Player Matchup

Janus
Janus
LibeX5
Janus
Level 142
God Stats
0W - 3L
1,342 SR
Queue Stats
66W - 65L
1,533 Elo+
Party 3
Cthulhu
Cthulhu
TheRealSSJGOD
Cthulhu
Level 144
God Stats
4W - 1L
1,940 SR
Queue Stats
454W - 392L
1,616 Elo+
Party 2
Cerberus
Cerberus
cptAlex
Cerberus
Level 102
God Stats
2W - 4L
1,356 SR
Queue Stats
343W - 337L
1,497 Elo+
Party 2
Cupid
Cupid
qaenya
Cupid
Level 114
God Stats
0W - 3L
1,365 SR
Queue Stats
194W - 188L
1,485 Elo+
Solo
Rama
Rama
t0dw
Rama
Level 142
God Stats
0W - 1L
1,480 SR
Queue Stats
47W - 45L
1,504 Elo+
Party 3
Team Averages
Level 129
1,497 SR
1,527 Elo+

VS

Team Averages
Level 29
1,513 SR
1,588 Elo+
Nemesis
Nemesis
Juice89
Nemesis
Level 46
God Stats
1W - 2L
1,144 SR
Queue Stats
124W - 113L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
LipoFlavonoid
Baron Samedi
Level 29
God Stats
4W - 2L
1,871 SR
Queue Stats
91W - 33L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
Loeninger
Cthulhu
Level 28
God Stats
2W - 1L
1,504 SR
Queue Stats
66W - 18L
1,742 Elo+
Party 1
Raijin
Raijin
Scorpling
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SositiVse
Morgan Le Fay
Level 26
God Stats
4W - 4L
1,545 SR
Queue Stats
140W - 117L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LibeX5
Janus
20
9 / 10 / 8
15,654
681
32,329
27,412
15,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
20
2 / 8 / 12
12,951
563
20,406
35,153
43,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
cptAlex
Cerberus
20
0 / 8 / 15
13,320
579
13,741
42,686
67,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
qaenya
Cupid
20
5 / 9 / 11
13,738
597
15,015
28,248
15,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rama
t0dw
Rama
20
9 / 6 / 8
14,539
632
25,386
33,176
17,669
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Juice89
Nemesis
20
11 / 9 / 12
14,859
646
20,773
27,608
16,393
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LipoFlavonoid
Baron Samedi
20
8 / 3 / 23
15,309
666
34,137
30,941
28,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Loeninger
Cthulhu
20
3 / 1 / 32
16,925
736
29,463
34,524
51,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Scorpling
Raijin
20
10 / 10 / 13
14,980
651
36,073
27,281
14,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SositiVse
Morgan Le Fay
20
9 / 2 / 24
15,987
695
32,727
18,271
10,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
145
25
Kills
41
41
Deaths
25
54
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Juice89
Nemesis
11
9
12
1.89
L
Janus
LibeX5
Janus
9
10
8
1.3
W
Baron Samedi
LipoFlavonoid
Baron Samedi
8
3
23
6.5
W
Cthulhu
Loeninger
Cthulhu
3
1
32
19
W
Raijin
Scorpling
Raijin
10
10
13
1.65
W
Morgan Le Fay
SositiVse
Morgan Le Fay
9
2
24
10.5
L
Cthulhu
2
8
12
1
L
Cerberus
cptAlex
Cerberus
0
8
15
0.94
L
Cupid
qaenya
Cupid
5
9
11
1.17
L
Rama
t0dw
Rama
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,877
Damage
153,173
166,675
Taken
138,625
159,373
Mitigated
120,983
59,516
Healing
67,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Juice89
Nemesis
20,773
7,354
2,513
4,660
27,608
16,393
1,758
13,124
14,484
0
34,577
L
Janus
LibeX5
Janus
32,329
1,315
3,891
5,142
27,412
15,293
0
22,086
5,326
65,017
0
W
Baron Samedi
LipoFlavonoid
Baron Samedi
34,137
1,864
19,065
13,875
30,941
28,014
1,766
16,210
14,731
56,796
0
W
Cthulhu
Loeninger
Cthulhu
29,463
1,086
10,216
6,815
34,524
51,132
1,021
15,180
19,344
60,478
0
W
Raijin
Scorpling
Raijin
36,073
2,428
1,256
2,667
27,281
14,460
1,615
13,897
13,384
60,925
0
W
Morgan Le Fay
SositiVse
Morgan Le Fay
32,727
2,902
3,733
2,380
18,271
10,984
1,846
8,065
10,206
63,888
0
L
Cthulhu
20,406
478
1,223
2,203
35,153
43,367
33
27,380
7,773
32,646
0
L
Cerberus
cptAlex
Cerberus
13,741
919
3,264
14,636
42,686
67,914
0
29,518
13,168
24,241
0
L
Cupid
qaenya
Cupid
15,015
7,412
11,222
6,481
28,248
15,130
270
25,205
3,043
0
32,800
L
Rama
t0dw
Rama
25,386
11,788
2,481
8,973
33,176
17,669
1,750
28,211
4,965
0
58,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,202
Gold Earned
78,060
237
Minions Killed
239
0
Camps Cleared
0
1,898,018
Distance Traveled
2,042,452
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,859
646
23
1
0
381,750
1
L
Janus
15,654
681
66
3
0
379,675
0
W
Baron Samedi
15,309
666
41
2
0
431,912
4
W
Cthulhu
16,925
736
69
3
0
450,517
0
W
Raijin
14,980
651
58
3
0
299,916
5
W
Morgan Le Fay
15,987
695
48
2
0
478,357
0
L
Cthulhu
12,951
563
53
2
0
378,688
1
L
Cerberus
13,320
579
22
1
0
381,751
0
L
Cupid
13,738
597
32
1
0
373,551
1
L
Rama
14,539
632
64
3
0
384,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role