Player Matchup

Arachne
Arachne
AkzelE
Arachne
Level 125
God Stats
26W - 12L
1,714 SR
Queue Stats
260W - 245L
1,595 Elo+
Party 1
Bacchus
Bacchus
Caos79
Bacchus
Level 82
God Stats
6W - 9L
1,421 SR
Queue Stats
15W - 45L
1,301 Elo+
Party 2
Rama
Rama
MODERNBOLT
Rama
Level 157
God Stats
4W - 0L
1,322 SR
Queue Stats
59W - 63L
1,505 Elo+
Party 2
Poseidon
Poseidon
McKONO
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,715 Elo+
Party 1
Lancelot
Lancelot
SPACCAPORTE
Lancelot
Level 128
God Stats
25W - 29L
1,432 SR
Queue Stats
260W - 336L
1,438 Elo+
Party 2
Team Averages
Level 101
1,478 SR
1,511 Elo+

VS

Team Averages
Level 51
1,516 SR
1,472 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
IMD36
Maui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nox
Nox
Vyebal
Nox
Level 40
God Stats
4W - 6L
1,568 SR
Queue Stats
58W - 84L
1,413 Elo+
Solo
Ishtar
Ishtar
prexeo
Ishtar
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ravana
Ravana
xxcc2
Ravana
Level 36
God Stats
2W - 4L
1,510 SR
Queue Stats
115W - 143L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkzelE
Arachne
13
3 / 3 / 2
7,817
558
5,004
14,205
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Caos79
Bacchus
12
2 / 2 / 12
8,319
594
6,875
11,667
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
8 / 3 / 7
8,758
626
15,364
15,357
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
McKONO
Poseidon
12
4 / 3 / 2
7,809
558
6,746
9,234
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
SPACCAPORTE
Lancelot
13
0 / 0 / 1
7,389
528
6,361
11,048
6,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 2 / 1
7,688
549
6,757
10,311
8,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
IMD36
Maui
9
2 / 4 / 3
6,535
467
4,033
12,105
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
Vyebal
Nox
12
7 / 3 / 1
7,757
554
9,020
8,160
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
prexeo
Ishtar
8
1 / 6 / 1
5,681
406
5,177
9,440
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
xxcc2
Ravana
11
1 / 2 / 3
6,555
468
8,492
10,742
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
11
11
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Arachne
AkzelE
Arachne
3
3
2
1.33
W
Bacchus
Caos79
Bacchus
2
2
12
4
L
Maui
IMD36
Maui
2
4
3
0.88
W
8
3
7
3.83
W
Poseidon
McKONO
Poseidon
4
3
2
1.67
W
Lancelot
SPACCAPORTE
Lancelot
0
0
1
0.5
L
Nox
Vyebal
Nox
7
3
1
2.5
L
Ishtar
prexeo
Ishtar
1
6
1
0.25
L
Ravana
xxcc2
Ravana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,350
Damage
33,479
61,511
Taken
50,758
36,907
Mitigated
32,119
27,883
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,757
2,685
0
1,960
10,311
8,537
240
288
10,023
62,126
0
W
Arachne
AkzelE
Arachne
5,004
3,378
0
6,569
14,205
8,131
0
3,288
10,917
0
72,764
W
Bacchus
Caos79
Bacchus
6,875
682
0
2,849
11,667
12,987
128
3,279
8,388
17,979
2,442
L
Maui
IMD36
Maui
4,033
1,540
0
852
12,105
11,759
0
3,631
8,474
14,582
0
W
15,364
12,266
0
9,424
15,357
6,034
1,207
3,356
12,001
34
70,093
W
Poseidon
McKONO
Poseidon
6,746
1,213
0
3,922
9,234
3,471
0
4,274
4,960
53,718
0
W
Lancelot
SPACCAPORTE
Lancelot
6,361
1,085
0
5,119
11,048
6,284
0
5,613
5,435
0
49,021
L
Nox
Vyebal
Nox
9,020
247
0
1,077
8,160
4,062
0
4,770
3,390
44,498
0
L
Ishtar
prexeo
Ishtar
5,177
3,563
0
1,071
9,440
3,404
0
4,030
5,410
0
16,645
L
Ravana
xxcc2
Ravana
8,492
3,085
0
1,315
10,742
4,357
0
444
10,298
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
34,216
421
Minions Killed
325
0
Camps Cleared
0
1,372,425
Distance Traveled
1,287,290
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,688
549
117
8
0
236,674
3
W
Arachne
7,817
558
114
8
0
316,693
2
W
Bacchus
8,319
594
27
2
0
277,581
0
L
Maui
6,535
467
17
1
0
263,292
1
W
Rama
8,758
626
102
7
0
233,504
1
W
Poseidon
7,809
558
98
7
0
270,838
5
W
Lancelot
7,389
528
80
6
0
273,809
0
L
Nox
7,757
554
83
6
0
289,223
5
L
Ishtar
5,681
406
38
3
0
198,800
1
L
Ravana
6,555
468
70
5
0
299,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role