Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Imbestpos
Poseidon
Level 35
God Stats
2W - 1L
1,733 SR
Queue Stats
19W - 26L
1,405 Elo+
Party 3
Neith
Neith
Rootren
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,364 Elo+
Solo
Cerberus
Cerberus
TheKinza
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,043 Elo+
Party 1
Set
Set
nemussumen1
Set
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,392 Elo+
Party 3
Team Averages
Level 36
1,547 SR
1,341 Elo+

VS

Team Averages
Level 77
1,548 SR
1,355 Elo+
Erlang Shen
Erlang Shen
Eliyeet
Erlang Shen
Level 62
God Stats
7W - 10L
1,359 SR
Queue Stats
43W - 42L
1,353 Elo+
Solo
Athena
Athena
M1K3LZ
Athena
Level 105
God Stats
9W - 4L
1,424 SR
Queue Stats
99W - 86L
1,395 Elo+
Party 4
Xbalanque
Xbalanque
MotocicloJr
Xbalanque
Level 49
God Stats
7W - 5L
1,668 SR
Queue Stats
70W - 78L
1,383 Elo+
Party 4
Pele
Pele
Natteee
Pele
Level 123
God Stats
7W - 2L
1,786 SR
Queue Stats
360W - 399L
1,391 Elo+
Party 2
Chronos
Chronos
Stlnky
Chronos
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 112L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 4 / 0
8,690
457
7,736
11,131
4,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Imbestpos
Poseidon
17
3 / 5 / 2
11,035
581
11,161
10,244
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rootren
Neith
12
0 / 5 / 1
7,234
381
7,234
9,068
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TheKinza
Cerberus
11
0 / 7 / 1
7,372
388
4,601
24,440
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 5 / 4
9,930
523
11,086
19,834
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eliyeet
Erlang Shen
17
1 / 3 / 4
10,734
565
9,289
17,470
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
M1K3LZ
Athena
16
5 / 0 / 8
11,392
600
7,725
17,832
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
MotocicloJr
Xbalanque
17
7 / 1 / 9
11,024
580
16,751
11,349
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Pele
Natteee
Pele
19
10 / 3 / 4
12,146
639
16,345
20,710
9,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Stlnky
Chronos
15
2 / 2 / 7
9,866
519
5,108
8,234
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
25
26
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
Erlang Shen
Eliyeet
Erlang Shen
1
3
4
1
L
Poseidon
Imbestpos
Poseidon
3
5
2
0.8
W
Athena
M1K3LZ
Athena
5
0
8
9
W
Xbalanque
MotocicloJr
Xbalanque
7
1
9
11.5
W
Pele
Natteee
Pele
10
3
4
4
L
Neith
Rootren
Neith
0
5
1
0.1
W
Chronos
Stlnky
Chronos
2
2
7
2.75
L
Cerberus
TheKinza
Cerberus
0
7
1
0.07
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,818
Damage
55,218
74,717
Taken
75,595
40,245
Mitigated
50,038
13,282
Healing
30,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,736
846
0
3,431
11,131
4,624
904
483
10,608
49,416
0
W
Erlang Shen
Eliyeet
Erlang Shen
9,289
6,007
0
9,364
17,470
7,815
540
7,279
10,191
0
64,911
L
Poseidon
Imbestpos
Poseidon
11,161
1,684
0
173
10,244
3,405
1,432
2,811
7,253
80,591
0
W
Athena
M1K3LZ
Athena
7,725
1,052
0
6,220
17,832
24,227
489
5,591
12,241
40,343
13,096
W
Xbalanque
MotocicloJr
Xbalanque
16,751
11,816
0
5,536
11,349
5,417
5,641
4,291
7,058
0
89,543
W
Pele
Natteee
Pele
16,345
4,050
0
7,652
20,710
9,022
0
8,277
12,433
0
112,065
L
Neith
Rootren
Neith
7,234
2,901
0
1,005
9,068
4,047
1,102
3,020
6,008
0
39,040
W
Chronos
Stlnky
Chronos
5,108
1,348
0
1,480
8,234
3,557
570
2,739
5,495
66,728
0
L
Cerberus
TheKinza
Cerberus
4,601
728
0
4,665
24,440
19,643
46
3,982
20,412
35,847
0
L
11,086
4,294
0
4,008
19,834
8,526
1,094
1,117
18,679
0
71,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
55,162
465
Minions Killed
590
0
Camps Cleared
0
1,555,640
Distance Traveled
1,781,052
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,690
457
84
4
0
287,244
0
W
Erlang Shen
10,734
565
109
6
0
341,810
5
L
Poseidon
11,035
581
150
8
0
359,544
0
W
Athena
11,392
600
65
3
0
385,789
0
W
Xbalanque
11,024
580
142
7
0
323,218
0
W
Pele
12,146
639
163
9
0
403,406
2
L
Neith
7,234
381
56
3
0
255,316
0
W
Chronos
9,866
519
111
6
0
326,829
2
L
Cerberus
7,372
388
91
5
0
296,527
0
L
Set
9,930
523
84
4
0
357,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role