W
Atlas
Vamaline
Atlas
10,111
4,527
158
3,015
13,612
13,946
94
3,019
10,497
27,513
1,754
W
Morgan Le Fay
Wolfxie
Morgan Le Fay
6,891
1,723
0
1,746
12,055
4,017
1,160
3,137
8,393
51,560
0
L
12,889
1,785
400
4,237
18,584
18,286
316
2,903
15,174
0
54,381
L
9,481
3,729
0
4,920
15,682
5,529
884
3,303
12,379
0
60,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
46,970
371
Minions Killed
432
0
Camps Cleared
0
1,742,696
Distance Traveled
1,669,984
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,425
549
145
8
0
319,765
4
L
Ares
8,090
426
50
3
0
353,203
5
W
Fenrir
9,793
515
117
6
0
364,299
1
L
Thanatos
10,148
534
137
7
0
386,465
2
W
Guan Yu
8,504
448
48
3
0
320,769
2
L
Bacchus
7,444
392
7
0
0
352,892
2
W
Atlas
9,615
506
27
1
0
365,403
1
W
Morgan Le Fay
8,633
454
95
5
0
299,748
6
L
Guan Yu
9,387
494
88
5
0
338,402
1
L
Hou Yi
7,610
401
89
5
0
311,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role