Player Matchup

Chaac
Chaac
AstolfoLuv
Chaac
Level 16
God Stats
2W - 5L
1,296 SR
Queue Stats
18W - 23L
1,328 Elo+
Party 2
Maui
Maui
HowdyImMax4776
Maui
Level 59
God Stats
8W - 7L
1,509 SR
Queue Stats
85W - 98L
1,347 Elo+
Party 3
Scylla
Scylla
SabreReaper
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
photondragon2
Danzaburou
Level 62
God Stats
2W - 0L
1,772 SR
Queue Stats
128W - 141L
1,450 Elo+
Party 3
Pele
Pele
ragingkarma1
Pele
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,490 Elo+
Party 2
Team Averages
Level 51
1,515 SR
1,421 Elo+

VS

Team Averages
Level 78
1,306 SR
1,393 Elo+
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
EBKOFFICIAL
Skadi
Level 81
God Stats
26W - 38L
1,409 SR
Queue Stats
374W - 462L
1,381 Elo+
Solo
Izanami
Izanami
Zaguann
Izanami
Level 37
God Stats
0W - 1L
1,309 SR
Queue Stats
81W - 104L
1,417 Elo+
Party 1
Loki
Loki
cryptidwings
Loki
Level 107
God Stats
1W - 11L
1,242 SR
Queue Stats
7W - 17L
1,267 Elo+
Party 1
Hel
Hel
lucidghost
Hel
Level 117
God Stats
4W - 15L
1,071 SR
Queue Stats
148W - 183L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 0 / 1
3,421
684
565
2,210
970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 1 / 1
3,222
644
540
3,655
1,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
6
0 / 0 / 1
3,338
668
1,212
1,634
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
photondragon2
Danzaburou
4
1 / 0 / 0
2,977
595
1,640
4,206
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
3 / 0 / 0
3,884
777
2,583
3,470
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 1 / 0
3,140
628
1,053
3,965
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 0 / 0
3,215
643
3,205
1,989
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Zaguann
Izanami
5
0 / 1 / 1
2,956
591
1,498
2,236
366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 1 / 0
2,598
520
259
942
174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,125
625
982
2,360
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Chaac
0
0
1
0.5
L
1
0
0
1
W
0
1
1
0.5
W
Scylla
0
0
1
0.5
L
Izanami
Zaguann
Izanami
0
1
1
0.5
L
0
1
0
0
L
0
1
0
0
W
Danzaburou
photondragon2
Danzaburou
1
0
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,540
Damage
6,997
15,175
Taken
11,492
4,627
Mitigated
2,884
6,082
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,053
599
0
939
3,965
979
0
334
3,631
0
10,412
W
Chaac
565
48
0
1,202
2,210
970
165
0
2,210
0
13,392
L
3,205
1,246
0
331
1,989
691
22
268
1,721
0
16,451
W
540
148
661
1,161
3,655
1,191
176
0
3,655
6,089
0
W
Scylla
1,212
111
0
500
1,634
510
0
694
940
17,037
0
L
Izanami
Zaguann
Izanami
1,498
1,328
0
1,043
2,236
366
0
272
1,964
0
10,406
L
259
119
0
80
942
174
0
0
849
0
2,767
L
982
79
43
1,219
2,360
674
0
878
1,482
12,794
0
W
Danzaburou
photondragon2
Danzaburou
1,640
861
0
1,777
4,206
1,017
297
0
4,206
0
15,233
W
2,583
690
0
781
3,470
939
172
288
3,182
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,842
Gold Earned
15,034
129
Minions Killed
106
0
Camps Cleared
0
488,812
Distance Traveled
402,093
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,140
628
26
5
0
109,117
1
W
Chaac
3,421
684
24
5
0
111,418
0
L
Skadi
3,215
643
28
6
0
83,948
1
W
Maui
3,222
644
17
3
0
100,599
0
W
Scylla
3,338
668
31
6
0
99,428
0
L
Izanami
2,956
591
21
4
0
91,393
0
L
Loki
2,598
520
7
1
0
32,887
2
L
Hel
3,125
625
24
5
0
84,748
1
W
Danzaburou
2,977
595
24
5
0
84,661
2
W
Pele
3,884
777
33
7
0
92,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role