Player Matchup

Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FranB424
Danzaburou
Level 96
God Stats
0W - 2L
1,295 SR
Queue Stats
73W - 70L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
Zmichelsdark
Gilgamesh
Level 108
God Stats
0W - 3L
1,340 SR
Queue Stats
204W - 262L
1,392 Elo+
Party 1
Pele
Pele
ZzgustavkZ
Pele
Level 92
God Stats
4W - 2L
1,522 SR
Queue Stats
144W - 189L
1,423 Elo+
Party 1
Merlin
Merlin
frostish
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,688 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,486 Elo+

VS

Team Averages
Level 110
1,429 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Xablengou12
Charybdis
Level 45
God Stats
3W - 6L
1,144 SR
Queue Stats
88W - 141L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 0 / 4
5,100
510
1,893
7,037
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
FranB424
Danzaburou
10
4 / 2 / 2
6,496
650
6,222
10,008
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Zmichelsdark
Gilgamesh
9
0 / 2 / 0
5,280
528
3,017
8,439
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,056
506
2,016
8,460
2,746
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
frostish
Merlin
7
0 / 1 / 0
4,621
462
572
2,134
550
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 3
6,226
623
3,626
3,958
1,634
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
 
Sol
11
1 / 0 / 1
6,094
609
4,033
4,173
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
 
Awilix
9
0 / 1 / 5
5,416
542
1,348
7,118
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
 
Neith
8
1 / 1 / 1
5,223
522
4,892
4,932
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Xablengou12
Charybdis
9
2 / 4 / 0
5,051
505
5,797
6,588
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
7
7
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
4
3
W
Anubis
 
Anubis
3
0
3
4.5
W
Sol
 
Sol
1
0
1
1.5
W
Awilix
 
Awilix
0
1
5
2.5
W
Neith
 
Neith
1
1
1
1.5
L
Danzaburou
FranB424
Danzaburou
4
2
2
2.5
W
Charybdis
Xablengou12
Charybdis
2
4
0
0.5
L
Gilgamesh
Zmichelsdark
Gilgamesh
0
2
0
0
L
0
2
0
0
L
Merlin
frostish
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,720
Damage
19,696
36,078
Taken
26,769
15,646
Mitigated
9,125
9,760
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,893
711
0
1,480
7,037
3,732
0
433
6,604
9,361
0
W
Anubis
 
Anubis
3,626
421
0
2,209
3,958
1,634
0
454
2,889
43,352
0
W
Sol
 
Sol
4,033
1,260
0
1,747
4,173
1,266
858
0
4,173
36,057
0
W
Awilix
 
Awilix
1,348
383
0
410
7,118
2,388
0
505
6,613
0
31,523
W
Neith
 
Neith
4,892
2,037
0
1,701
4,932
1,903
624
280
4,652
0
32,298
L
Danzaburou
FranB424
Danzaburou
6,222
2,300
0
4,550
10,008
3,383
0
667
9,341
0
41,961
W
Charybdis
Xablengou12
Charybdis
5,797
3,206
0
1,381
6,588
1,934
564
1,226
5,362
0
21,193
L
Gilgamesh
Zmichelsdark
Gilgamesh
3,017
645
0
2,275
8,439
5,235
48
4,082
4,357
0
31,515
L
2,016
175
0
1,205
8,460
2,746
0
1,481
6,979
0
35,496
L
Merlin
frostish
Merlin
572
81
0
250
2,134
550
0
996
1,138
25,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
28,010
261
Minions Killed
302
0
Camps Cleared
0
883,931
Distance Traveled
902,523
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,100
510
20
2
0
157,324
2
W
Anubis
6,226
623
77
8
0
188,462
4
W
Sol
6,094
609
73
7
0
150,256
4
W
Awilix
5,416
542
60
6
0
223,753
0
W
Neith
5,223
522
49
5
0
172,195
2
L
Danzaburou
6,496
650
79
8
0
174,844
1
W
Charybdis
5,051
505
43
4
0
167,857
1
L
Gilgamesh
5,280
528
49
5
0
190,951
1
L
Pele
5,056
506
72
7
0
216,063
2
L
Merlin
4,621
462
41
4
0
144,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role