Player Matchup

Chaac
Chaac
KeepUsSoHigh6
Chaac
Level 149
God Stats
1W - 4L
1,387 SR
Queue Stats
46W - 55L
1,449 Elo+
Party 2
Nox
Nox
sbalLyno
Nox
Level 101
God Stats
3W - 9L
1,274 SR
Queue Stats
41W - 59L
1,395 Elo+
Party 2
Chiron
Chiron
skikketto_OG
Chiron
Level 109
God Stats
35W - 30L
1,594 SR
Queue Stats
170W - 234L
1,414 Elo+
Party 2
Team Averages
Level 120
1,418 SR
1,419 Elo+

VS

Team Averages
Level 81
1,604 SR
1,388 Elo+
Gilgamesh
Gilgamesh
H29423
Gilgamesh
Level 109
God Stats
7W - 1L
1,740 SR
Queue Stats
26W - 16L
1,537 Elo+
Party 1
Sol
Sol
Sevenzui
Sol
Level 121
God Stats
2W - 1L
1,571 SR
Queue Stats
71W - 55L
1,568 Elo+
Party 1
Bellona
Bellona
pericon_27_11
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
11,513
768
14,320
21,991
18,708
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 5
10,803
720
11,691
10,465
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
1 / 2 / 7
10,292
686
11,884
15,476
7,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H29423
Gilgamesh
14
3 / 4 / 6
11,635
776
11,199
19,233
16,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 2 / 3
13,218
881
25,287
19,169
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
14
0 / 2 / 4
10,355
690
4,027
12,275
11,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
8
Kills
11
11
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
H29423
Gilgamesh
3
4
6
1.5
L
4
6
4
1
W
8
2
3
4.75
W
Bellona
0
2
4
1
L
3
3
5
1.83
L
Chiron
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,895
Damage
40,513
47,932
Taken
50,677
31,704
Mitigated
36,634
15,040
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
H29423
Gilgamesh
11,199
3,340
1,514
3,016
19,233
16,085
1,352
5,627
13,606
0
44,197
L
14,320
3,456
444
8,055
21,991
18,708
0
9,882
12,109
0
47,923
W
25,287
9,064
0
9,479
19,169
9,301
2,312
2,080
17,089
79,466
6,413
W
Bellona
4,027
672
1,631
2,184
12,275
11,248
0
4,292
7,983
0
16,425
L
11,691
1,003
403
1,120
10,465
5,756
0
4,436
6,029
49,864
0
L
Chiron
11,884
5,495
849
4,169
15,476
7,240
142
8,644
6,832
0
43,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
35,208
196
Minions Killed
188
0
Camps Cleared
0
828,600
Distance Traveled
820,604
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,635
776
40
3
0
265,074
2
L
Chaac
11,513
768
58
4
0
274,091
1
W
Sol
13,218
881
123
8
0
269,464
4
W
Bellona
10,355
690
25
2
0
286,066
0
L
Nox
10,803
720
71
5
0
279,887
4
L
Chiron
10,292
686
67
4
0
274,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role