Player Matchup

Tyr
Tyr
Gold IV
Criativo77
Tyr
Gold IV
Level 133
God Stats
1W - 3L
1,455 SR
Queue Stats
61W - 56L
1,461 MMR
Solo
Chang'e
Chang'e
Diamond I
FakeStyle
Chang'e
Diamond I
Level 160
God Stats
20W - 11L
1,811 SR
Queue Stats
629W - 643L
2,304 MMR
Solo
Rama
Rama
Gold I
FeraGvp
Rama
Gold I
Level 140
God Stats
0W - 2L
1,316 SR
Queue Stats
126W - 128L
1,505 MMR
Solo
Maui
Maui
Diamond V
Riejh
Maui
Diamond V
Level 159
God Stats
4W - 5L
1,570 SR
Queue Stats
82W - 116L
2,207 MMR
Solo
Bakasura
Bakasura
Diamond IV
SMY2K22
Bakasura
Diamond IV
Level 159
God Stats
3W - 5L
1,459 SR
Queue Stats
178W - 173L
2,155 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,522 SR
1,926 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,488 SR
1,616 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
 
Hades
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond III
Pandicorni0
Nemesis
Diamond III
Level 128
God Stats
5W - 3L
1,438 SR
Queue Stats
155W - 131L
2,079 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,407
541
3,598
8,981
4,719
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
FakeStyle
Chang'e
9
0 / 2 / 0
5,129
513
1,294
4,851
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
FeraGvp
Rama
9
0 / 2 / 0
5,032
503
2,907
6,769
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
Riejh
Maui
7
0 / 2 / 0
4,656
466
2,160
6,558
2,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SMY2K22
Bakasura
9
0 / 2 / 1
5,226
523
1,800
8,344
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorKing ArthurNe ZhaLancelot

VS

Bans
SusanoDa JiHorusMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 3
6,076
608
3,390
3,399
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
10
1 / 0 / 3
5,846
585
5,464
4,610
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
 
Hades
9
1 / 1 / 1
5,807
581
4,148
6,779
3,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
 
Khepri
7
0 / 0 / 5
5,201
520
1,545
6,267
2,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Pandicorni0
Nemesis
11
7 / 0 / 1
6,639
664
6,542
7,229
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
10
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
3
1.5
W
Cernunnos
 
Cernunnos
1
0
3
2.5
W
Hades
 
Hades
1
1
1
1.5
W
Khepri
 
Khepri
0
0
5
2.5
L
1
2
0
0.5
L
Chang'e
FakeStyle
Chang'e
0
2
0
0
L
Rama
FeraGvp
Rama
0
2
0
0
W
Nemesis
Pandicorni0
Nemesis
7
0
1
7.5
L
Maui
Riejh
Maui
0
2
0
0
L
Bakasura
SMY2K22
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,759
Damage
21,089
35,503
Taken
28,284
13,194
Mitigated
11,987
11,571
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,390
785
0
732
3,399
1,293
0
757
2,642
41,612
0
W
Cernunnos
 
Cernunnos
5,464
2,958
0
2,532
4,610
1,794
230
893
3,717
0
47,758
W
Hades
 
Hades
4,148
1,612
0
3,294
6,779
3,560
65
139
6,464
35,621
0
W
Khepri
 
Khepri
1,545
117
1,177
2,163
6,267
2,886
0
1,770
4,377
9,393
2,217
L
3,598
487
0
4,102
8,981
4,719
0
3,981
5,000
0
32,191
L
Chang'e
FakeStyle
Chang'e
1,294
79
221
1,568
4,851
1,865
0
2,736
2,115
30,701
0
L
Rama
FeraGvp
Rama
2,907
2,560
0
2,438
6,769
1,267
0
406
6,363
0
33,970
W
Nemesis
Pandicorni0
Nemesis
6,542
4,186
0
581
7,229
2,454
0
498
6,631
0
45,309
L
Maui
Riejh
Maui
2,160
613
830
694
6,558
2,373
0
1,034
5,524
11,088
0
L
Bakasura
SMY2K22
Bakasura
1,800
1,254
0
1,718
8,344
2,970
0
540
7,804
0
33,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
29,569
312
Minions Killed
325
0
Camps Cleared
0
993,824
Distance Traveled
989,371
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,076
608
82
8
0
204,766
4
W
Cernunnos
5,846
585
80
8
0
174,567
4
W
Hades
5,807
581
65
7
0
163,454
3
W
Khepri
5,201
520
25
3
0
198,061
3
L
Tyr
5,407
541
72
7
0
209,059
3
L
Chang'e
5,129
513
72
7
0
206,896
4
L
Rama
5,032
503
72
7
0
162,180
1
W
Nemesis
6,639
664
73
7
0
248,523
0
L
Maui
4,656
466
20
2
0
213,370
1
L
Bakasura
5,226
523
76
8
0
202,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role