Player Matchup

Atlas
Atlas
Cooderbandit
Atlas
Level 78
God Stats
36W - 31L
1,526 SR
Queue Stats
265W - 296L
1,353 Elo+
Solo
Neith
Neith
DonVito_WINNING
Neith
Level 59
God Stats
15W - 18L
1,429 SR
Queue Stats
15W - 19L
1,407 Elo+
Solo
Cernunnos
Cernunnos
KayFrm_DaVill
Cernunnos
Level 57
God Stats
14W - 11L
1,497 SR
Queue Stats
71W - 82L
1,385 Elo+
Solo
Ishtar
Ishtar
SpartanRick1177
Ishtar
Level 103
God Stats
19W - 16L
1,550 SR
Queue Stats
50W - 53L
1,439 Elo+
Solo
Scylla
Scylla
minimum-brisket2
Scylla
Level 47
God Stats
0W - 3L
1,001 SR
Queue Stats
48W - 85L
1,290 Elo+
Solo
Team Averages
Level 69
1,401 SR
1,375 Elo+

VS

Team Averages
Level 73
1,442 SR
1,378 Elo+
Aphrodite
Aphrodite
Bboy2able
Aphrodite
Level 125
God Stats
7W - 5L
1,413 SR
Queue Stats
726W - 772L
1,405 Elo+
Solo
Ymir
Ymir
Czombie10
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,245 Elo+
Party 1
Chang'e
Chang'e
FARAMISS
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
SQUASH_15
Artemis
Level 146
God Stats
3W - 4L
1,395 SR
Queue Stats
58W - 41L
1,418 Elo+
Solo
Thor
Thor
demkillin45
Thor
Level 48
God Stats
4W - 3L
1,403 SR
Queue Stats
166W - 214L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,408
946
10,595
24,175
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 4
11,238
1,022
12,187
13,733
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
KayFrm_DaVill
Cernunnos
16
1 / 5 / 3
10,491
954
8,596
16,602
7,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 10 / 4
10,288
935
9,798
25,330
10,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 2
10,807
982
16,107
14,344
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

69

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bboy2able
Aphrodite
18
1 / 0 / 12
11,026
1,002
6,094
5,964
2,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
18
3 / 1 / 14
11,592
1,054
11,483
17,587
20,122
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
FARAMISS
Chang'e
19
4 / 1 / 18
12,243
1,113
17,447
12,332
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SQUASH_15
Artemis
19
13 / 2 / 16
13,485
1,226
36,506
14,842
6,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 1 / 10
12,875
1,170
17,433
10,841
6,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
5
Kills
30
30
Deaths
5
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bboy2able
Aphrodite
1
0
12
7
L
1
4
2
0.5
W
Ymir
3
1
14
10
L
1
5
4
0.6
W
Chang'e
FARAMISS
Chang'e
4
1
18
13
L
Cernunnos
KayFrm_DaVill
Cernunnos
1
5
3
0.5
W
Artemis
SQUASH_15
Artemis
13
2
16
10.5
L
0
10
4
0.2
W
9
1
10
14
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,283
Damage
88,963
94,184
Taken
61,566
45,177
Mitigated
41,560
10,307
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bboy2able
Aphrodite
6,094
2,764
1,658
2,069
5,964
2,918
0
3,026
2,668
15,279
436
L
10,595
3,550
301
4,560
24,175
15,303
0
10,997
13,178
23,427
0
W
Ymir
11,483
2,539
929
2,193
17,587
20,122
0
6,130
10,885
28,049
0
L
12,187
4,576
0
1,572
13,733
6,366
0
2,666
11,067
0
48,778
W
Chang'e
FARAMISS
Chang'e
17,447
1,579
7,385
5,896
12,332
4,554
0
5,324
6,675
44,555
0
L
Cernunnos
KayFrm_DaVill
Cernunnos
8,596
3,459
0
904
16,602
7,455
0
6,725
9,877
0
23,030
W
Artemis
SQUASH_15
Artemis
36,506
25,720
0
3,226
14,842
6,980
0
5,140
9,254
0
60,973
L
9,798
6,735
0
2,284
25,330
10,654
0
10,487
14,843
0
25,488
W
17,433
3,371
248
289
10,841
6,986
0
4,987
5,382
253
28,747
L
16,107
1,751
17
669
14,344
5,399
0
4,104
10,240
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
61,221
206
Minions Killed
209
5
Camps Cleared
8
848,512
Distance Traveled
1,052,338
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,026
1,002
33
3
1
189,776
0
L
Atlas
10,408
946
26
2
0
188,633
0
W
Ymir
11,592
1,054
37
3
0
212,298
0
L
Neith
11,238
1,022
84
8
1
183,385
0
W
Chang'e
12,243
1,113
61
6
2
235,135
3
L
Cernunnos
10,491
954
32
3
0
136,736
0
W
Artemis
13,485
1,226
55
5
4
199,899
0
L
Ishtar
10,288
935
36
3
4
163,571
0
W
Thor
12,875
1,170
23
2
1
215,230
1
L
Scylla
10,807
982
28
3
0
176,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role