Player Matchup

Izanami
Izanami
Shalíra
Izanami
Level 66
God Stats
112W - 97L
1,497 SR
Queue Stats
317W - 306L
1,439 Elo+
Party 1
Tyr
Tyr
TheCalzor
Tyr
Level 37
God Stats
2W - 2L
1,694 SR
Queue Stats
16W - 16L
1,421 Elo+
Solo
Anubis
Anubis
TheMindSculptor1
Anubis
Level 52
God Stats
9W - 9L
1,489 SR
Queue Stats
143W - 161L
1,444 Elo+
Party 1
Maui
Maui
Zarachthustra
Maui
Level 88
God Stats
22W - 18L
1,524 SR
Queue Stats
410W - 395L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
joker153
Hun Batz
Level 106
God Stats
1W - 2L
1,287 SR
Queue Stats
108W - 127L
1,457 Elo+
Solo
Team Averages
Level 70
1,498 SR
1,440 Elo+

VS

Team Averages
Level 37
1,556 SR
1,500 Elo+
Jormungandr
Jormungandr
Karu305
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Bacchus
Bacchus
LaInmanencia69
Bacchus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Chernobog
Chernobog
MrLegoTL
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Thor
Thor
dani2704
Thor
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Anubis
Anubis
lebron007
Anubis
Level 107
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Shalíra
Izanami
11
1 / 0 / 2
6,596
600
3,528
3,966
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 1 / 3
6,543
595
6,290
6,072
2,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

12
7 / 0 / 3
7,264
660
10,027
8,524
4,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 0 / 5
6,375
580
3,130
7,509
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
joker153
Hun Batz
9
1 / 1 / 6
5,773
525
1,767
8,051
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Karu305
Jormungandr
7
0 / 2 / 2
4,505
410
4,808
8,414
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 3 / 1
4,737
431
3,387
7,948
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chernobog
MrLegoTL
Chernobog
8
0 / 2 / 1
4,668
424
2,229
5,451
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
9
2 / 3 / 0
5,783
526
2,497
10,062
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
lebron007
Anubis
8
0 / 2 / 2
5,137
467
2,673
5,697
2,501
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
2
2
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Karu305
Jormungandr
0
2
2
0.5
L
0
3
1
0.17
L
Chernobog
MrLegoTL
Chernobog
0
2
1
0.25
W
Izanami
Shalíra
Izanami
1
0
2
2
W
3
1
3
4.5
W
7
0
3
8.5
W
0
0
5
2.5
L
Thor
2
3
0
0.67
W
Hun Batz
joker153
Hun Batz
1
1
6
4
L
Anubis
lebron007
Anubis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
15,594
34,122
Taken
37,572
15,956
Mitigated
15,442
17,356
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Karu305
Jormungandr
4,808
2,180
0
930
8,414
2,622
0
4,733
3,681
18,430
0
L
3,387
635
0
477
7,948
5,557
0
1,866
6,082
11,663
0
L
Chernobog
MrLegoTL
Chernobog
2,229
1,337
0
1,920
5,451
1,579
0
1,903
3,548
0
21,435
W
Izanami
Shalíra
Izanami
3,528
2,669
0
2,737
3,966
1,475
553
634
3,332
0
54,264
W
6,290
1,142
0
1,685
6,072
2,981
654
2,990
3,082
0
31,021
W
10,027
685
0
6,523
8,524
4,285
0
3,901
4,623
54,568
0
W
3,130
424
10
2,935
7,509
4,443
0
2,449
5,060
19,419
4,226
L
Thor
2,497
228
0
3,692
10,062
3,183
0
1,751
8,311
0
29,226
W
Hun Batz
joker153
Hun Batz
1,767
488
0
3,466
8,051
2,772
0
894
7,157
0
28,151
L
Anubis
lebron007
Anubis
2,673
261
0
1,900
5,697
2,501
0
2,448
3,249
26,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
24,830
365
Minions Killed
181
0
Camps Cleared
0
1,106,966
Distance Traveled
953,624
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,505
410
20
2
0
212,294
2
L
Bacchus
4,737
431
17
2
0
184,885
2
L
Chernobog
4,668
424
33
3
0
177,470
0
W
Izanami
6,596
600
114
10
0
215,754
7
W
Tyr
6,543
595
58
5
0
213,767
1
W
Anubis
7,264
660
97
9
0
216,670
2
W
Maui
6,375
580
37
3
0
229,806
2
L
Thor
5,783
526
57
5
0
206,220
2
W
Hun Batz
5,773
525
59
5
0
230,969
2
L
Anubis
5,137
467
54
5
0
172,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role