Player Matchup

Maui
Maui
Mementomorum
Maui
Level 18
God Stats
0W - 1L
1,287 SR
Queue Stats
22W - 42L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
NotAKill
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rambobene
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
teimeldani
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
xXOuSSeMaXx
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,490 Elo+

VS

Team Averages
Level 86
1,561 SR
1,463 Elo+
Cthulhu
Cthulhu
AndromedaDance
Cthulhu
Level 89
God Stats
4W - 1L
1,498 SR
Queue Stats
352W - 382L
1,385 Elo+
Party 3
Ullr
Ullr
Assist99
Ullr
Level 28
God Stats
4W - 1L
1,836 SR
Queue Stats
101W - 78L
1,490 Elo+
Party 2
Khepri
Khepri
ThiccenTendies
Khepri
Level 129
God Stats
3W - 1L
1,531 SR
Queue Stats
233W - 204L
1,542 Elo+
Party 2
Fenrir
Fenrir
WOOODYYYY
Fenrir
Level 84
God Stats
12W - 12L
1,482 SR
Queue Stats
265W - 280L
1,429 Elo+
Party 3
Cerberus
Cerberus
kill-99_
Cerberus
Level 102
God Stats
4W - 2L
1,457 SR
Queue Stats
191W - 159L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,432
649
5,073
12,429
6,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
NotAKill
Baba Yaga
20
2 / 1 / 3
9,841
757
15,689
11,040
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Rambobene
Kumbhakarna
12
0 / 3 / 2
7,667
590
1,850
14,269
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
teimeldani
Chronos
12
0 / 7 / 2
7,074
544
1,370
12,827
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
xXOuSSeMaXx
Ganesha
15
0 / 3 / 3
7,641
588
3,711
11,935
10,855
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 12
11,320
871
12,394
9,975
10,052
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ullr
17
7 / 3 / 8
10,747
827
19,166
12,901
10,292
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
1 / 0 / 12
10,534
810
8,941
10,510
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
WOOODYYYY
Fenrir
14
5 / 3 / 8
9,285
714
7,374
11,120
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
kill-99_
Cerberus
17
1 / 1 / 14
10,487
807
11,735
12,987
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
5
Kills
18
18
Deaths
7
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Ullr
7
3
8
3.67
L
3
4
2
1
L
Baba Yaga
NotAKill
Baba Yaga
2
1
3
3.5
L
Kumbhakarna
Rambobene
Kumbhakarna
0
3
2
0.33
W
1
0
12
7
W
Fenrir
WOOODYYYY
Fenrir
5
3
8
3
W
Cerberus
kill-99_
Cerberus
1
1
14
8
L
Chronos
teimeldani
Chronos
0
7
2
0.14
L
Ganesha
xXOuSSeMaXx
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
59,610
62,500
Taken
57,493
42,423
Mitigated
54,905
11,521
Healing
30,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,394
379
5,726
3,830
9,975
10,052
472
4,062
5,913
35,399
0
W
Ullr
19,166
9,425
1,447
3,513
12,901
10,292
800
6,971
5,930
0
25,397
L
5,073
768
1,681
1,164
12,429
6,778
0
6,780
5,600
9,589
0
L
Baba Yaga
NotAKill
Baba Yaga
15,689
944
400
2,683
11,040
6,210
0
5,551
5,375
54,043
0
L
Kumbhakarna
Rambobene
Kumbhakarna
1,850
281
915
1,690
14,269
13,090
0
9,292
4,889
3,264
0
W
8,941
828
1,445
2,975
10,510
12,715
665
6,450
4,060
27,374
0
W
Fenrir
WOOODYYYY
Fenrir
7,374
924
3,859
3,632
11,120
8,240
770
5,629
5,491
0
9,914
W
Cerberus
kill-99_
Cerberus
11,735
316
276
4,089
12,987
13,606
843
4,581
8,406
28,254
0
L
Chronos
teimeldani
Chronos
1,370
635
0
1,042
12,827
5,490
0
4,018
8,581
4,517
0
L
Ganesha
xXOuSSeMaXx
Ganesha
3,711
287
0
1,946
11,935
10,855
0
7,429
4,417
6,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,655
Gold Earned
52,373
113
Minions Killed
168
0
Camps Cleared
0
1,065,790
Distance Traveled
1,222,479
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,320
871
46
4
0
243,738
0
W
Ullr
10,747
827
15
1
0
222,228
1
L
Maui
8,432
649
12
1
0
215,903
0
L
Baba Yaga
9,841
757
91
7
0
214,932
3
L
Kumbhakarna
7,667
590
3
0
0
201,224
0
W
Khepri
10,534
810
35
3
0
265,873
0
W
Fenrir
9,285
714
15
1
0
259,842
0
W
Cerberus
10,487
807
57
4
0
230,798
0
L
Chronos
7,074
544
7
1
0
213,714
2
L
Ganesha
7,641
588
0
0
0
220,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role