Player Matchup

Atlas
Atlas
Ectoplasm44
Atlas
Level 153
God Stats
8W - 4L
1,587 SR
Queue Stats
342W - 341L
1,507 Elo+
Solo
Amaterasu
Amaterasu
FridaQUEEN1076
Amaterasu
Level 101
God Stats
10W - 6L
1,555 SR
Queue Stats
193W - 213L
1,541 Elo+
Solo
Hachiman
Hachiman
GugaMight
Hachiman
Level 148
God Stats
8W - 5L
1,520 SR
Queue Stats
265W - 266L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
RatedM4Major
Baron Samedi
Level 68
God Stats
17W - 15L
1,462 SR
Queue Stats
406W - 437L
1,471 Elo+
Solo
Da Ji
Da Ji
stilldark
Da Ji
Level 128
God Stats
46W - 66L
1,482 SR
Queue Stats
460W - 479L
1,457 Elo+
Solo
Team Averages
Level 120
1,521 SR
1,501 Elo+

VS

Team Averages
Level 123
1,530 SR
1,410 Elo+
Gilgamesh
Gilgamesh
Ahpau--
Gilgamesh
Level 104
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 6L
1,380 Elo+
Party 1
Ishtar
Ishtar
ELLMO415
Ishtar
Level 141
God Stats
1W - 8L
1,498 SR
Queue Stats
197W - 185L
1,500 Elo+
Party 2
Kali
Kali
Ghostley78
Kali
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Nu Wa
Nu Wa
TJ_OF_JI
Nu Wa
Level 160
God Stats
145W - 138L
1,590 SR
Queue Stats
304W - 317L
1,501 Elo+
Party 2
Vulcan
Vulcan
gyzmo2502
Vulcan
Level 120
God Stats
50W - 39L
1,568 SR
Queue Stats
230W - 237L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
11,705
1,171
11,583
18,361
22,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
FridaQUEEN1076
Amaterasu
18
3 / 1 / 11
11,940
1,194
13,463
20,836
19,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
GugaMight
Hachiman
17
3 / 0 / 12
11,192
1,119
15,403
12,554
5,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RatedM4Major
Baron Samedi
17
6 / 0 / 8
11,449
1,145
11,651
2,592
1,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
stilldark
Da Ji
17
5 / 2 / 5
10,808
1,081
10,327
10,764
5,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

261

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahpau--
Gilgamesh
16
1 / 4 / 3
10,151
1,015
14,479
20,380
17,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
ELLMO415
Ishtar
15
1 / 2 / 1
9,686
969
7,542
7,469
3,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 8 / 4
9,776
978
12,516
22,274
11,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
TJ_OF_JI
Nu Wa
16
1 / 0 / 3
10,411
1,041
7,477
4,322
2,355
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vulcan
gyzmo2502
Vulcan
15
1 / 4 / 3
9,973
997
18,013
10,974
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
18
Kills
4
4
Deaths
18
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ahpau--
Gilgamesh
1
4
3
0.63
L
Ishtar
ELLMO415
Ishtar
1
2
1
0.75
W
1
1
14
8
W
Amaterasu
FridaQUEEN1076
Amaterasu
3
1
11
8.5
L
0
8
4
0.25
W
Hachiman
GugaMight
Hachiman
3
0
12
9
W
Baron Samedi
RatedM4Major
Baron Samedi
6
0
8
10
L
Nu Wa
TJ_OF_JI
Nu Wa
1
0
3
2.5
L
Vulcan
gyzmo2502
Vulcan
1
4
3
0.63
W
Da Ji
stilldark
Da Ji
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
60,027
65,107
Taken
65,419
54,649
Mitigated
39,208
16,512
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ahpau--
Gilgamesh
14,479
4,670
0
1,349
20,380
17,713
0
5,733
14,647
0
33,950
L
Ishtar
ELLMO415
Ishtar
7,542
3,888
242
2,052
7,469
3,067
0
3,149
4,320
0
20,980
W
11,583
2,821
1,350
2,806
18,361
22,453
0
9,030
8,868
32,604
0
W
Amaterasu
FridaQUEEN1076
Amaterasu
13,463
5,890
719
3,839
20,836
19,198
0
9,233
11,157
0
38,517
L
12,516
7,686
0
3,199
22,274
11,404
0
8,628
13,646
0
23,637
W
Hachiman
GugaMight
Hachiman
15,403
10,724
0
2,967
12,554
5,977
0
2,630
9,834
0
45,101
W
Baron Samedi
RatedM4Major
Baron Samedi
11,651
319
3,540
1,259
2,592
1,481
0
1,082
1,400
36,207
0
L
Nu Wa
TJ_OF_JI
Nu Wa
7,477
2,226
0
211
4,322
2,355
0
1,719
2,603
40,575
0
L
Vulcan
gyzmo2502
Vulcan
18,013
7,167
0
104
10,974
4,669
0
4,005
6,969
25,789
0
W
Da Ji
stilldark
Da Ji
10,327
1,457
0
32
10,764
5,540
0
3,515
7,186
0
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
49,997
265
Minions Killed
200
13
Camps Cleared
5
1,102,002
Distance Traveled
1,053,643
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,151
1,015
38
4
0
223,891
0
L
Ishtar
9,686
969
27
3
1
186,053
0
W
Atlas
11,705
1,171
30
3
1
220,780
0
W
Amaterasu
11,940
1,194
63
6
6
244,330
1
L
Kali
9,776
978
20
2
3
216,004
1
W
Hachiman
11,192
1,119
88
9
0
210,744
0
W
Baron Samedi
11,449
1,145
59
6
3
205,533
1
L
Nu Wa
10,411
1,041
91
9
1
209,851
2
L
Vulcan
9,973
997
24
2
0
217,844
0
W
Da Ji
10,808
1,081
25
3
3
220,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role