Player Matchup

Baron Samedi
Baron Samedi
FatRagu
Baron Samedi
Level 122
God Stats
5W - 4L
1,660 SR
Queue Stats
670W - 588L
1,621 Elo+
Party 1
Medusa
Medusa
LSDionysus
Medusa
Level 159
God Stats
8W - 13L
1,486 SR
Queue Stats
339W - 348L
1,506 Elo+
Solo
Anubis
Anubis
Po1skaUnit3d511
Anubis
Level 107
God Stats
2W - 1L
1,481 SR
Queue Stats
50W - 48L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rxritys
Tsukuyomi
Level 116
God Stats
3W - 2L
1,738 SR
Queue Stats
162W - 140L
1,540 Elo+
Party 1
Hercules
Hercules
SmallMeatSince02
Hercules
Level 119
God Stats
26W - 28L
1,595 SR
Queue Stats
719W - 654L
1,636 Elo+
Party 1
Team Averages
Level 125
1,592 SR
1,546 Elo+

VS

Team Averages
Level 132
1,522 SR
1,585 Elo+
Artemis
Artemis
AcezWild206
Artemis
Level 122
God Stats
12W - 13L
1,441 SR
Queue Stats
108W - 124L
1,403 Elo+
Solo
Achilles
Achilles
HazelVenom
Achilles
Level 156
God Stats
1W - 0L
1,579 SR
Queue Stats
28W - 21L
1,564 Elo+
Solo
Ra
Ra
LAck3rmann
Ra
Level 139
God Stats
4W - 3L
1,696 SR
Queue Stats
265W - 266L
1,590 Elo+
Solo
Da Ji
Da Ji
Soggy_Pepples
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,789 Elo+
Solo
Janus
Janus
solraken
Janus
Level 157
God Stats
6W - 8L
1,393 SR
Queue Stats
49W - 54L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatRagu
Baron Samedi
14
1 / 4 / 5
8,633
540
7,626
12,590
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
LSDionysus
Medusa
15
3 / 3 / 3
9,393
587
9,422
12,769
5,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 1
8,096
506
3,163
9,686
4,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Rxritys
Tsukuyomi
13
3 / 4 / 5
8,250
516
6,003
14,741
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
9 / 3 / 2
8,508
532
11,096
18,927
24,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AcezWild206
Artemis
12
3 / 3 / 3
7,717
482
5,972
10,136
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
HazelVenom
Achilles
14
2 / 2 / 1
8,242
515
6,675
15,489
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
4 / 5 / 9
8,459
529
7,925
12,455
7,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 3 / 6
7,828
489
9,113
13,992
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
solraken
Janus
16
6 / 3 / 6
9,264
579
14,196
8,183
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
16
Kills
17
17
Deaths
16
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
AcezWild206
Artemis
3
3
3
1.5
L
Baron Samedi
FatRagu
Baron Samedi
1
4
5
0.88
W
Achilles
HazelVenom
Achilles
2
2
1
1.25
W
4
5
9
1.7
L
Medusa
LSDionysus
Medusa
3
3
3
1.5
L
0
3
1
0.17
L
Tsukuyomi
Rxritys
Tsukuyomi
3
4
5
1.38
L
9
3
2
3.33
W
2
3
6
1.67
W
Janus
solraken
Janus
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,310
Damage
43,881
68,713
Taken
60,255
46,549
Mitigated
32,340
25,930
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AcezWild206
Artemis
5,972
2,846
0
2,600
10,136
3,606
21
279
9,857
0
31,988
L
Baron Samedi
FatRagu
Baron Samedi
7,626
967
255
3,972
12,590
6,866
220
3,916
7,712
61,643
0
W
Achilles
HazelVenom
Achilles
6,675
1,167
0
6,980
15,489
12,103
708
7,151
8,338
0
55,946
W
7,925
1,093
1,500
4,849
12,455
7,431
48
832
11,623
33,397
0
L
Medusa
LSDionysus
Medusa
9,422
4,401
0
5,369
12,769
5,268
957
1,827
10,942
0
82,650
L
3,163
0
188
3,639
9,686
4,541
2,053
4,224
5,413
70,311
0
L
Tsukuyomi
Rxritys
Tsukuyomi
6,003
1,489
0
5,532
14,741
5,852
31
4,515
10,135
60
53,788
L
11,096
3,815
106
6,869
18,927
24,022
0
7,639
11,288
75
33,558
W
9,113
1,876
0
4,247
13,992
5,987
0
1,166
12,826
0
49,468
W
Janus
solraken
Janus
14,196
1,552
0
875
8,183
3,213
540
1,496
6,687
75,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
41,510
491
Minions Killed
385
0
Camps Cleared
0
1,455,931
Distance Traveled
1,555,430
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,717
482
44
3
0
296,032
1
L
Baron Samedi
8,633
540
115
7
0
255,843
4
W
Achilles
8,242
515
99
6
0
285,689
3
W
Ra
8,459
529
45
3
0
316,374
2
L
Medusa
9,393
587
127
8
0
284,942
3
L
Anubis
8,096
506
112
7
0
274,439
6
L
Tsukuyomi
8,250
516
90
6
0
323,731
3
L
Hercules
8,508
532
47
3
0
316,976
0
W
Da Ji
7,828
489
71
4
0
341,547
7
W
Janus
9,264
579
126
8
0
315,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role