Player Matchup

Guan Yu
Guan Yu
DIRTYHOBO420
Guan Yu
Level 73
God Stats
17W - 11L
1,432 SR
Queue Stats
207W - 241L
1,367 Elo+
Solo
Anhur
Anhur
OkDontSmile
Anhur
Level 86
God Stats
4W - 5L
1,435 SR
Queue Stats
236W - 293L
1,430 Elo+
Party 3
Nemesis
Nemesis
PotHedGera
Nemesis
Level 23
God Stats
4W - 2L
1,380 SR
Queue Stats
83W - 94L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
TeflonDon523057
Baron Samedi
Level 47
God Stats
5W - 4L
1,711 SR
Queue Stats
129W - 148L
1,403 Elo+
Party 1
Olorun
Olorun
TensaFrost
Olorun
Level 47
God Stats
0W - 1L
1,305 SR
Queue Stats
29W - 40L
1,368 Elo+
Party 3
Team Averages
Level 55
1,452 SR
1,356 Elo+

VS

Team Averages
Level 83
1,523 SR
1,384 Elo+
Merlin
Merlin
Erodriz
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 2
Ishtar
Ishtar
Lord Garett
Ishtar
Level 123
God Stats
2W - 2L
1,541 SR
Queue Stats
56W - 54L
1,372 Elo+
Party 4
Freya
Freya
Samoochi
Freya
Level 160
God Stats
18W - 11L
1,612 SR
Queue Stats
155W - 166L
1,390 Elo+
Solo
Artio
Artio
toptierpapi
Artio
Level 102
God Stats
2W - 6L
1,247 SR
Queue Stats
89W - 83L
1,399 Elo+
Party 2
Hades
Hades
xSkilled Rusher
Hades
Level 13
God Stats
2W - 1L
1,712 SR
Queue Stats
12W - 17L
1,335 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DIRTYHOBO420
Guan Yu
12
1 / 2 / 1
6,860
490
4,073
12,218
9,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 1 / 0
5,370
384
2,808
5,990
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
PotHedGera
Nemesis
12
2 / 4 / 0
6,810
486
6,273
14,762
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TeflonDon523057
Baron Samedi
10
1 / 4 / 2
6,285
449
4,463
11,350
7,227
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Olorun
TensaFrost
Olorun
10
1 / 2 / 2
5,976
427
3,973
7,780
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Erodriz
Merlin
13
3 / 2 / 4
7,661
547
8,524
5,162
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
12
2 / 1 / 0
7,846
560
6,357
9,034
3,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Samoochi
Freya
13
4 / 1 / 3
7,879
563
10,312
13,166
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 5
7,567
541
3,677
12,363
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 0
8,772
627
8,141
9,539
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DIRTYHOBO420
Guan Yu
1
2
1
0.75
W
Merlin
Erodriz
Merlin
3
2
4
2.5
W
Ishtar
2
1
0
2
L
0
1
0
0
L
Nemesis
PotHedGera
Nemesis
2
4
0
0.5
W
Freya
Samoochi
Freya
4
1
3
5.5
L
Baron Samedi
TeflonDon523057
Baron Samedi
1
4
2
0.5
L
Olorun
TensaFrost
Olorun
1
2
2
1
W
0
1
5
2.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
37,011
52,100
Taken
49,264
27,733
Mitigated
27,694
11,769
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DIRTYHOBO420
Guan Yu
4,073
828
142
3,736
12,218
9,162
324
8,889
3,329
0
47,171
W
Merlin
Erodriz
Merlin
8,524
833
0
758
5,162
2,076
2,732
1,187
3,975
47,442
0
W
Ishtar
6,357
3,561
0
4,334
9,034
3,408
4,158
877
8,157
0
60,560
L
2,808
1,135
211
917
5,990
1,529
0
769
5,221
0
29,754
L
Nemesis
PotHedGera
Nemesis
6,273
3,986
0
1,048
14,762
6,458
0
7,060
7,702
0
47,055
W
Freya
Samoochi
Freya
10,312
3,424
0
7,934
13,166
5,947
63
1,448
11,718
43,304
10,335
L
Baron Samedi
TeflonDon523057
Baron Samedi
4,463
712
615
2,514
11,350
7,227
21
6,919
4,431
23,795
0
L
Olorun
TensaFrost
Olorun
3,973
1,451
373
2,213
7,780
3,357
1,023
5,632
2,148
30,589
3,180
W
3,677
471
507
4,248
12,363
10,697
855
4,548
7,815
21,364
0
W
8,141
819
0
6,928
9,539
5,566
1,706
0
9,539
60,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
39,725
250
Minions Killed
403
0
Camps Cleared
0
1,238,211
Distance Traveled
1,177,231
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,860
490
60
4
0
277,689
3
W
Merlin
7,661
547
63
5
0
241,417
1
W
Ishtar
7,846
560
108
8
0
220,034
0
L
Anhur
5,370
384
47
3
0
186,104
0
L
Nemesis
6,810
486
65
5
0
296,159
1
W
Freya
7,879
563
72
5
0
258,716
0
L
Baron Samedi
6,285
449
38
3
0
236,713
1
L
Olorun
5,976
427
40
3
0
241,546
3
W
Artio
7,567
541
26
2
0
247,999
1
W
Hades
8,772
627
134
10
0
209,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role