Player Matchup

Rama
Rama
DxSpark
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 130L
1,348 Elo+
Party 2
King Arthur
King Arthur
Envys
King Arthur
Level 145
God Stats
1W - 1L
1,593 SR
Queue Stats
76W - 87L
1,413 Elo+
Party 2
Izanami
Izanami
FLAV1OUS
Izanami
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
61W - 67L
1,457 Elo+
Solo
Agni
Agni
LuKuan
Agni
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 59L
1,356 Elo+
Solo
Khepri
Khepri
kamijames666
Khepri
Level 149
God Stats
1W - 1L
1,193 SR
Queue Stats
27W - 42L
1,378 Elo+
Solo
Team Averages
Level 135
1,414 SR
1,390 Elo+

VS

Team Averages
Level 79
1,480 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
BRuTaLxNeWb
Tsukuyomi
Level 88
God Stats
8W - 5L
1,678 SR
Queue Stats
211W - 232L
1,414 Elo+
Party 1
Cabrakan
Cabrakan
Chris_joel254
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,430 Elo+
Solo
Chernobog
Chernobog
KxngzJ
Chernobog
Level 119
God Stats
0W - 2L
1,266 SR
Queue Stats
35W - 42L
1,419 Elo+
Party 1
Atlas
Atlas
OFWGxBK
Atlas
Level 108
God Stats
5W - 6L
1,458 SR
Queue Stats
298W - 329L
1,426 Elo+
Party 1
Bakasura
Bakasura
Standue
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DxSpark
Rama
16
3 / 7 / 17
10,389
649
19,367
21,369
11,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Envys
King Arthur
19
9 / 3 / 10
12,287
768
16,956
28,131
33,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
FLAV1OUS
Izanami
20
12 / 3 / 11
13,411
838
38,305
18,850
11,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
LuKuan
Agni
20
5 / 2 / 14
11,862
741
19,464
15,274
8,815
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
20
0 / 5 / 23
12,113
757
6,211
25,808
32,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BRuTaLxNeWb
Tsukuyomi
19
4 / 6 / 12
10,918
682
29,218
26,047
15,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Chris_joel254
Cabrakan
15
0 / 9 / 10
9,147
572
7,517
26,510
32,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
KxngzJ
Chernobog
20
5 / 2 / 12
11,451
716
15,989
13,891
8,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
OFWGxBK
Atlas
18
3 / 8 / 13
11,804
738
19,103
29,198
36,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Standue
Bakasura
17
8 / 4 / 5
11,174
698
14,919
19,140
13,670
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
72
29
Kills
20
20
Deaths
29
75
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BRuTaLxNeWb
Tsukuyomi
4
6
12
1.67
L
Cabrakan
Chris_joel254
Cabrakan
0
9
10
0.56
W
Rama
DxSpark
Rama
3
7
17
1.64
W
King Arthur
Envys
King Arthur
9
3
10
4.67
W
Izanami
FLAV1OUS
Izanami
12
3
11
5.83
L
Chernobog
KxngzJ
Chernobog
5
2
12
5.5
W
Agni
LuKuan
Agni
5
2
14
6
L
Atlas
OFWGxBK
Atlas
3
8
13
1.19
L
Bakasura
Standue
Bakasura
8
4
5
2.63
W
Khepri
0
5
23
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,303
Damage
86,746
109,432
Taken
114,786
96,859
Mitigated
106,246
37,408
Healing
40,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BRuTaLxNeWb
Tsukuyomi
29,218
7,014
2,730
11,476
26,047
15,151
303
6,563
19,484
0
53,142
L
Cabrakan
Chris_joel254
Cabrakan
7,517
926
1,915
3,547
26,510
32,333
30
5,045
21,465
11,136
0
W
Rama
DxSpark
Rama
19,367
10,493
2,628
4,621
21,369
11,479
268
5,241
15,915
0
31,392
W
King Arthur
Envys
King Arthur
16,956
2,137
2,866
7,906
28,131
33,029
249
7,263
19,506
0
28,657
W
Izanami
FLAV1OUS
Izanami
38,305
17,602
682
5,642
18,850
11,167
6,035
4,904
13,574
0
77,108
L
Chernobog
KxngzJ
Chernobog
15,989
7,822
2,173
4,544
13,891
8,260
1,303
2,474
11,417
0
31,887
W
Agni
LuKuan
Agni
19,464
1,853
1,001
4,257
15,274
8,815
836
4,611
10,180
40,249
0
L
Atlas
OFWGxBK
Atlas
19,103
7,052
1,057
2,887
29,198
36,832
319
6,633
22,565
31,768
0
L
Bakasura
Standue
Bakasura
14,919
9,139
2,145
7,770
19,140
13,670
0
4,960
14,180
0
17,616
W
Khepri
6,211
596
1,807
5,998
25,808
32,369
749
4,601
20,394
14,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,062
Gold Earned
54,494
201
Minions Killed
153
0
Camps Cleared
0
1,303,500
Distance Traveled
1,374,708
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,918
682
42
3
0
331,457
8
L
Cabrakan
9,147
572
9
1
0
214,033
0
W
Rama
10,389
649
30
2
0
215,128
0
W
King Arthur
12,287
768
21
1
0
275,689
0
W
Izanami
13,411
838
82
5
0
256,295
0
L
Chernobog
11,451
716
48
3
0
292,431
0
W
Agni
11,862
741
50
3
0
293,922
0
L
Atlas
11,804
738
19
1
0
235,526
1
L
Bakasura
11,174
698
35
2
0
301,261
2
W
Khepri
12,113
757
18
1
0
262,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role