Player Matchup

Merlin
Merlin
ChasubleRouge
Merlin
Level 84
God Stats
1W - 1L
1,481 SR
Queue Stats
8W - 10L
1,431 Elo+
Party 1
Artemis
Artemis
Onze2QI
Artemis
Level 67
God Stats
4W - 0L
1,766 SR
Queue Stats
107W - 80L
1,583 Elo+
Party 1
Thor
Thor
giovanniii
Thor
Level 146
God Stats
46W - 39L
1,641 SR
Queue Stats
486W - 491L
1,544 Elo+
Party 1
Team Averages
Level 99
1,629 SR
1,519 Elo+

VS

Team Averages
Level 96
1,530 SR
1,487 Elo+
Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LueMeL666
Chaac
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
Neondrien
Vulcan
Level 129
God Stats
0W - 2L
1,590 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
10,682
822
12,146
7,497
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Onze2QI
Artemis
16
5 / 2 / 7
10,453
804
13,284
10,949
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 1 / 6
11,265
867
12,708
11,944
5,339
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
4 / 5 / 1
9,352
719
10,217
13,997
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
LueMeL666
Chaac
13
0 / 5 / 4
8,293
638
4,936
16,148
13,760
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Neondrien
Vulcan
13
1 / 7 / 2
7,839
603
4,378
11,277
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
5
1
0.9
W
2
2
10
3.5
L
Chaac
LueMeL666
Chaac
0
5
4
0.4
L
Vulcan
Neondrien
Vulcan
1
7
2
0.29
W
Artemis
Onze2QI
Artemis
5
2
7
4.25
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
19,531
30,390
Taken
41,422
13,705
Mitigated
25,835
7,731
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
10,217
676
202
198
13,997
7,335
0
5,970
8,027
30,767
0
W
12,146
1,837
127
1,977
7,497
3,219
281
4,473
3,024
56,211
0
L
Chaac
LueMeL666
Chaac
4,936
656
0
483
16,148
13,760
0
4,650
11,498
0
16,383
L
Vulcan
Neondrien
Vulcan
4,378
545
414
175
11,277
4,740
0
1,526
9,751
20,779
0
W
Artemis
Onze2QI
Artemis
13,284
6,104
0
4,894
10,949
5,147
1,245
4,556
6,393
0
52,484
W
12,708
2,168
0
733
11,944
5,339
549
5,653
6,291
0
50,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
25,484
226
Minions Killed
106
0
Camps Cleared
0
727,637
Distance Traveled
627,447
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,352
719
45
3
0
210,033
4
W
Merlin
10,682
822
89
7
0
244,003
3
L
Chaac
8,293
638
17
1
0
204,617
0
L
Vulcan
7,839
603
44
3
0
212,797
5
W
Artemis
10,453
804
70
5
0
232,782
6
W
Thor
11,265
867
67
5
0
250,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role