Player Matchup

Bakasura
Bakasura
Cnk Cod3ine
Bakasura
Level 103
God Stats
15W - 13L
1,495 SR
Queue Stats
87W - 84L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Co1mi11o
Nu Wa
Level 43
God Stats
11W - 18L
1,305 SR
Queue Stats
23W - 38L
1,196 Elo+
Solo
Lancelot
Lancelot
idanpasiva
Lancelot
Level 39
God Stats
3W - 5L
1,648 SR
Queue Stats
99W - 77L
1,390 Elo+
Solo
Mercury
Mercury
koala892timide
Mercury
Level 104
God Stats
20W - 10L
1,614 SR
Queue Stats
420W - 463L
1,344 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
purepeachblood
Morgan Le Fay
Level 66
God Stats
94W - 62L
1,495 SR
Queue Stats
216W - 228L
1,351 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,334 Elo+

VS

Team Averages
Level 59
1,393 SR
1,322 Elo+
Ne Zha
Ne Zha
GKILLA245
Ne Zha
Level 63
God Stats
0W - 2L
1,271 SR
Queue Stats
78W - 79L
1,361 Elo+
Solo
Freya
Freya
Miracle Void
Freya
Level 67
God Stats
17W - 21L
1,269 SR
Queue Stats
234W - 284L
1,350 Elo+
Solo
Thanatos
Thanatos
Pr3ttyBoyAustinn
Thanatos
Level 26
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Ra
Ra
Trans-Idol
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
ploppingpoop
Jormungandr
Level 59
God Stats
9W - 14L
1,406 SR
Queue Stats
153W - 173L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cnk Cod3ine
Bakasura
12
1 / 3 / 6
8,119
427
5,837
10,788
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Co1mi11o
Nu Wa
15
2 / 3 / 3
8,966
472
8,890
9,594
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
idanpasiva
Lancelot
16
17 / 0 / 0
10,665
561
13,899
16,183
7,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 7 / 9
8,940
471
6,346
18,370
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
purepeachblood
Morgan Le Fay
16
3 / 3 / 4
10,283
541
11,298
12,402
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GKILLA245
Ne Zha
14
7 / 4 / 3
9,426
496
11,639
14,657
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 7 / 4
8,299
437
9,363
17,704
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 8 / 1
6,279
330
3,167
9,655
2,797
15
4 / 5 / 1
9,820
517
10,856
14,094
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ploppingpoop
Jormungandr
14
2 / 3 / 5
9,099
479
10,107
17,146
11,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
26
Kills
15
16
Deaths
27
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cnk Cod3ine
Bakasura
1
3
6
1.33
W
Nu Wa
Co1mi11o
Nu Wa
2
3
3
1.17
L
Ne Zha
GKILLA245
Ne Zha
7
4
3
2.13
L
2
7
4
0.57
L
0
8
1
0.06
L
4
5
1
0.9
W
Lancelot
idanpasiva
Lancelot
17
0
0
17
W
3
7
9
1.07
L
Jormungandr
ploppingpoop
Jormungandr
2
3
5
1.5
W
Morgan Le Fay
purepeachblood
Morgan Le Fay
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,270
Damage
45,132
67,337
Taken
73,256
27,695
Mitigated
32,719
13,691
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cnk Cod3ine
Bakasura
5,837
4,394
0
2,045
10,788
4,311
0
3,716
7,072
0
33,786
W
Nu Wa
Co1mi11o
Nu Wa
8,890
2,972
0
2,290
9,594
3,123
1,531
3,564
6,030
56,639
0
L
Ne Zha
GKILLA245
Ne Zha
11,639
3,846
0
2,348
14,657
5,821
84
4,909
9,678
0
46,045
L
9,363
3,811
0
6,193
17,704
6,461
348
993
16,431
50,026
0
L
3,167
845
0
1,259
9,655
2,797
55
2,668
6,931
0
14,376
L
10,856
1,342
65
3,537
14,094
6,151
636
5,071
8,792
80,160
0
W
Lancelot
idanpasiva
Lancelot
13,899
5,034
0
4,325
16,183
7,494
1,300
7,814
8,369
0
57,715
W
6,346
4,034
0
2,447
18,370
7,117
948
7,648
10,722
0
54,387
L
Jormungandr
ploppingpoop
Jormungandr
10,107
3,742
254
5,109
17,146
11,489
296
6,877
10,199
63,139
5,020
W
Morgan Le Fay
purepeachblood
Morgan Le Fay
11,298
1,957
0
2,584
12,402
5,650
1,897
7,329
5,073
81,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,973
Gold Earned
42,923
438
Minions Killed
377
0
Camps Cleared
0
1,718,588
Distance Traveled
1,570,392
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,119
427
52
3
0
245,495
2
W
Nu Wa
8,966
472
73
4
0
313,059
3
L
Ne Zha
9,426
496
62
3
0
364,126
0
L
Freya
8,299
437
70
4
0
301,240
0
L
Thanatos
6,279
330
18
1
0
270,343
0
L
Ra
9,820
517
129
7
0
298,106
0
W
Lancelot
10,665
561
89
5
0
388,896
1
W
Mercury
8,940
471
80
4
0
431,157
0
L
Jormungandr
9,099
479
98
5
0
336,577
0
W
Morgan Le Fay
10,283
541
144
8
0
339,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role