Player Matchup

Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Flydrauz
Raijin
Level 89
God Stats
2W - 1L
1,708 SR
Queue Stats
54W - 70L
1,374 Elo+
Party 2
Xing Tian
Xing Tian
Hugo-Bass27
Xing Tian
Level 111
God Stats
1W - 2L
1,347 SR
Queue Stats
188W - 203L
1,401 Elo+
Party 1
Mulan
Mulan
NiKkiLoKo
Mulan
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 47L
1,348 Elo+
Party 1
Izanami
Izanami
Vendetta-of-Ivar
Izanami
Level 99
God Stats
10W - 7L
1,569 SR
Queue Stats
55W - 73L
1,371 Elo+
Party 2
Team Averages
Level 109
1,525 SR
1,399 Elo+

VS

Team Averages
Level 89
1,538 SR
1,401 Elo+
Neith
Neith
BeanoTheBricky
Neith
Level 107
God Stats
29W - 23L
1,584 SR
Queue Stats
293W - 290L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Dannytheshizny
Ao Kuang
Level 69
God Stats
1W - 3L
1,245 SR
Queue Stats
34W - 39L
1,359 Elo+
Solo
Tyr
Tyr
Steggo991
Tyr
Level 69
God Stats
2W - 2L
1,807 SR
Queue Stats
137W - 145L
1,411 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 114
God Stats
16W - 18L
1,465 SR
Queue Stats
178W - 211L
1,341 Elo+
Solo
Ymir
Ymir
aienkar
Ymir
Level 88
God Stats
6W - 4L
1,590 SR
Queue Stats
83W - 88L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 4 / 1
6,996
466
3,161
13,918
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Flydrauz
Raijin
14
2 / 0 / 1
8,034
536
5,994
7,511
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Hugo-Bass27
Xing Tian
12
3 / 1 / 4
8,404
560
5,690
10,250
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
NiKkiLoKo
Mulan
15
1 / 1 / 1
9,039
603
12,607
14,979
11,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 0 / 4
8,066
538
7,934
10,014
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,139
543
6,518
7,785
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
11
2 / 1 / 2
6,976
465
2,814
11,021
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 0 / 2
7,201
480
8,125
14,241
11,962
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
StromRanger
Artemis
10
0 / 2 / 2
6,000
400
7,494
9,936
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
aienkar
Ymir
10
0 / 3 / 3
6,864
458
4,367
13,377
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
6
6
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
4
1
0.38
L
3
2
0
1.5
L
Ao Kuang
2
1
2
3
W
Raijin
Flydrauz
Raijin
2
0
1
2.5
W
Xing Tian
Hugo-Bass27
Xing Tian
3
1
4
5
W
Mulan
NiKkiLoKo
Mulan
1
1
1
1.5
L
1
0
2
2
L
Artemis
StromRanger
Artemis
0
2
2
0.5
W
1
0
4
3
L
Ymir
aienkar
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,386
Damage
29,318
56,672
Taken
56,360
36,963
Mitigated
32,881
21,790
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,161
604
0
4,876
13,918
5,856
0
2,452
11,466
0
42,168
L
6,518
847
0
2,312
7,785
3,903
0
5,512
2,273
0
66,196
L
Ao Kuang
2,814
999
0
992
11,021
3,787
0
1,008
10,013
41,561
0
W
Raijin
Flydrauz
Raijin
5,994
261
0
1,850
7,511
3,145
827
922
6,589
63,528
0
W
Xing Tian
Hugo-Bass27
Xing Tian
5,690
419
0
2,008
10,250
12,452
0
2,117
8,133
18,835
0
W
Mulan
NiKkiLoKo
Mulan
12,607
2,376
0
8,502
14,979
11,722
336
428
14,551
0
81,587
L
8,125
892
0
6,197
14,241
11,962
0
317
13,924
0
50,771
L
Artemis
StromRanger
Artemis
7,494
3,574
0
4,603
9,936
3,344
0
1,993
7,943
0
34,183
W
7,934
5,427
0
4,554
10,014
3,788
1,143
1,262
8,752
0
72,928
L
Ymir
aienkar
Ymir
4,367
740
0
2,781
13,377
9,885
0
2,854
10,523
28,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
35,180
498
Minions Killed
342
0
Camps Cleared
0
1,404,579
Distance Traveled
1,338,823
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,996
466
83
6
0
268,167
3
L
Neith
8,139
543
108
7
0
246,220
2
L
Ao Kuang
6,976
465
70
5
0
274,580
0
W
Raijin
8,034
536
109
7
0
280,797
10
W
Xing Tian
8,404
560
30
2
0
315,482
3
W
Mulan
9,039
603
141
9
0
281,302
4
L
Tyr
7,201
480
79
5
0
302,785
2
L
Artemis
6,000
400
55
4
0
259,257
0
W
Izanami
8,066
538
135
9
0
258,831
5
L
Ymir
6,864
458
30
2
0
255,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role