Player Matchup

Eset
Eset
EmeraldRange
Eset
Level 128
God Stats
1W - 3L
1,186 SR
Queue Stats
96W - 98L
1,499 Elo+
Solo
Guan Yu
Guan Yu
G Money6056
Guan Yu
Level 48
God Stats
3W - 0L
1,703 SR
Queue Stats
177W - 186L
1,488 Elo+
Solo
Yemoja
Yemoja
Ghostz2654
Yemoja
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,372 Elo+
Party 2
Cernunnos
Cernunnos
KingJV4834
Cernunnos
Level 28
God Stats
14W - 21L
1,512 SR
Queue Stats
18W - 27L
1,423 Elo+
Party 2
Thanatos
Thanatos
totoy05
Thanatos
Level 44
God Stats
6W - 4L
1,470 SR
Queue Stats
57W - 90L
1,368 Elo+
Solo
Team Averages
Level 57
1,474 SR
1,430 Elo+

VS

Team Averages
Level 102
1,461 SR
1,413 Elo+
Chronos
Chronos
CraxkHead-_Cap
Chronos
Level 123
God Stats
18W - 17L
1,541 SR
Queue Stats
222W - 240L
1,329 Elo+
Party 1
Tyr
Tyr
CraxkHead_OCK
Tyr
Level 101
God Stats
8W - 17L
1,320 SR
Queue Stats
149W - 173L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
HomicideGhosttx
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 154L
1,331 Elo+
Party 1
Anhur
Anhur
Mindgrind
Anhur
Level 160
God Stats
5W - 7L
1,377 SR
Queue Stats
326W - 325L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
OneTankyBoi
Ao Kuang
Level 64
God Stats
49W - 40L
1,567 SR
Queue Stats
153W - 166L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
9,868
548
14,409
14,976
5,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
G Money6056
Guan Yu
16
3 / 3 / 1
9,713
540
10,096
15,577
14,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Ghostz2654
Yemoja
14
1 / 1 / 4
8,810
489
7,115
11,689
9,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
KingJV4834
Cernunnos
15
1 / 1 / 5
8,557
475
12,479
12,504
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
totoy05
Thanatos
14
6 / 3 / 1
9,429
524
8,090
19,114
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,567
420
10,960
11,058
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 3 / 0
7,459
414
7,782
19,871
15,071
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 6
8,832
491
10,376
17,811
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Mindgrind
Anhur
14
3 / 6 / 1
8,319
462
8,631
16,050
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
OneTankyBoi
Ao Kuang
16
6 / 2 / 1
10,263
570
6,290
17,474
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
11
12
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
2
3
0
0.67
W
5
4
6
2
W
Guan Yu
G Money6056
Guan Yu
3
3
1
1.17
W
Yemoja
Ghostz2654
Yemoja
1
1
4
3
L
0
4
6
0.75
W
Cernunnos
KingJV4834
Cernunnos
1
1
5
3.5
L
Anhur
Mindgrind
Anhur
3
6
1
0.58
L
Ao Kuang
OneTankyBoi
Ao Kuang
6
2
1
3.25
W
Thanatos
totoy05
Thanatos
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,189
Damage
44,039
73,860
Taken
82,264
43,446
Mitigated
46,488
38,295
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,960
2,036
633
3,269
11,058
3,578
562
4,429
6,577
60,295
0
L
7,782
1,010
314
4,756
19,871
15,071
0
6,112
13,707
122
46,249
W
14,409
1,139
178
4,572
14,976
5,494
772
4,667
10,260
61,413
0
W
Guan Yu
G Money6056
Guan Yu
10,096
2,444
1,120
5,320
15,577
14,696
220
6,868
7,694
0
70,025
W
Yemoja
Ghostz2654
Yemoja
7,115
2,062
3,760
3,785
11,689
9,966
380
5,370
6,270
40,999
0
L
10,376
1,533
0
4,938
17,811
14,872
0
138
16,941
44,566
0
W
Cernunnos
KingJV4834
Cernunnos
12,479
4,006
0
5,655
12,504
5,234
654
4,406
8,098
0
77,866
L
Anhur
Mindgrind
Anhur
8,631
3,505
0
3,473
16,050
5,612
330
7,106
8,843
0
63,533
L
Ao Kuang
OneTankyBoi
Ao Kuang
6,290
1,889
0
8,043
17,474
7,355
594
3,739
13,735
96,502
0
W
Thanatos
totoy05
Thanatos
8,090
2,105
0
13,905
19,114
8,056
26
5,082
13,790
0
56,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
42,440
502
Minions Killed
484
0
Camps Cleared
0
1,647,962
Distance Traveled
1,590,583
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,567
420
100
6
0
332,172
0
L
Tyr
7,459
414
73
4
0
348,475
0
W
Eset
9,868
548
90
5
0
322,196
8
W
Guan Yu
9,713
540
134
7
0
336,553
4
W
Yemoja
8,810
489
39
2
0
315,527
4
L
Cthulhu
8,832
491
87
5
0
282,707
2
W
Cernunnos
8,557
475
143
8
0
329,824
7
L
Anhur
8,319
462
77
4
0
297,615
1
L
Ao Kuang
10,263
570
147
8
0
329,614
0
W
Thanatos
9,429
524
96
5
0
343,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role