Player Matchup

Chang'e
Chang'e
Husbibi
Chang'e
Level 97
God Stats
24W - 20L
1,433 SR
Queue Stats
276W - 292L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Lunastia
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,522 Elo+
Solo
Medusa
Medusa
SneakyChap
Medusa
Level 128
God Stats
3W - 2L
1,650 SR
Queue Stats
81W - 67L
1,543 Elo+
Solo
Nike
Nike
daytellem_4ever
Nike
Level 89
God Stats
9W - 15L
1,466 SR
Queue Stats
199W - 234L
1,464 Elo+
Party 2
Horus
Horus
x_HeLiiOS
Horus
Level 123
God Stats
3W - 3L
1,425 SR
Queue Stats
30W - 43L
1,401 Elo+
Party 2
Team Averages
Level 91
1,495 SR
1,475 Elo+

VS

Team Averages
Level 105
1,495 SR
1,475 Elo+
Vulcan
Vulcan
Mojodaen
Vulcan
Level 148
God Stats
3W - 9L
1,354 SR
Queue Stats
163W - 176L
1,409 Elo+
Solo
Cupid
Cupid
Oublient
Cupid
Level 129
God Stats
2W - 1L
1,735 SR
Queue Stats
89W - 82L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TjNotTorrance
Tsukuyomi
Level 144
God Stats
1W - 2L
1,340 SR
Queue Stats
102W - 76L
1,597 Elo+
Party 1
Skadi
Skadi
YOKOUL
Skadi
Level 86
God Stats
16W - 14L
1,547 SR
Queue Stats
611W - 651L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
represa-precisa
Kumbhakarna
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Husbibi
Chang'e
20
1 / 5 / 13
17,504
648
12,860
37,170
32,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Lunastia
Hun Batz
20
13 / 8 / 8
22,126
819
44,494
36,928
19,973
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
SneakyChap
Medusa
20
8 / 4 / 8
20,938
775
34,642
29,614
13,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
4 / 8 / 18
18,122
671
23,135
48,636
60,344
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
x_HeLiiOS
Horus
20
4 / 8 / 12
18,590
689
17,277
42,861
45,267
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mojodaen
Vulcan
20
2 / 2 / 10
19,331
716
39,087
20,250
9,806
Cupid
Oublient
Cupid
20
18 / 5 / 8
21,046
779
39,256
33,806
17,314
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
TjNotTorrance
Tsukuyomi
20
12 / 5 / 20
21,711
804
59,374
42,564
24,908
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
YOKOUL
Skadi
20
0 / 11 / 4
15,010
556
13,001
21,549
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
represa-precisa
Kumbhakarna
20
1 / 8 / 21
18,057
669
11,078
47,485
84,059
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
96
30
Kills
33
33
Deaths
31
59
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Husbibi
Chang'e
1
5
13
1.5
W
Hun Batz
Lunastia
Hun Batz
13
8
8
2.13
L
Vulcan
Mojodaen
Vulcan
2
2
10
3.5
L
Cupid
Oublient
Cupid
18
5
8
4.4
W
Medusa
SneakyChap
Medusa
8
4
8
3
L
Tsukuyomi
TjNotTorrance
Tsukuyomi
12
5
20
4.4
L
Skadi
YOKOUL
Skadi
0
11
4
0.18
W
4
8
18
1.63
L
Kumbhakarna
represa-precisa
Kumbhakarna
1
8
21
1.44
W
Horus
x_HeLiiOS
Horus
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,408
Damage
161,796
195,209
Taken
165,654
171,592
Mitigated
144,298
43,342
Healing
36,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Husbibi
Chang'e
12,860
272
10,229
10,443
37,170
32,208
495
7,989
28,761
61,995
0
W
Hun Batz
Lunastia
Hun Batz
44,494
9,345
0
470
36,928
19,973
5,652
12,072
24,856
16
112,035
L
Vulcan
Mojodaen
Vulcan
39,087
14,365
249
3,337
20,250
9,806
1,947
90
20,160
132,325
0
L
Cupid
Oublient
Cupid
39,256
20,152
2,428
11,928
33,806
17,314
8,991
4,232
29,448
0
106,568
W
Medusa
SneakyChap
Medusa
34,642
13,416
0
8,968
29,614
13,800
9,768
10,093
19,381
0
160,091
L
Tsukuyomi
TjNotTorrance
Tsukuyomi
59,374
12,919
0
14,423
42,564
24,908
675
2,967
39,417
953
146,771
L
Skadi
YOKOUL
Skadi
13,001
5,792
553
1,840
21,549
8,211
614
1,467
20,082
26
32,169
W
23,135
2,443
1,254
1,646
48,636
60,344
462
12,355
35,862
237
60,302
L
Kumbhakarna
represa-precisa
Kumbhakarna
11,078
689
0
1,724
47,485
84,059
1,210
4,389
42,575
31,224
0
W
Horus
x_HeLiiOS
Horus
17,277
7,832
4,238
6,094
42,861
45,267
43
8,543
33,478
84
59,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,280
Gold Earned
95,155
517
Minions Killed
511
0
Camps Cleared
0
2,524,474
Distance Traveled
2,355,805
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,504
648
73
3
0
500,661
1
W
Hun Batz
22,126
819
125
5
0
544,662
1
L
Vulcan
19,331
716
181
7
0
498,043
0
L
Cupid
21,046
779
123
5
0
498,060
0
W
Medusa
20,938
775
195
7
0
502,578
2
L
Tsukuyomi
21,711
804
129
5
0
580,529
0
L
Skadi
15,010
556
39
1
0
278,397
6
W
Nike
18,122
671
51
2
0
493,924
2
L
Kumbhakarna
18,057
669
39
1
0
500,776
4
W
Horus
18,590
689
73
3
0
482,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role